4.5!
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CHANGELOG.md
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CHANGELOG.md
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# devel
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# 4.5 (2022-09-19)
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This might very well be the last release of this. With how the “Horizons 4.0”
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launch went, Frontier’s communication around it, and just _how_ horrible 4.0 is,
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I currently do not see me being motivated to actually port stuff to 4.0. And,
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let’s face it, 3.8 will go EoL eventually.
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Anyway, I still have some programming pet projects around this stuff that I
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might continue with and adapt this for, so I might sneak some fixes / updates
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in, and I’m not going to say never because who knows how I’ll feel about this in
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the future. Obviously there’s also still the option to _pay_ me to do stuff =p
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### Fixed
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refactoring work that was done for 4.4.
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* Documentation proof read and fixed by @ACyprus. Thanks!
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### Changed
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* Some behind the scenes things regarding how builds work. This will make it
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possible to build this entirely on Github (= less potential for human error)
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once I have dealt with #62 (see #143 as well).
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## EliteAttack 8.5
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### Added
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# StreamAttack
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This profile uses the [EDDI](https://github.com/EDCD/EDDI) plugin to write
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a bunch of information about your commander, your current location and your ship
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to files that can be accessed e.g. by your streaming software to be displayed on
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stream.
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Default folder is `%appdata%\StreamAttack\`.
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## Commands
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* `clear jump target`: Clears the current jump target.
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* `distance [to;from] jump target`: Tells you the current distance to the jump
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target.
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* `set jump target`: Sets the jump target to the currently targeted system.
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Distance will be written to the configured file.
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* `[copy;open] ship build`: Copies the current ship build (coriolis) or opens it
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in your default browser.
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* `open StreamAttack folder`: Opens the configured folder in Explorer.
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## Output Files
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# StreamAttack
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This profile uses the [EDDI](https://github.com/EDCD/EDDI) plugin to write
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a bunch of information about your commander, your current location and your ship
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to files that can be accessed e.g. by your streaming software to be displayed on
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stream.
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Default folder is `%appdata%\StreamAttack\`.
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## Commands
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* `clear jump target`: Clears the current jump target.
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* `distance [to;from] jump target`: Tells you the current distance to the jump
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target.
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* `set jump target`: Sets the jump target to the currently targeted system.
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Distance will be written to the configured file.
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* `[copy;open] ship build`: Copies the current ship build (coriolis) or opens it
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in your default browser.
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* `open StreamAttack folder`: Opens the configured folder in Explorer.
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## Output Files
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### Elite
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Please do note that information in the output files is only updated when a
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journal event that contains the information is detected. E.g. the distance to
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your jump target is not constantly calculated, but only updated after a jump.
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#### Commander
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* `Elite\cmdr\name`: The current commander’s name.
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#### Jump Target
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* `Elite\jumpTarget\distance`: Distance to current jump target in light years.
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* `Elite\jumpTarget\full`: Pretty-printed `<distance> ly to <name>`.
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* `Elite\jumpTarget\name`: The current jump target’s system name.
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#### Location
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* `Elite\location\full`: Depending on your status, either the station you are
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currently docked at (+ system), the body you are currently near, or the system
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you are currently in.
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* `Elite\location\system`: The system you are currently in.
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#### Ship
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* `Elite\ship\build`: Your current ship’s loadout (link to coriolis).
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* `Elite\ship\full`: `“<name>” | <model> | <build>`.
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* `Elite\ship\model`: Your current ship’s model.
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Please do note that information in the output files is only updated when a
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journal event that contains the information is detected. E.g. the distance to
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your jump target is not constantly calculated, but only updated after a jump.
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#### Commander
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* `Elite\cmdr\name`: The current commander’s name.
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#### Jump Target
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* `Elite\jumpTarget\distance`: Distance to current jump target in light years.
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* `Elite\jumpTarget\full`: Pretty-printed `<distance> ly to <name>`.
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* `Elite\jumpTarget\name`: The current jump target’s system name.
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#### Location
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* `Elite\location\full`: Depending on your status, either the station you are
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currently docked at (+ system), the body you are currently near, or the system
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you are currently in.
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* `Elite\location\system`: The system you are currently in.
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#### Ship
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* `Elite\ship\build`: Your current ship’s loadout (link to coriolis).
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* `Elite\ship\full`: `“<name>” | <model> | <build>`.
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* `Elite\ship\model`: Your current ship’s model.
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* `Elite\ship\name`: Your current ship’s name.
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