EliteDangerous: added jumpTarget stuff
You can now set a jump target. This will start writing the distance to said target to `>jumpTargetFile` for inclusion e.g. in OBS. If SpanshAttack currently has a target system, jump target will default to that. A manually set target will take precedence.
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@ -241,6 +241,7 @@ The commands in here do random more or less useful things.
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* `bind keys;reset key binds`: Reloads your key binds through the bindED plugin.
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You should do that after changing anything in the controls options.
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* `clear jump target`: Clears the current jump target.
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* `copy current system`: Copies the current system name into the clipboard.
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* `distance [from;to] […]`: Tells you the distance from your current position to
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the other thing you mentioned and is supported in the command. (requires
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@ -259,6 +260,8 @@ The commands in here do random more or less useful things.
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* `open EDDI options; configure EDDI`: Opens the EDDI configuration window.
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* `open [the;] miner’s tool`: Opens https://edtools.ddns.net/miner in your
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default browser.
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* `set jump target`: Sets the jump target to the currently targeted system.
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Distance will be written to the configured file.
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* `[start;stop] [EDISON;navigation]`: Hits `CTRL+ALT+E` which just so happens to
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be the start/stop hotkey I have set in E.D.I.S.O.N.
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* `[what’s;what is] left to [map;be mapped]`: Tells you which bodies EDDI thinks
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@ -366,6 +369,8 @@ if you have included EliteDangerous.
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side. Default: false.
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* `>flightAssistOff` (boolean): whether to automatically toggle FlightAssist off
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on liftoff. Default: true.
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* `>jumpTargetFile` (string): the file the distance to the currently set jump
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target will be written to.
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* `>targetSubsystem` (string): the default target subsystem. Unused. Default:
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“drive”.
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* `python.ScriptPath` (string): the path you have placed the compiled python
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