[Keyboard] Add we27 numpad (#13137)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Uy Bui 2021-07-20 14:26:26 +09:00 committed by GitHub
parent 35ee990bd0
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/*
Copyright 2021 @wekey
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5559
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER @wekey
#define PRODUCT We27
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F1, D7, B4, B5, B6, F6 }
#define MATRIX_COL_PINS { F4, F5, C7, D6, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#ifdef RGB_MATRIX_ENABLE
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN C6
// The number of LEDs connected
#define DRIVER_LED_TOTAL 27
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_STARTUP_HUE 108 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_BREATHING
#define DISABLE_RGB_MATRIX_BAND_SAT // *
#define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define DISABLE_RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // *
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_HUE_BREATHING
#define DISABLE_RGB_MATRIX_HUE_PENDULUM
#define DISABLE_RGB_MATRIX_HUE_WAVE
#define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#ifdef ENCODER_ENABLE
#define ENCODERS_PAD_A { D3 }
#define ENCODERS_PAD_B { D2 }
#define ENCODER_RESOLUTION 2
#define ENCODERS 1
#define ENCODERS_CW_KEY { { 4, 5 } }
#define ENCODERS_CCW_KEY { { 4, 3 } }
#endif
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2020 Neil Brian Ramirez
* Copyright 2021 drashna jael're (@drashna)
* Copyright 2021 uybv
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "encoder_actions.h"
#ifdef ENCODER_ENABLE
# ifdef ENCODERS
static uint8_t encoder_state[ENCODERS] = {0};
static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
# endif
void encoder_action_unregister(void) {
# ifdef ENCODERS
for (int index = 0; index < ENCODERS; ++index) {
if (encoder_state[index]) {
keyevent_t encoder_event = (keyevent_t) {
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
.pressed = false,
.time = (timer_read() | 1)
};
encoder_state[index] = 0;
action_exec(encoder_event);
}
}
# endif
}
void encoder_action_register(uint8_t index, bool clockwise) {
# ifdef ENCODERS
keyevent_t encoder_event = (keyevent_t) {
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
.pressed = true,
.time = (timer_read() | 1)
};
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
action_exec(encoder_event);
# endif
}
#endif

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/* Copyright 2020 Neil Brian Ramirez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
void encoder_action_unregister(void);
void encoder_action_register(uint8_t index, bool clockwise);

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{
"keyboard_name": "we27",
"url": "",
"maintainer": "@wekey.dev",
"width": 5,
"height": 6.25,
"layouts": {
"LAYOUT_numpad_6x5": {
"layout": [
{"label":"ESC", "x":0, "y":0.75}, {"label":"PRTSC", "x":1, "y":0.75}, {"label":"F5", "x":2, "y":0.75}, {"label":"F11", "x":3, "y":0.75},
{"label":"NLCK", "x":0, "y":2.25}, {"label":"DEL", "x":1, "y":2.25}, {"label":"/", "x":2, "y":2.25}, {"label":"*", "x":3, "y":2.25}, {"label":"-", "x":4, "y":2.25},
{"label":"HOME", "x":0, "y":3.25}, {"label":"7", "x":1, "y":3.25}, {"label":"8", "x":2, "y":3.25}, {"label":"9", "x":3, "y":3.25},
{"label":"END", "x":0, "y":4.25}, {"label":"4", "x":1, "y":4.25}, {"label":"5", "x":2, "y":4.25}, {"label":"6", "x":3, "y":4.25}, {"label":"+", "x":4, "y":3.25, "h":2},
{"label":"ANY", "x":0, "y":5.25}, {"label":"1", "x":1, "y":5.25}, {"label":"2", "x":2, "y":5.25}, {"label":"3", "x":3, "y":5.25},
{"label":"FN", "x":0, "y":6.25}, {"label":"0", "x":1, "y":6.25, "w":2}, {"label":".", "x":3, "y":6.25}, {"label":"ENTER", "x":4, "y":5.25, "h":2}
]
},
"LAYOUT_numpad_6x5_encoder": {
"layout": [
{"label":"ESC", "x":0, "y":0.75}, {"label":"PRTSC", "x":1, "y":0.75}, {"label":"F5", "x":2, "y":0.75}, {"label":"F11", "x":3, "y":0.75}, {"label":"MUTE", "x":4, "y":0.75}, {"label":"VOLD", "x":3.75, "y":0, "w":0.75, "h":0.75}, {"label":"VOLU", "x":4.5, "y":0, "w":0.75, "h":0.75},
{"label":"NLCK", "x":0, "y":2.25}, {"label":"DEL", "x":1, "y":2.25}, {"label":"/", "x":2, "y":2.25}, {"label":"*", "x":3, "y":2.25}, {"label":"-", "x":4, "y":2.25},
{"label":"HOME", "x":0, "y":3.25}, {"label":"7", "x":1, "y":3.25}, {"label":"8", "x":2, "y":3.25}, {"label":"9", "x":3, "y":3.25},
{"label":"END", "x":0, "y":4.25}, {"label":"4", "x":1, "y":4.25}, {"label":"5", "x":2, "y":4.25}, {"label":"6", "x":3, "y":4.25}, {"label":"+", "x":4, "y":3.25, "h":2},
{"label":"ANY", "x":0, "y":5.25}, {"label":"1", "x":1, "y":5.25}, {"label":"2", "x":2, "y":5.25}, {"label":"3", "x":3, "y":5.25},
{"label":"FN", "x":0, "y":6.25}, {"label":"0", "x":1, "y":6.25, "w":2}, {"label":".", "x":3, "y":6.25}, {"label":"ENTER", "x":4, "y":5.25, "h":2}
]
}
}
}

