SpanshAttack: added option to clear route on game shutdown
Defaults to true. Also added compatibility for that to EliteDangerous.
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## SpanshAttack v1.3
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* plotting a route now aborts if no jump range was given
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* added option to clear an active neutron route on closing the game client
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(default: on)
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## EliteDangerous v2.0
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* now compares current system bodies to the bodies found on EDSM and gives
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feedback if there’s a discrepancy (and you should FSS the entire system to
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update EDSM) (requires python scripts, see doc)
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* added compatibility for SpanshAttack’s clear on shutdown
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# v0.3 (2019-09-22)
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@ -144,6 +144,8 @@ if you have imported SpanshAttack.
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beginning and end of the string. Default: `;1;3;5;10;15;20;30;50;75;100;`
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* SpanshAttack.autoPlot (boolean): whether to automatically plot to the next
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waypoint on supercharging. Default: true.
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* SpanshAttack.clearOnShutdown (boolean): whether or not to automtically clear
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an active neutron route on Elite client shutdown. Default: true.
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* SpanshAttack.copyWaypointToClipboard (boolean): whether to copy the next
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waypoint into the Windows clipboard for use in other programs. Default: false.
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* SpanshAttack.useEddiForVoice (boolean): whether to use EDDI over VA’s builtin
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