[Keyboard] Add gameroyadvance (#16882)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
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10 changed files with 644 additions and 0 deletions
86
keyboards/keystonecaps/gameroyadvance/config.h
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86
keyboards/keystonecaps/gameroyadvance/config.h
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/*
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Copyright 2022 @RoyMeetsWorld
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Keystone Caps
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#define PRODUCT Game Roy ADVANCE
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 9
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/* key matrix pins */
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#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3 }
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#define MATRIX_COL_PINS { D4, D0, D1, C6, D7, E6, F4, B2, B6 }
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#define MATRIX_ROW_PINS_RIGHT { D7, E6, B4, B5, B6 }
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#define MATRIX_COL_PINS_RIGHT { C6, D4, D0, D1, B1, F7, F4, F5, F6 }
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#define ENCODERS_PAD_A { B5 }
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#define ENCODERS_PAD_B { B4 }
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#define ENCODERS_PAD_A_RIGHT { B3 }
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#define ENCODERS_PAD_B_RIGHT { B2 }
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#define SOFT_SERIAL_PIN D2
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 3
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define QMK_KEYS_PER_SCAN 12
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#define RGB_DI_PIN C7
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 0
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define ENCODER_RESOLUTION 4
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#endif
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46
keyboards/keystonecaps/gameroyadvance/gameroyadvance.c
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keyboards/keystonecaps/gameroyadvance/gameroyadvance.c
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/*
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Copyright 2022 @RoyMeetsWorld
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gameroyadvance.h"
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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if (index == 0) {
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if (clockwise) {
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tap_code_delay(KC_VOLU, 10);
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} else {
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tap_code_delay(KC_VOLD, 10);
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}
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}
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return true;
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}
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#endif
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104
keyboards/keystonecaps/gameroyadvance/gameroyadvance.h
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104
keyboards/keystonecaps/gameroyadvance/gameroyadvance.h
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@ -0,0 +1,104 @@
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/*
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Copyright 2022 @RoyMeetsWorld
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/**
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* The layout macro for ANSI boards, with illustrative grid of a typical assignment.
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* ┌───┬───┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬───────┐
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* │ESC│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ + │ BACK │
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* ┌─┴───┼───┼───┼───┼───┼───┼───┤┌───┬───┐ ┌───┬───┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │ TAB │ Q │ W │ E │ R │ T │ Y ││F1 │F2 │ │F7 │F8 │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┘├───┼───┤ ├───┼───┤ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ CAPS │ A │ S │ D │ F │ G │ │F3 │F4 │ │F9 │F10│ │ H │ J │ K │ L │ ; │ ' │ Enter │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ├───┼───┤ ├───┼───┤ ┌─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────────┤
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* │ LSHIFT │ Z │ X │ C │ V │ B │ │F5 │F6 │ │F11│F12│ │ B │ N │ M │ , │ . │ / │ RSHIFT │
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* ├────┬───┴┬──┴─┬─┴──┬┴───┼───┴┬┴───┼───┘ └───┼───┴┬┴───┼───┴───┴──┬┴───┼───┴┬────┬────│
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* │LCTL│LGUI│LALT│ FN │ │SPC │MUTE│ │MUTE│SPCE│ │RALT│ FN │RGUI│RCTL│
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* └────┴────┴────┴────┘ └────┼────┤ ├────┼────┘ └────┴────┴────┴────┘
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* │ENTR│ │ENTR│
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* └────┘ └────┘
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*/
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R07, \
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L10, L11, L12, L13, L14, L15, L16, L17, L18, R10, R11, R12, R13, R14, R15, R16, R17, R18, R28, \
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L20, L21, L22, L23, L24, L25, L27, L28, R20, R21, R22, R23, R24, R25, R26, R27, R38, \
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L30, L31, L32, L33, L34, L35, L37, L38, R30, R31, R32, R33, R34, R35, R36, R37, R46, \
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L40, L41, L42, L43, L45, L48, R40, R42, R43, R44, R45, R47, \
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L47, R41 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05, L06, KC_NO, KC_NO }, \
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{ L10, L11, L12, L13, L14, L15, L16, L17, L18 }, \
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{ L20, L21, L22, L23, L24, L25, KC_NO, L27, L28 }, \
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{ L30, L31, L32, L33, L34, L35, KC_NO, L37, L38 }, \
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{ L40, L41, L42, L43, KC_NO, L45, KC_NO, L47, L48 }, \
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{ R00, R01, R02, R03, R04, R05, KC_NO, R07, KC_NO }, \
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{ R10, R11, R12, R13, R14, R15, R16, R17, R18 }, \
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{ R20, R21, R22, R23, R24, R25, R26, R27, R28 }, \
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{ R30, R31, R32, R33, R34, R35, R36, R37, R38 }, \
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{ R40, R41, R42, R43, R44, R45, R46, R47, KC_NO } \
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}
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/**
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* The layout macro for split-key boards, with illustrative grid of a typical assignment.
