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alterNERDtive 2022-09-19 18:08:43 +02:00
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2 changed files with 66 additions and 50 deletions

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# devel # 4.5 (2022-09-19)
This might very well be the last release of this. With how the “Horizons 4.0”
launch went, Frontiers communication around it, and just _how_ horrible 4.0 is,
I currently do not see me being motivated to actually port stuff to 4.0. And,
lets face it, 3.8 will go EoL eventually.
Anyway, I still have some programming pet projects around this stuff that I
might continue with and adapt this for, so I might sneak some fixes / updates
in, and Im not going to say never because who knows how Ill feel about this in
the future. Obviously theres also still the option to _pay_ me to do stuff =p
### Fixed ### Fixed
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refactoring work that was done for 4.4. refactoring work that was done for 4.4.
* Documentation proof read and fixed by @ACyprus. Thanks! * Documentation proof read and fixed by @ACyprus. Thanks!
### Changed
* Some behind the scenes things regarding how builds work. This will make it
possible to build this entirely on Github (= less potential for human error)
once I have dealt with #62 (see #143 as well).
## EliteAttack 8.5 ## EliteAttack 8.5
### Added ### Added

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# StreamAttack # StreamAttack
This profile uses the [EDDI](https://github.com/EDCD/EDDI) plugin to write This profile uses the [EDDI](https://github.com/EDCD/EDDI) plugin to write
a bunch of information about your commander, your current location and your ship a bunch of information about your commander, your current location and your ship
to files that can be accessed e.g. by your streaming software to be displayed on to files that can be accessed e.g. by your streaming software to be displayed on
stream. stream.
Default folder is `%appdata%\StreamAttack\`. Default folder is `%appdata%\StreamAttack\`.
## Commands ## Commands
* `clear jump target`: Clears the current jump target. * `clear jump target`: Clears the current jump target.
* `distance [to;from] jump target`: Tells you the current distance to the jump * `distance [to;from] jump target`: Tells you the current distance to the jump
target. target.
* `set jump target`: Sets the jump target to the currently targeted system. * `set jump target`: Sets the jump target to the currently targeted system.
Distance will be written to the configured file. Distance will be written to the configured file.
* `[copy;open] ship build`: Copies the current ship build (coriolis) or opens it * `[copy;open] ship build`: Copies the current ship build (coriolis) or opens it
in your default browser. in your default browser.
* `open StreamAttack folder`: Opens the configured folder in Explorer. * `open StreamAttack folder`: Opens the configured folder in Explorer.
## Output Files ## Output Files
### Elite ### Elite
Please do note that information in the output files is only updated when a Please do note that information in the output files is only updated when a
journal event that contains the information is detected. E.g. the distance to journal event that contains the information is detected. E.g. the distance to
your jump target is not constantly calculated, but only updated after a jump. your jump target is not constantly calculated, but only updated after a jump.
#### Commander #### Commander
* `Elite\cmdr\name`: The current commanders name. * `Elite\cmdr\name`: The current commanders name.
#### Jump Target #### Jump Target
* `Elite\jumpTarget\distance`: Distance to current jump target in light years. * `Elite\jumpTarget\distance`: Distance to current jump target in light years.
* `Elite\jumpTarget\full`: Pretty-printed `<distance> ly to <name>`. * `Elite\jumpTarget\full`: Pretty-printed `<distance> ly to <name>`.
* `Elite\jumpTarget\name`: The current jump targets system name. * `Elite\jumpTarget\name`: The current jump targets system name.
#### Location #### Location
* `Elite\location\full`: Depending on your status, either the station you are * `Elite\location\full`: Depending on your status, either the station you are
currently docked at (+ system), the body you are currently near, or the system currently docked at (+ system), the body you are currently near, or the system
you are currently in. you are currently in.
* `Elite\location\system`: The system you are currently in. * `Elite\location\system`: The system you are currently in.
#### Ship #### Ship
* `Elite\ship\build`: Your current ships loadout (link to coriolis). * `Elite\ship\build`: Your current ships loadout (link to coriolis).
* `Elite\ship\full`: `“<name>” | <model> | <build>`. * `Elite\ship\full`: `“<name>” | <model> | <build>`.
* `Elite\ship\model`: Your current ships model. * `Elite\ship\model`: Your current ships model.
* `Elite\ship\name`: Your current ships name. * `Elite\ship\name`: Your current ships name.