EliteDangerous: removed outdated IRC nick stuff from the docs

fixes #74
This commit is contained in:
alterNERDtive 2020-11-29 12:17:37 +01:00
parent c7404c2563
commit 10cd0c8811

View file

@ -153,10 +153,6 @@ Announces your carriers lockdown procedures. This _might_ only work when you are
docked (which would make it pretty useless). Feel free to open in issue if
thats the case.
#### Commander Loading ####
Auto-sets my nick in the FuelRats IRC. Probably largely irrelevant to you.
#### Discovery Scan ####
Announces the number of bodies (and non-body signals) found in the system. Also
@ -246,13 +242,6 @@ This currently doesnt do anything. I was fiddling around with automatically
targeting a certain module on ship targeting, but it was more hassle than I had
thought.
#### Shutdown ####
Changes my nick back to default in FuelRats IRC. Probably largely useless to
you. If you are using FuelRats IRC you need to change/deactivate this (see
[below](#Configuration-Variables)) or you will start impersonating me by
accident :)
#### SRV Launched ####
Toggles SRV lights off after launching. Might not work if you drop particularly
@ -450,9 +439,6 @@ for text variables.
* `EliteDangerous.announceR2RMappingCandidates` (boolean): whether to announce
planets worth mapping when jumping into a known system. This is useful for
doing some R2R on the side. Default: false.
* `EliteDangerous.autoChangeFuelratsNick` (boolean): whether to change the
FuelRats IRC nickname automatically when changing commanders. Probably largely
irrelevant to you. Default: false.
* `EliteDangerous.enableCarrierAnnouncements` (boolean): whether or not to
process fleet carrier events. Default: true.
* `EliteDangerous.enableAutoUpdateCheck` (boolean): whether or not to