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*
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* Backspace has two options with three distinct pads:
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* - center pad (regular 2u backspace)
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* - left pad + right pad (split backspace)
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*
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* You may wish to set the unused pad(s) to KC_NO or XXXXXX, as they will be ignored.
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* ┌───────┐
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* │ BACK │ (R07)
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* └───────┘
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* |
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* ┌───┬───┬───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┬───┬───┬───┐
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* │ESC│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ + │ \ │BCK│ (R06 R08)
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* ┌─┴───┼───┼───┼───┼───┼───┼───┤┌───┬───┐ ┌───┬───┐ ┌─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
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* │ TAB │ Q │ W │ E │ R │ T │ Y ││F1 │F2 │ │F7 │F8 │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┘├───┼───┤ ├───┼───┤ └┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ CAPS │ A │ S │ D │ F │ G │ │F3 │F4 │ │F9 │F10│ │ H │ J │ K │ L │ ; │ ' │ Enter │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┐ ├───┼───┤ ├───┼───┤ ┌─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │LSFT│ \ │ Z │ X │ C │ V │ B │ │F5 │F6 │ │F11│F12│ │ B │ N │ M │ , │ . │ / │RSHIFT│PSC│
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* ├────┼───┴┬──┴─┬─┴──┬┴───┼───┴┬┴───┼───┘ └───┼───┴┬┴───┼───┴───┴──┬┴───┼───┴┬────┬┴───│
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* │LCTL│LGUI│LALT│ FN │ │SPC │MUTE│ │MUTE│SPCE│ │RALT│ FN │RGUI│RCTL│
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* └────┴────┴────┴────┘ └────┼────┤ ├────┼────┘ └────┴────┴────┴────┘
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* │ENTR│ │ENTR│
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* └────┘ └────┘
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*/
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#define LAYOUT_all( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, R07, R08, \
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L10, L11, L12, L13, L14, L15, L16, L17, L18, R10, R11, R12, R13, R14, R15, R16, R17, R18, R28, \
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L20, L21, L22, L23, L24, L25, L27, L28, R20, R21, R22, R23, R24, R25, R26, R27, R38, \
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L30, L44, L31, L32, L33, L34, L35, L37, L38, R30, R31, R32, R33, R34, R35, R36, R37, R46, R48, \
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L40, L41, L42, L43, L45, L48, R40, R42, R43, R44, R45, R47, \
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L47, R41 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05, L06, KC_NO, KC_NO }, \
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{ L10, L11, L12, L13, L14, L15, L16, L17, L18 }, \
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{ L20, L21, L22, L23, L24, L25, KC_NO, L27, L28 }, \
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{ L30, L31, L32, L33, L34, L35, KC_NO, L37, L38 }, \
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{ L40, L41, L42, L43, L44, L45, KC_NO, L47, L48 }, \
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{ R00, R01, R02, R03, R04, R05, R06, R07, R08 }, \
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{ R10, R11, R12, R13, R14, R15, R16, R17, R18 }, \
