[Keyboard] Add LED startup sequence to Lumberjack (#19841)

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Paul James 2023-02-18 18:26:44 +01:00 committed by GitHub
parent 7b5dee4064
commit 59f5889e62
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2 changed files with 26 additions and 9 deletions

View file

@ -48,3 +48,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
void keyboard_pre_init_user() {
writePin(LED1, true);
writePin(LED2, true);
}
void keyboard_post_init_user() {
writePin(LED1, false);
writePin(LED2, false);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
writePin(LED1, record->event.pressed);
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
writePin(LED2, state);
return state;
}

View file

@ -16,14 +16,9 @@
#include "lumberjack.h"
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
writePin(LED1, record->event.pressed);
void keyboard_pre_init_kb() {
setPinOutput(LED1);
setPinOutput(LED2);
return process_record_user(keycode, record);
}
layer_state_t layer_state_set_kb(layer_state_t state) {
writePin(LED2, state);
return layer_state_set_user(state);
keyboard_pre_init_user();
}