[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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/*
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* Copyright (C) 2021 System76
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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// Key matrix size
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 14
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/*
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* Key matrix pins
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* ROWS: AVR pins used for rows, top to bottom
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* COLS: AVR pins used for columns, left to right
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*/
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#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, F7 }
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#define MATRIX_COL_PINS { D7, C7, C6, B6, B5, B4, D6, D4, E6, D5, D3, D2, B7, B0 }
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/*
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* Diode Direction
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* COL2ROW = COL => Anode (+), ROW => Cathode (-)
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* ROW2COL = ROW => Anode (+), COL => Cathode (-)
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*/
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#define DIODE_DIRECTION COL2ROW
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// Set 0 if debouncing isn't needed
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#define DEBOUNCE 5
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DI_PIN E2
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2022-09-23 14:46:23 +02:00
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# define RGB_MATRIX_LED_COUNT 84
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[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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# define RGB_MATRIX_KEYPRESSES // Reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // Reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Enables framebuffer effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // Turns off effects when suspended
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// Limit brightness to support USB-A at 0.5 A
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// TODO: Do this dynamically based on power source
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 176 // Limits maximum brightness of LEDs to 176 out of 255. If not defined, maximum brightness is set to 255
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2022-11-26 18:18:24 +01:00
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Sets the default mode, if none has been set
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# define RGB_MATRIX_DEFAULT_HUE 142 // Sets the default hue value, if none has been set
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# define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
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# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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# define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
|
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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# define RGB_MATRIX_DISABLE_KEYCODES // Disables control of rgb matrix by keycodes (must use code functions to control the feature)
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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#endif // RGB_MATRIX_ENABLE
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// Mechanical locking support; use KC_LCAP, KC_LNUM, or KC_LSCR instead in keymap
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#define LOCKING_SUPPORT_ENABLE
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// Locking resynchronize hack
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#define LOCKING_RESYNC_ENABLE
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// I2C {
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#define F_SCL 100000UL // Run I2C bus at 100 kHz
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#define I2C_START_RETRY_COUNT 20
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#define I2C_TIMEOUT 100 // milliseconds
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// } I2C
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// EEPROM {
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#define EEPROM_SIZE 1024
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// TODO: Refactor with new user EEPROM code (coming soon)
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#define EEPROM_MAGIC 0x76EC
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#define EEPROM_MAGIC_ADDR 64
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// Bump this every time we change what we store
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// This will automatically reset the EEPROM with defaults
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// and avoid loading invalid data from the EEPROM
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#define EEPROM_VERSION 0x02
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#define EEPROM_VERSION_ADDR (EEPROM_MAGIC_ADDR + 2)
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// } EEPROM
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// Dynamic keymap {
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#define DYNAMIC_KEYMAP_LAYER_COUNT 4
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#define DYNAMIC_KEYMAP_MACRO_COUNT 0
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// Dynamic keymap starts after EEPROM version
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#define DYNAMIC_KEYMAP_EEPROM_ADDR (EEPROM_VERSION_ADDR + 1)
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// Dynamic macro starts after dynamic keymaps, it is disabled
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 0
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// } Dynamic keymap
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// System76 EC {
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#define SYSTEM76_EC_EEPROM_ADDR (DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR + DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE)
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#define SYSTEM76_EC_EEPROM_SIZE (EEPROM_SIZE - SYSTEM76_EC_EEPROM_ADDR)
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// } System76 EC
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