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{ R20, R21, R22, R23, R24, R25, R26, R27, R28 }, \
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{ R30, R31, R32, R33, R34, R35, R36, R37, R38 }, \
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{ R40, R41, R42, R43, R44, R45, R46, R47, R48 } \
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}
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216
keyboards/keystonecaps/gameroyadvance/info.json
Normal file
216
keyboards/keystonecaps/gameroyadvance/info.json
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{
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"keyboard_name": "Game Roy ADVANCE",
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"maintainer": "@RoyMeetsWorld",
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"url": "https://keystonecaps.store/?product=game-roy-advance-game-pad-group-buy-preorder",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "x": 1, "y": 0 },
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{ "x": 2, "y": 0 },
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{ "x": 3, "y": 0 },
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{ "x": 4, "y": 0 },
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{ "x": 5, "y": 0 },
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{ "x": 6, "y": 0 },
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{ "x": 7, "y": 0 },
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{ "x": 13.75, "y": 0 },
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||||
{ "x": 14.75, "y": 0 },
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||||
{ "x": 15.75, "y": 0 },
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||||
{ "x": 16.75, "y": 0 },
|
||||
{ "x": 17.75, "y": 0 },
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||||
{ "x": 18.75, "y": 0 },
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||||
{ "x": 19.75, "y": 0, "w": 2 },
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||||
|
||||
{ "x": 0.5, "y": 1, "w": 1.5 },
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||||
{ "x": 2, "y": 1 },
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||||
{ "x": 3, "y": 1 },
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||||
{ "x": 4, "y": 1 },
|
||||
{ "x": 5, "y": 1 },
|
||||
{ "x": 6, "y": 1 },
|
||||
{ "x": 7, "y": 1 },
|
||||
|
||||
{ "x": 8.25, "y": 1 },
|
||||
{ "x": 9.25, "y": 1 },
|
||||
|
||||
{ "x": 11, "y": 1 },
|
||||
{ "x": 12, "y": 1 },
|
||||
|
||||
{ "x": 13.75, "y": 1 },
|
||||
{ "x": 14.75, "y": 1 },
|
||||
{ "x": 15.75, "y": 1 },
|
||||
{ "x": 16.75, "y": 1 },
|
||||
{ "x": 17.75, "y": 1 },
|
||||
{ "x": 18.75, "y": 1 },
|
||||
{ "x": 19.75, "y": 1 },
|
||||
{ "x": 20.75, "y": 1, "w": 1.5 },
|
||||
|
||||
{ "x": 0.5, "y": 2, "w": 1.75 },
|
||||
{ "x": 2.25, "y": 2 },
|
||||
{ "x": 3.25, "y": 2 },
|
||||
{ "x": 4.25, "y": 2 },
|
||||
{ "x": 5.25, "y": 2 },
|
||||
{ "x": 6.25, "y": 2 },
|
||||
|
||||
{ "x": 8.25, "y": 2 },
|
||||
{ "x": 9.25, "y": 2 },
|
||||
|
||||
{ "x": 11, "y": 2 },
|
||||
{ "x": 12, "y": 2 },
|
||||
|
||||
{ "x": 14, "y": 2 },
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||||
{ "x": 15, "y": 2 },
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||||
{ "x": 16, "y": 2 },
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||||
{ "x": 17, "y": 2 },
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||||
{ "x": 18, "y": 2 },
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||||
{ "x": 19, "y": 2 },
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{ "x": 20, "y": 2, "w": 2.25 },
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||||
|
||||
{ "x": 0.5, "y": 3, "w": 2.25 },
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||||
