Convert clipping variables in rgblight.c to a structure (#7720)

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Drashna Jaelre 2020-04-29 01:22:28 -07:00 committed by GitHub
parent 5f5c2a219c
commit 86c4c4e91d
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4 changed files with 56 additions and 65 deletions

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@ -22,31 +22,11 @@
*/
#ifdef RGBLIGHT_ENABLE
# include "ws2812.c"
# include "ergodox_ez.h"
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
#ifdef RGBW
led[i].w = 0;
#endif
}
}
#ifdef RGBW
else {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
convert_rgb_to_rgbw(&led[i]);
}
}
#endif
uint8_t led_num = RGBLED_NUM;
void rgblight_call_driver(LED_TYPE *led, uint8_t led_num) {
i2c_init();
i2c_start(0x84, ERGODOX_EZ_I2C_TIMEOUT);
int i = 0;
@ -54,8 +34,8 @@ void rgblight_set(void) {
// prevent right-half code from trying to bitbang all 30
// so with 30 LEDs, we count from 29 to 15 here, and the
// other half does 0 to 14.
led_num = RGBLED_NUM / 2;
for (i = led_num + led_num - 1; i >= led_num; --i)
uint8_t half_led_num = RGBLED_NUM / 2;
for (i = half_led_num + half_led_num - 1; i >= half_led_num; --i)
# elif defined(ERGODOX_LED_15_MIRROR)
for (i = 0; i < led_num; ++i)
# else // ERGDOX_LED_15 non-mirrored
@ -72,7 +52,7 @@ void rgblight_set(void) {
}
i2c_stop();
ws2812_setleds(led, RGBLED_NUM);
ws2812_setleds(led, led_num);
}

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@ -31,7 +31,6 @@ SWAP_HANDS_ENABLE= yes # Allow swapping hands of keyboard
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
RGB_MATRIX_ENABLE = no # enable later
DEBOUNCE_TYPE = eager_pr

