updated docs to reflect ALL cost removed from Enchanter
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2 changed files with 4 additions and 4 deletions
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@ -24,7 +24,7 @@ The mod is configured via a server configuration file. To change settings, do th
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## Balance Changes
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## Balance Changes
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* Removed Emerald cost from Vault Enchanter.
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* Removed enchanting cost from Vault Enchanter.
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* Vault Enchanters offer Fortune 5, Fortunate expertise removed.
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* Vault Enchanters offer Fortune 5, Fortunate expertise removed.
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* Jewel cutting has a base 25% chance of failure, Jeweler expertise removed.
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* Jewel cutting has a base 25% chance of failure, Jeweler expertise removed.
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* Budding Crystal (Sky Vaults only) growth time reduced.
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* Budding Crystal (Sky Vaults only) growth time reduced.
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@ -33,13 +33,13 @@ import tv.alterNERD.VaultModTweaks.util.I18n;
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* Changes the {@link iskallia.vault.config.gear.VaultGearEnchantmentConfig}
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* Changes the {@link iskallia.vault.config.gear.VaultGearEnchantmentConfig}
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* class used by the Vault Enchanter.
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* class used by the Vault Enchanter.
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*
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*
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* Specifically, it removes the Emerald cost of enchantments. Just because I
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* Specifically, it removes the cost of enchantments. Just because I cannot be
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* cannot be arsed to bring them over every time.
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* arsed to bring Emeralds over every time.
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*/
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*/
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@Mixin(VaultGearEnchantmentConfig.class)
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@Mixin(VaultGearEnchantmentConfig.class)
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public class MixinVaultGearEnchantmentConfig {
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public class MixinVaultGearEnchantmentConfig {
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/**
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/**
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* Removes the Emerald cost from all Vault Enchanter enchantments.
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* Removes the cost from all Vault Enchanter enchantments.
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*
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*
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* @param entry
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* @param entry
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*/
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*/
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