{ "x": 2.75, "y": 3 },
|
||||
{ "x": 3.75, "y": 3 },
|
||||
{ "x": 4.75, "y": 3 },
|
||||
{ "x": 5.75, "y": 3 },
|
||||
{ "x": 6.75, "y": 3 },
|
||||
|
||||
{ "x": 8.25, "y": 3 },
|
||||
{ "x": 9.25, "y": 3 },
|
||||
|
||||
{ "x": 11, "y": 3 },
|
||||
{ "x": 12, "y": 3 },
|
||||
|
||||
{ "x": 13.5, "y": 3 },
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||||
{ "x": 14.5, "y": 3 },
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||||
{ "x": 15.5, "y": 3 },
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||||
{ "x": 16.5, "y": 3 },
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||||
{ "x": 17.5, "y": 3 },
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||||
{ "x": 18.5, "y": 3 },
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||||
{ "x": 19.5, "y": 3, "w": 2.75 },
|
||||
|
||||
{ "x": 1, "y": 4, "w": 1.25 },
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||||
{ "x": 2.25, "y": 4, "w": 1.25 },
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||||
{ "x": 3.5, "y": 4, "w": 1.25 },
|
||||
{ "x": 4.75, "y": 4, "w": 1.25 },
|
||||
|
||||
{ "x": 7, "y": 4, "h": 1.5 },
|
||||
{ "x": 8, "y": 4 },
|
||||
|
||||
{ "x": 12.25, "y": 4 },
|
||||
{ "x": 13.25, "y": 4, "h": 1.5 },
|
||||
|
||||
{ "x": 16.75, "y": 4, "w": 1.25 },
|
||||
{ "x": 18, "y": 4, "w": 1.25 },
|
||||
{ "x": 19.25, "y": 4, "w": 1.25 },
|
||||
{ "x": 20.5, "y": 4, "w": 1.25 },
|
||||
|
||||
{ "x": 8, "y": 5, "h": 1.5 },
|
||||
{ "x": 12.25, "y": 5, "h": 1.5 }
|
||||
] },
|
||||
"LAYOUT_all": {
|
||||
"layout": [
|
||||
{ "x": 1, "y": 0 },
|
||||
{ "x": 2, "y": 0 },
|
||||
{ "x": 3, "y": 0 },
|
||||
{ "x": 4, "y": 0 },
|
||||
{ "x": 5, "y": 0 },
|
||||
{ "x": 6, "y": 0 },
|
||||
{ "x": 7, "y": 0 },
|
||||
|
||||
{ "x": 13.75, "y": 0 },
|
||||
{ "x": 14.75, "y": 0 },
|
||||
{ "x": 15.75, "y": 0 },
|
||||
{ "x": 16.75, "y": 0 },
|
||||
{ "x": 17.75, "y": 0 },
|
||||
{ "x": 18.75, "y": 0 },
|
||||
{ "x": 19.75, "y": 0 },
|
||||
{ "x": 22.75, "y": 0, "w": 2 },
|
||||
{ "x": 20.75, "y": 0 },
|
||||
|
||||
{ "x": 0.5, "y": 1, "w": 1.5 },
|
||||
{ "x": 2, "y": 1 },
|
||||
{ "x": 3, "y": 1 },
|
||||
{ "x": 4, "y": 1 },
|
||||
{ "x": 5, "y": 1 },
|
||||
{ "x": 6, "y": 1 },
|
||||
{ "x": 7, "y": 1 },
|
||||
|
||||
{ "x": 8.25, "y": 1 },
|
||||
{ "x": 9.25, "y": 1 },
|
||||
|
||||
{ "x": 11, "y": 1 },
|
||||
{ "x": 12, "y": 1 },
|
||||
|
||||
{ "x": 13.75, "y": 1 },
|
||||
{ "x": 14.75, "y": 1 },
|
||||
{ "x": 15.75, "y": 1 },
|
||||
{ "x": 16.75, "y": 1 },
|
||||
{ "x": 17.75, "y": 1 },
|
||||
{ "x": 18.75, "y": 1 },
|
||||
{ "x": 19.75, "y": 1 },
|
||||
{ "x": 20.75, "y": 1, "w": 1.5 },
|
||||
|
||||
{ "x": 0.5, "y": 2, "w": 1.75 },
|
||||
{ "x": 2.25, "y": 2 },
|
||||
{ "x": 3.25, "y": 2 },
|
||||
{ "x": 4.25, "y": 2 },
|
||||
{ "x": 5.25, "y": 2 },
|
||||
{ "x": 6.25, "y": 2 },
|
||||
|
||||
{ "x": 8.25, "y": 2 },
|
||||
{ "x": 9.25, "y": 2 },
|
||||
|
||||
{ "x": 11, "y": 2 },
|
||||
{ "x": 12, "y": 2 },
|
||||
|
||||
{ "x": 14, "y": 2 },
|
||||
{ "x": 15, "y": 2 },
|
||||
{ "x": 16, "y": 2 },
|
||||
{ "x": 17, "y": 2 },
|
||||
{ "x": 18, "y": 2 },
|
||||
{ "x": 19, "y": 2 },
|
||||
{ "x": 20, "y": 2, "w": 2.25 },
|
||||
|
||||
{ "x": 0.5, "y": 3, "w": 1.75 },
|
||||
{ "x": 1.75, "y": 3 },
|
||||
{ "x": 2.75, "y": 3 },
|
||||
{ "x": 3.75, "y": 3 },
|
||||
{ "x": 4.75, "y": 3 },
|
||||
{ "x": 5.75, "y": 3 },
|
||||
{ "x": 6.75, "y": 3 },
|
||||
|
||||
{ "x": 8.25, "y": 3 },
|
||||
{ "x": 9.25, "y": 3 },
|
||||
|
||||
{ "x": 11, "y": 3 },
|
||||
{ "x": 12, "y": 3 },
|
||||
|
||||
{ "x": 13.5, "y": 3 },
|
||||
{ "x": 14.5, "y": 3 },
|
||||
{ "x": 15.5, "y": 3 },
|
||||
{ "x": 16.5, "y": 3 },
|
||||
{ "x": 17.5, "y": 3 },
|
||||
{ "x": 18.5, "y": 3 },
|
||||
{ "x": 19.5, "y": 3, "w": 1.75 },
|
||||
{ "x": 21.25, "y": 3 },
|
||||
|
||||