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@ -107,23 +107,19 @@ LED_TYPE led[RGBLED_NUM];
rgblight_segment_t const *const *rgblight_layers = NULL;
#endif
static uint8_t clipping_start_pos = 0;
static uint8_t clipping_num_leds = RGBLED_NUM;
static uint8_t effect_start_pos = 0;
static uint8_t effect_end_pos = RGBLED_NUM;
static uint8_t effect_num_leds = RGBLED_NUM;
rgblight_ranges_t rgblight_ranges = { 0, RGBLED_NUM, 0, RGBLED_NUM, RGBLED_NUM };
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds) {
clipping_start_pos = start_pos;
clipping_num_leds = num_leds;
rgblight_ranges.clipping_start_pos = start_pos;
rgblight_ranges.clipping_num_leds = num_leds;
}
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
if (start_pos >= RGBLED_NUM) return;
if (start_pos + num_leds > RGBLED_NUM) return;
effect_start_pos = start_pos;
effect_end_pos = start_pos + num_leds;
effect_num_leds = num_leds;
rgblight_ranges.effect_start_pos = start_pos;
rgblight_ranges.effect_end_pos = start_pos + num_leds;
rgblight_ranges.effect_num_leds = num_leds;
}
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
@ -468,15 +464,15 @@ void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool w
# else
uint8_t range = RGBLED_GRADIENT_RANGES[delta / 2];
# endif
for (uint8_t i = 0; i < effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / effect_num_leds;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / rgblight_ranges.effect_num_leds;
if (direction) {
_hue = hue + _hue;
} else {
_hue = hue - _hue;
}
dprintf("rgblight rainbow set hsv: %d,%d,%d,%u\n", i, _hue, direction, range);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + effect_start_pos]);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
}
@ -530,7 +526,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
return;
}
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
@ -664,10 +660,15 @@ static void rgblight_layers_write(void) {
}
#endif
__attribute__((weak))
void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) {
ws2812_setleds(start_led, num_leds);
}
#ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) {
LED_TYPE *start_led;
uint16_t num_leds = clipping_num_leds;
uint8_t num_leds = rgblight_ranges.clipping_num_leds;
# ifdef RGBLIGHT_LAYERS
if (rgblight_layers != NULL) {
@ -676,7 +677,7 @@ void rgblight_set(void) {
# endif
if (!rgblight_config.enable) {
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
@ -691,9 +692,9 @@ void rgblight_set(void) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led0[i] = led[pgm_read_byte(&led_map[i])];
}
start_led = led0 + clipping_start_pos;
start_led = led0 + rgblight_ranges.clipping_start_pos;
# else
start_led = led + clipping_start_pos;
start_led = led + rgblight_ranges.clipping_start_pos;
# endif
# ifdef RGBW
@ -701,7 +702,7 @@ void rgblight_set(void) {
convert_rgb_to_rgbw(&start_led[i]);
}
# endif
ws2812_setleds(start_led, num_leds);
rgblight_call_driver(start_led, num_leds);
}
#endif
@ -961,9 +962,9 @@ void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
uint8_t hue;
uint8_t i;
for (i = 0; i < effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / rgblight_ranges.effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
@ -991,7 +992,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
if (anim->pos == 0) { // restart signal
if (increment == 1) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
} else {
pos = 0;
}
@ -999,8 +1000,8 @@ void rgblight_effect_snake(animation_status_t *anim) {
}
# endif
for (i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
ledp->r = 0;
ledp->g = 0;
ledp->b = 0;
@ -1013,7 +1014,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
k = k % RGBLED_NUM;
}
if (k < 0) {
k = k + effect_num_leds;
k = k + rgblight_ranges.effect_num_leds;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val * (RGBLIGHT_EFFECT_SNAKE_LENGTH - j) / RGBLIGHT_EFFECT_SNAKE_LENGTH), ledp);
@ -1023,7 +1024,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = 0;
# endif
@ -1034,7 +1035,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# endif
}
} else {
pos = (pos + 1) % effect_num_leds;
pos = (pos + 1) % rgblight_ranges.effect_num_leds;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = pos;
# endif
@ -1060,7 +1061,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
# endif
// Set all the LEDs to 0
for (i = effect_start_pos; i < effect_end_pos; i++) {
for (i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
@ -1070,7 +1071,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
// Determine which LEDs should be lit up
for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % effect_num_leds + effect_start_pos;
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % rgblight_ranges.effect_num_leds + rgblight_ranges.effect_start_pos;
if (i >= low_bound && i <= high_bound) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);
@ -1107,9 +1108,9 @@ void rgblight_effect_christmas(animation_status_t *anim) {
uint8_t i;
anim->current_offset = (anim->current_offset + 1) % 2;
for (i = 0; i < effect_num_leds; i++) {
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
hue = 0 + ((i / RGBLIGHT_EFFECT_CHRISTMAS_STEP + anim->current_offset) % 2) * 85;
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
}
@ -1148,11 +1149,11 @@ void rgblight_effect_rgbtest(animation_status_t *anim) {
#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(animation_status_t *anim) {
for (int i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
if (i < effect_num_leds / 2 && anim->pos) {
for (int i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
if (i < rgblight_ranges.effect_num_leds / 2 && anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else if (i >= effect_num_leds / 2 && !anim->pos) {
} else if (i >= rgblight_ranges.effect_num_leds / 2 && !anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else {
sethsv(rgblight_config.hue, rgblight_config.sat, 0, ledp);

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@ -130,7 +130,7 @@ enum RGBLIGHT_EFFECT_MODE {
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (effect_num_leds)
# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds)
# endif
# ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
@ -160,9 +160,7 @@ enum RGBLIGHT_EFFECT_MODE {
# include <stdint.h>
# include <stdbool.h>
# include "eeconfig.h"
# ifndef RGBLIGHT_CUSTOM_DRIVER
# include "ws2812.h"
# endif
# include "color.h"
# include "rgblight_list.h"
@ -230,6 +228,19 @@ typedef struct _rgblight_status_t {
# endif
} rgblight_status_t;
/*
* Structure for RGB Light clipping ranges
*/
typedef struct _rgblight_ranges_t {
uint8_t clipping_start_pos;
uint8_t clipping_num_leds;
uint8_t effect_start_pos;
uint8_t effect_end_pos;
uint8_t effect_num_leds;
} rgblight_ranges_t;
extern rgblight_ranges_t rgblight_ranges;
/* === Utility Functions ===*/
void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1); // without RGBLIGHT_LIMIT_VAL check