[Keyboard] Add LED startup sequence to Lumberjack (#19841)
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7b5dee4064
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59f5889e62
2 changed files with 26 additions and 9 deletions
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@ -48,3 +48,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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)
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};
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void keyboard_pre_init_user() {
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writePin(LED1, true);
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writePin(LED2, true);
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}
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void keyboard_post_init_user() {
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writePin(LED1, false);
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writePin(LED2, false);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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writePin(LED1, record->event.pressed);
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return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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writePin(LED2, state);
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return state;
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}
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@ -16,14 +16,9 @@
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#include "lumberjack.h"
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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writePin(LED1, record->event.pressed);
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void keyboard_pre_init_kb() {
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setPinOutput(LED1);
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setPinOutput(LED2);
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return process_record_user(keycode, record);
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}
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layer_state_t layer_state_set_kb(layer_state_t state) {
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writePin(LED2, state);
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return layer_state_set_user(state);
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keyboard_pre_init_user();
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}
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