{ "x": 1, "y": 4, "w": 1.25 },
|
||||
{ "x": 2.25, "y": 4, "w": 1.25 },
|
||||
{ "x": 3.5, "y": 4, "w": 1.25 },
|
||||
{ "x": 4.75, "y": 4, "w": 1.25 },
|
||||
|
||||
{ "x": 7, "y": 4, "h": 1.5 },
|
||||
{ "x": 8, "y": 4 },
|
||||
|
||||
{ "x": 12.25, "y": 4 },
|
||||
{ "x": 13.25, "y": 4, "h": 1.5 },
|
||||
|
||||
{ "x": 16.75, "y": 4, "w": 1.25 },
|
||||
{ "x": 18, "y": 4, "w": 1.25 },
|
||||
{ "x": 19.25, "y": 4, "w": 1.25 },
|
||||
{ "x": 20.5, "y": 4, "w": 1.25 },
|
||||
|
||||
{ "x": 8, "y": 5, "h": 1.5 },
|
||||
{ "x": 12.25, "y": 5, "h": 1.5 }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2018 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
//#define USE_SERIAL
|
||||
#define EE_HANDS
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
Copyright 2022 @RoyMeetsWorld
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_FN
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_F1, KC_F2, KC_F7, KC_F8, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F4, KC_F9, KC_F10, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F5, KC_F6, KC_F11, KC_F12, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), KC_SPC, KC_MUTE, KC_MUTE, KC_SPC, KC_RALT, MO(_FN), KC_RGUI, KC_RCTL,
|
||||
KC_ENT, KC_ENT
|
||||
),
|
||||
|
||||
[_FN] = LAYOUT(
|
||||
KC_TILD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL,
|
||||
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2018 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
//#define USE_SERIAL
|
||||
#define EE_HANDS
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
Copyright 2022 @RoyMeetsWorld
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_FN
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_BASE] = LAYOUT_all(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_F1, KC_F2, KC_F7, KC_F8, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F4, KC_F9, KC_F10, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F5, KC_F6, KC_F11, KC_F12, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_PSCR,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, MO(_FN), KC_SPC, KC_MUTE, KC_MUTE, KC_SPC, KC_RALT, MO(_FN), KC_RGUI, KC_RCTL,
|
||||
KC_ENT, KC_ENT
|
||||
),
|
||||
|
||||
[_FN] = LAYOUT_all(
|
||||
KC_TILD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL,
|
||||
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
||||
|
30
keyboards/keystonecaps/gameroyadvance/readme.md
Normal file
30
keyboards/keystonecaps/gameroyadvance/readme.md
Normal file
|
@ -0,0 +1,30 @@
|
|||
# Game Roy ADVANCE
|
||||
|
||||
![Game Roy ADVANCE](https://i.imgur.com/N6RI4fUh.jpg)
|
||||
![GRALAYOUTS](https://i.imgur.com/lHjTRQK.png)
|
||||
|
||||
A one-handed, expandable game pad designed to take your pc gaming to the next level. Designed by [Keystone Caps](https://keystonecaps.store).
|
||||
|
||||
* Keyboard Maintainer: [RoyMeetsWorld](https://github.com/ROYMEETSWORLD)
|
||||
* Hardware Supported: Game Roy ADVANCE
|
||||
* Hardware Availability: [keystonecaps.store](https://keystonecaps.store)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make keystonecaps/gameroyadvance:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make keystonecaps/gameroyadvance:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` (FN + Escape by default)
|
||||
|
||||
Special thanks to @tpstevens for all of his hard work in creating these firmware files from the mess that I had made.
|
22
keyboards/keystonecaps/gameroyadvance/rules.mk
Normal file
22
keyboards/keystonecaps/gameroyadvance/rules.mk
Normal file
|
@ -0,0 +1,22 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina # For Pro Micro
|
||||
# BOOTLOADER = qmk-dfu # For Elite-C
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
ENCODER_ENABLE = yes
|
||||
SPLIT_KEYBOARD = yes
|
Loading…
Reference in a new issue