[Keyboard] Fix resume1800 - Dynamic layer count undefined (#16877)
This commit is contained in:
parent
ad9a137942
commit
1ab1ce1b46
3 changed files with 7 additions and 37 deletions
|
@ -48,37 +48,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
#define USB_MAX_POWER_CONSUMPTION 100
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
// #define RGB_DI_PIN E2
|
||||
// #ifdef RGB_DI_PIN
|
||||
// #define RGBLED_NUM 16
|
||||
// #define RGBLIGHT_HUE_STEP 8
|
||||
// #define RGBLIGHT_SAT_STEP 8
|
||||
// #define RGBLIGHT_VAL_STEP 8
|
||||
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
// /*== all animations enable ==*/
|
||||
// #define RGBLIGHT_ANIMATIONS
|
||||
// /*== or choose animations ==*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
// #define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
// #endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
|
@ -89,8 +58,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
|
@ -139,6 +106,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
#define BOOTMAGIC_LITE_ROW 0
|
||||
#define BOOTMAGIC_LITE_COLUMN 0
|
||||
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
||||
|
|
|
@ -0,0 +1,4 @@
|
|||
// Copyright 2022 QMK
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
#pragma once
|
||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 1
|
|
@ -1,6 +1,6 @@
|
|||
# Resume1800
|
||||
|
||||
![Resume1800](https://i.imgur.com/IjP3Opw.jpg)
|
||||
![Resume1800](https://i.imgur.com/IjP3Opwh.jpg)
|
||||
|
||||
An 1800 compact keyboard that is built with soley through-hole components
|
||||
|
||||
|
|
Loading…
Reference in a new issue