ci: 3.13.0.0!
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# devel
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# 3.13.0.0
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Many thanks to @xyzminecraftserver for sponsoring the project!
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Many thanks to @xyzminecraftserver for sponsoring the project!
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This release is only rudimentarily tested since I am not currently playing the pack. Please report any issues you run into.
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* Updated dependencies for Vault Hunters 3.13.
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* Updated dependencies for Vault Hunters 3.13.
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# 3.12.4.0 (2023-11-19)
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# 3.12.4.0 (2023-11-19)
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/**
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* Copyright 2023 alterNERDtive.
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*
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* This file is part of Vault Mod Tweaks.
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*
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* Vault Mod Tweaks is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Vault Mod Tweaks is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Vault Mod Tweaks. If not, see <https://www.gnu.org/licenses/>.
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*/
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package tv.alterNERD.VaultModTweaks.integration.mixin;
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import java.util.UUID;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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import iskallia.vault.skill.tree.ExpertiseTree;
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import iskallia.vault.world.data.PlayerExpertisesData;
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import net.minecraft.world.entity.player.Player;
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@Mixin(PlayerExpertisesData.class)
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public abstract class MixinPlayerExpertisesData {
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@Overwrite(remap=false)
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ExpertiseTree getExpertises(Player player) {
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// SkillContext.of(player)
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// something something LearnableSkill.learn(context) auf den Expertise skill für jeweler
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return this.getExpertises(player.getUUID());
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}
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@Shadow(remap=false)
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ExpertiseTree getExpertises(UUID uuid) {
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return null;
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}
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}
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