qmk_firmware/keyboards/machine_industries/m4_a/m4_a.h

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// Copyright 2022 naut
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k11, \
k10 \
) { \
{ k00, k01 }, \
{ k10, k11 } \
}