EliteAttack: moved logic from Jumped to FSD engaged

Getting the EDSM body count and outdated stations will now happen on
engaging FSD instead of finishing the jump.

With the increased latency on the EDSM API I’m seeing lately this was
very much needed to get the body count in time for the discovery scan
after the jump.

fixes #85
This commit is contained in:
alterNERDtive 2021-01-28 15:30:21 +01:00
parent c2e30eb9da
commit c0875cde48
3 changed files with 3 additions and 0 deletions

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@ -83,6 +83,9 @@ profile will keep the old name. Feel free to manually rename it.
* `power to` command now supports of lot more options. `power to X and Y` sets
8/4/0, `balanced power to X and Y` sets 6/6/0, `half power to X` sets 6/3/3,
`half power to X and Y` sets 5/5/2.
* Moved the EDSM body count and outdated station checks from the `Jumped` event
to the pre-jump `FSD engaged` event to work around increased EDSM response
times.
### Removed

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