[Keyboard] add rart80 (#18287)
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9 changed files with 391 additions and 0 deletions
63
keyboards/rart/rart80/config.h
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63
keyboards/rart/rart80/config.h
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/*
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Copyright 2022 Alabahuy
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 17
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B3, A1, B0, C3, D0, D1 }
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#define MATRIX_COL_PINS { A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C2, C1, C0, D7, B4, B2, B1 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define LED_CAPS_LOCK_PIN D5
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#define LED_PIN_ON_STATE 0
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 1
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#define RGB_DI_PIN C0
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_TWINKLE
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/* You can change the number of RGB strip */
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#define RGBLED_NUM 6
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 240
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#define RGBLIGHT_SLEEP
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#endif
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113
keyboards/rart/rart80/info.json
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113
keyboards/rart/rart80/info.json
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{
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"keyboard_name": "RART80 Hotswap",
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"manufacturer": "Alabahuy",
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"url": "",
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"maintainer": "Alabahuy",
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"usb": {
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"vid": "0x414C",
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"pid": "0x0080",
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"device_version": "0.0.1"
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},
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"layouts": {
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"LAYOUT_all": {
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"layout": [
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{"x":0, "y":0},
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{"x":1.25, "y":0},
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{"x":2.25, "y":0},
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{"x":3.25, "y":0},
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{"x":4.25, "y":0},
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{"x":5.5, "y":0},
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{"x":6.5, "y":0},
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{"x":7.5, "y":0},
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{"x":8.5, "y":0},
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{"x":9.75, "y":0},
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{"x":10.75, "y":0},
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{"x":11.75, "y":0},
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{"x":12.75, "y":0},
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{"x":14, "y":0},
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{"x":15.25, "y":0},
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{"x":16.25, "y":0},
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{"x":17.25, "y":0},
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{"x":0, "y":1.25},
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{"x":1, "y":1.25},
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{"x":2, "y":1.25},
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{"x":3, "y":1.25},
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{"x":4, "y":1.25},
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{"x":5, "y":1.25},
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{"x":6, "y":1.25},
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{"x":7, "y":1.25},
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{"x":8, "y":1.25},
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{"x":9, "y":1.25},
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{"x":10, "y":1.25},
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{"x":11, "y":1.25},
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{"x":12, "y":1.25},
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{"x":13, "y":1.25},
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{"x":14, "y":1.25},
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{"x":15.25, "y":1.25},
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{"x":16.25, "y":1.25},
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{"x":17.25, "y":1.25},
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{"x":0, "y":2.25, "w":1.5},
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{"x":1.5, "y":2.25},
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{"x":2.5, "y":2.25},
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{"x":3.5, "y":2.25},
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{"x":4.5, "y":2.25},
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{"x":5.5, "y":2.25},
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{"x":6.5, "y":2.25},
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{"x":7.5, "y":2.25},
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{"x":8.5, "y":2.25},
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{"x":9.5, "y":2.25},
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{"x":10.5, "y":2.25},
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{"x":11.5, "y":2.25},
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{"x":12.5, "y":2.25},
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{"x":13.5, "y":2.25, "w":1.5},
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{"x":15.25, "y":2.25},
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{"x":16.25, "y":2.25},
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{"x":17.25, "y":2.25},
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{"x":0, "y":3.25, "w":1.75},
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{"x":1.75, "y":3.25},
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{"x":2.75, "y":3.25},
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{"x":3.75, "y":3.25},
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{"x":4.75, "y":3.25},
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{"x":5.75, "y":3.25},
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{"x":6.75, "y":3.25},
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{"x":7.75, "y":3.25},
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{"x":8.75, "y":3.25},