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/* Copyright 2021 @wekey
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_numpad_6x5_encoder(
KC_ESC , KC_PWR , KC_SLEP, KC_F11 , KC_MUTE, KC_VOLD, KC_VOLU,
KC_NLCK, KC_BSPC, KC_PSLS, KC_PAST, KC_PMNS,
RGB_MOD, KC_P7 , KC_P8 , KC_P9 ,
RGB_RMOD, KC_P4 , KC_P5 , KC_P6 , KC_PPLS,
RGB_TOG, KC_P1 , KC_P2 , KC_P3 ,
MO(1) , KC_P0 , KC_PDOT, KC_PENT
),
[1] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT,
_______, _______, _______, _______, _______,
RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,
RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
_______, _______, _______, _______,
_______, _______, _______, RESET
),
[2] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
),
[3] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
)
};

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# The default keymap for we27

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/* Copyright 2021 @wekey
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_numpad_6x5_encoder(
KC_ESC , KC_PWR , KC_SLEP, KC_F11 , KC_MUTE, KC_VOLD, KC_VOLU,
KC_NLCK, KC_BSPC, KC_PSLS, KC_PAST, KC_PMNS,
RGB_MOD, KC_P7 , KC_P8 , KC_P9 ,
RGB_RMOD, KC_P4 , KC_P5 , KC_P6 , KC_PPLS,
RGB_TOG, KC_P1 , KC_P2 , KC_P3 ,
MO(1) , KC_P0 , KC_PDOT, KC_PENT
),
[1] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT,
_______, _______, _______, _______, _______,
RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,
RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
_______, _______, _______, _______,
_______, _______, _______, RESET
),
[2] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
),
[3] = LAYOUT_numpad_6x5_encoder(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______
)
};

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# The default keymap for we27

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# we27
![we27](https://i.imgur.com/DvZ3EBah.jpg)
A customizable 20% hot-swap, RGB numpad and encoder.
* Keyboard Maintainer: [@wekey](https://github.com/wekey-dev)
* Hardware Supported: WE27 PCB rev1
* Hardware Availability: custom pcb group buys
Make example for this keyboard (after setting up your build environment):
make wekey/we27:default
Flashing example for this keyboard:
make wekey/we27:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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//RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE2)
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE2)
//RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS2)
//RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS2)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static HSV SOLID_REACTIVE_WIDE_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist > 255 || dist > 32 ? 255 : tick - dist;
hsv.v = qadd8(hsv.v, 255 - effect);
return hsv;
}
static HSV SOLID_REACTIVE_NEXUS_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist > 255 || ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) ? 255 : tick - dist;
hsv.v = qadd8(hsv.v, 255 - effect);
hsv.h = rgb_matrix_config.hsv.h + dy / 4;
return hsv;
}
bool SOLID_REACTIVE_WIDE2(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math2); }
bool SOLID_REACTIVE_MULTIWIDE2(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math2); }
bool SOLID_REACTIVE_NEXUS2(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math2); }
bool SOLID_REACTIVE_MULTINEXUS2(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math2); }
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = yes # Use RGB matrix
RGB_MATRIX_DRIVER = WS2812
DEBOUNCE_TYPE = sym_defer_pk
RGB_MATRIX_CUSTOM_KB = yes
SRC += encoder_actions.c
LAYOUTS = numpad_6x5

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/* Copyright 2021 @wekey
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "we27.h"
#include "encoder_actions.h"
#ifdef RGB_MATRIX_ENABLE
#define __ NO_LED
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4 },
{ 9, 8, 7, 6, 5 },
{ 10, 11, 12, 13, 14 },
{ 18, 17, 16, 15, __ },
{ 19, 20, 21, 22, 23 },
{ 26, 25, __, 24, __ }
}, {
{0,1},{56,1},{112,1},{168,1},{224,1},
{0,16},{56,16},{112,16},{168,16},{224,16},
{0,28},{56,28},{112,28},{168,28},{224,28},
{0,40},{56,40},{112,40},{168,40},
{0,52},{56,52},{112,52},{168,52},{224,52},
{0,64},{56,64},{168,64}
}, {
1, 1, 1, 1, 1,
1, 1, 4, 4, 4,
1, 4, 4, 4, 4,
1, 4, 4, 4,
1, 4, 4, 4, 4,
1, 4, 4
} };
#endif
void matrix_scan_kb(void) {
encoder_action_unregister();
matrix_scan_user();
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
encoder_action_register(index, clockwise);
return true;
};

View file

@ -0,0 +1,53 @@
/* Copyright 2021 @wekey
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_numpad_6x5( \
K00, K01, K02, K03, K04, \
K10, K11, K12, K13, K14, \
K20, K21, K22, K23, \
K30, K31, K32, K33, K24, \
K40, K41, K42, K43, \
K50, K51, K53, K44 \
) { \
{ K00, K01, K02, K03, K04 }, \
{ K10, K11, K12, K13, K14 }, \
{ K20, K21, K22, K23, K24 }, \
{ K30, K31, K32, K33, ___ }, \
{ K40, K41, K42, K43, K44 }, \
{ K50, K51, ___, K53, ___ } \
}
#define LAYOUT_numpad_6x5_encoder( \
K00, K01, K02, K03, K04, K34, K54, \
K10, K11, K12, K13, K14, \
K20, K21, K22, K23, \
K30, K31, K32, K33, K24, \
K40, K41, K42, K43, \
K50, K51, K53, K44 \
) { \
{ K00, K01, K02, K03, K04 }, \
{ K10, K11, K12, K13, K14 }, \
{ K20, K21, K22, K23, K24 }, \
{ K30, K31, K32, K33, K34 }, \
{ K40, K41, K42, K43, K44 }, \
{ K50, K51, ___, K53, K54 } \
}