Prevent the recording of looping dynamic macros.
If a macro play key is inadvertently recorded in a dynamic macro a loop is created and the macro will not terminate when played. This should be prevented.
This commit is contained in:
parent
ec3e684123
commit
606e13a47e
1 changed files with 4 additions and 0 deletions
|
@ -274,6 +274,10 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
|
||||||
macro_id = 0;
|
macro_id = 0;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
case DYN_MACRO_PLAY1:
|
||||||
|
case DYN_MACRO_PLAY2:
|
||||||
|
dprintln("dynamic macro: ignoring macro play key while recording");
|
||||||
|
return false;
|
||||||
default:
|
default:
|
||||||
/* Store the key in the macro buffer and process it normally. */
|
/* Store the key in the macro buffer and process it normally. */
|
||||||
switch (macro_id) {
|
switch (macro_id) {
|
||||||
|
|
Loading…
Reference in a new issue