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{"x":9.75, "y":3.25},
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{"x":10.75, "y":3.25},
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{"x":11.75, "y":3.25},
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{"x":12.75, "y":3.25, "w":2.25},
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{"x":0, "y":4.25, "w":2.25},
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{"x":2.25, "y":4.25},
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{"x":3.25, "y":4.25},
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{"x":4.25, "y":4.25},
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{"x":5.25, "y":4.25},
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{"x":6.25, "y":4.25},
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{"x":7.25, "y":4.25},
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{"x":8.25, "y":4.25},
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{"x":9.25, "y":4.25},
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{"x":10.25, "y":4.25},
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{"x":11.25, "y":4.25},
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{"x":12.25, "y":4.25, "w":1.75},
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{"x":14, "y":4.25},
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{"x":15.25, "y":4.25},
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{"x":16.25, "y":4.25},
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{"x":17.25, "y":4.25},
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{"x":0, "y":5.25, "w":1.5},
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{"x":1.5, "y":5.25},
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{"x":2.5, "y":5.25, "w":1.5},
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{"x":4, "y":5.25, "w":7},
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{"x":11, "y":5.25, "w":1.5 },
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{"x":12.5, "y":5.25},
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{"x":13.5, "y":5.25, "w":1.5},
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{"x":15.25, "y":5.25 },
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{"x":16.25, "y":5.25 },
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{"x":17.25, "y":5.25 }
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]
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}
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}
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}
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55
keyboards/rart/rart80/keymaps/default/keymap.c
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55
keyboards/rart/rart80/keymaps/default/keymap.c
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/* Copyright 2022 Alabahuy
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_PSCR, KC_SCRL, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), _______, KC_UP, _______,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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55
keyboards/rart/rart80/keymaps/via/keymap.c
Normal file
55
keyboards/rart/rart80/keymaps/via/keymap.c
Normal file
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@ -0,0 +1,55 @@
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/* Copyright 2022 Alabahuy
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_PSCR, KC_SCRL, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), _______, KC_UP, _______,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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2
keyboards/rart/rart80/keymaps/via/rules.mk
Normal file
2
keyboards/rart/rart80/keymaps/via/rules.mk
Normal file
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@ -0,0 +1,2 @@
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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15
keyboards/rart/rart80/rart80.c
Normal file
15
keyboards/rart/rart80/rart80.c
Normal file
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@ -0,0 +1,15 @@
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/* Copyright 2022 Alabahuy
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#include "rart80.h"
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36
keyboards/rart/rart80/rart80.h
Normal file
36
keyboards/rart/rart80/rart80.h
Normal file
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/* Copyright 2022 Alabahuy
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#pragma once
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#include "quantum.h"
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#define XXX KC_NO
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#define LAYOUT_all( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2D, K1E, K1F, K1G, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K3D, K2E, K2F, K2G, \
|
||||
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
|
||||
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
|
||||
K50, K51, K52, K56, K5B, K5C, K5D, K5E, K5F, K5G \
|
||||
) \
|
||||
{ \
|
||||
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G }, \
|
||||
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G }, \
|
||||
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G }, \
|
||||
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, XXX, XXX, XXX }, \
|
||||
{ K40, XXX, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G }, \
|
||||
{ K50, K51, K52, XXX, XXX, XXX, K56, XXX, XXX, XXX, XXX, K5B, K5C, K5D, K5E, K5F, K5G }, \
|
||||
}
|
30
keyboards/rart/rart80/readme.md
Normal file
30
keyboards/rart/rart80/readme.md
Normal file
|
@ -0,0 +1,30 @@
|
|||
# [RART 80 Hotswap]
|
||||
|
||||
![RART 80](https://i.imgur.com/QCeTuBeh.png)
|
||||
|
||||
PCB layout TKL, based on IMKG (Indonesia Mechanical Keyboard Group)
|
||||
|
||||
* Keyboard Maintainer: [Alabahuy](https://github.com/alabahuy)
|
||||
* Hardware Supported: RART80 PCB, Atmega32a, Type C
|
||||
* Hardware Availability: Private GB
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make rart/rart80:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make rart/rart80:default:flash
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* To Enter the bootloader you can short and hold boot pin, short reset pin, release reset and boot pin.
|
||||
|
||||
* Bootmagic reset, hold down the key at (0,0) in the matrix (ESC) and plug in the keyboard.
|
||||
|
||||
* Bootloader reset on the matrix, hold down key at (0,1) and plug in the keyboard
|
||||
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
22
keyboards/rart/rart80/rules.mk
Normal file
22
keyboards/rart/rart80/rules.mk
Normal file
|
@ -0,0 +1,22 @@
|
|||
# MCU name
|
||||
MCU = atmega32a
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = usbasploader
|
||||
|
||||
# Processor frequency
|
||||
F_CPU = 16000000
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = no
|
Loading…
Reference in a new issue