Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
Drashna Jael're 2021-10-15 22:32:41 -07:00
commit e5662aa53d
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GPG key ID: DBA1FD3A860D1B11
19 changed files with 1036 additions and 1053 deletions

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@ -117,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_5x6_right_wrapper(
KC_MAKE, ___________________BLANK___________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
KEYLOCK, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
UC_MOD, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, KC_MPLY,
HPT_DWLI, HPT_DWLD, TG_GAME, TG_DBLO,
HPT_TOG, HPT_BUZ, KC_NUKE,

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@ -105,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MAKE, _________________FUNC_LEFT_________________, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, RGB_IDL,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
KEYLOCK, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
_______, _______, _______, _______, _______, _______
),

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@ -92,8 +92,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
_______, _________________ADJUST_L3_________________, HPT_TOG, HPT_FBK, MG_NKRO, UC_MOD, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, _______
UC_MOD, _________________ADJUST_L3_________________, HPT_TOG, HPT_FBK, MG_NKRO, UC_MOD, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, KEYLOCK, KC_NUKE, _______, _______, _______, _______, _______, _______
),
// [_LAYERINDEX] = LAYOUT_wrapper(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

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@ -1,23 +1,20 @@
OLED_ENABLE = yes
OLED_DRIVER = SSD1306 # Enables the use of OLED displays
ENCODER_ENABLE = yes # ENables the use of one or more encoders
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGBLIGHT_STARTUP_ANIMATION = no
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
UNICODE_ENABLE = yes # Unicode
OLED_ENABLE = yes
OLED_DRIVER = SSD1306 # Enables the use of OLED displays
ENCODER_ENABLE = yes # Enables the use of one or more encoders
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
UNICODE_ENABLE = no # Unicode
KEY_LOCK_ENABLE = no
CTPC = yes
# BOOTLOADER = hid
# BOOTLOADER_SIZE = 512
# PROGRAM_CMD = $(HID_BOOTLOADER_CLI) -mmcu=$(MCU) -w -v $(BUILD_DIR)/$(TARGET).hex
# TAP_DANCE_ENABLE = yes
WPM_ENABLE = yes
SWAP_HANDS_ENABLE = yes
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGBLIGHT_STARTUP_ANIMATION = yes
RGB_MATRIX_ENABLE = yes
TAP_DANCE_ENABLE = yes
KEY_LOCK_ENABLE = no
WPM_ENABLE = yes
SWAP_HANDS_ENABLE = yes
LTO_ENABLE = no
CTPC = yes

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@ -32,3 +32,6 @@
#define OLED_LOGO_SCIFI
#define ENCODER_RESOLUTION 2
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_TWINKLE+4
#define RGBLIGHT_DEFAULT_HUE 213

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@ -0,0 +1,17 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

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@ -0,0 +1,217 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
#define PLNK_1 SP_LWER
#define PLNK_2 BK_LWER
#define PLNK_3 DL_RAIS
#define PLNK_4 ET_RAIS
/*
* The `LAYOUT_ortho_4x12_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_DEL, KC_MUTE, \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), KC_ENT, \
OS_LSFT, OS_LCTL, OS_LALT, OS_LGUI, PLNK_1, PLNK_2, PLNK_3, PLNK_4, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
)
#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_LOWER] = LAYOUT_wrapper(
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC, _______,
KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC, _______,
KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST, _______,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS
)
};
#ifdef ENCODER_ENABLE
# ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP } },
[_DEFAULT_LAYER_2] = { { _______, _______ } },
[_DEFAULT_LAYER_3] = { { _______, _______ } },
[_DEFAULT_LAYER_4] = { { _______, _______ } },
[_GAMEPAD] = { { _______, _______ } },
[_DIABLO] = { { _______, _______ } },
[_MOUSE] = { { KC_WH_D, KC_WH_U } },
[_MEDIA] = { { _______, _______ } },
[_RAISE] = { { KC_VOLD, KC_VOLU } },
[_LOWER] = { { RGB_MOD, RGB_RMOD} },
[_ADJUST] = { { CK_DOWN, CK_UP } },
};
// clang-format on
# else
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (get_highest_layer(layer_state)) {
case _RAISE:
clockwise ? rgblight_step() : rgblight_step_reverse();
break;
case _LOWER:
clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse();
break;
default:
clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
break;
}
return false;
}
# endif // ENCODER_ENABLE
#endif
void rgb_matrix_indicators_user(void) {}
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
uint8_t this_mod = get_mods();
uint8_t this_led = host_keyboard_leds();
uint8_t this_osm = get_oneshot_mods();
#define THUMB_LED 6
#define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__)
if (!userspace_config.rgb_layer_change) {
switch (get_highest_layer(layer_state | default_layer_state)) {
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DIABLO:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _RAISE:
rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _LOWER:
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _ADJUST:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_1:
rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_2:
rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_3:
rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_4:
rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
}
}
extern bool host_driver_disabled;
if (host_driver_disabled) {
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, RGB_OFF);
} else {
switch (get_highest_layer(default_layer_state)) {
case _DEFAULT_LAYER_1:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_1_RGB);
break;
case _DEFAULT_LAYER_2:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_2_RGB);
break;
case _DEFAULT_LAYER_3:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_3_RGB);
break;
case _DEFAULT_LAYER_4:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_4_RGB);
break;
}
}
if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
if (!layer_state_is(_ADJUST)) {
RGB_MATRIX_INDICATOR_SET_COLOR(12, 0x00, 0xFF, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(13, 0x00, 0xFF, 0x00);
}
RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x00, 0xFF, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_CTRL) {
RGB_MATRIX_INDICATOR_SET_COLOR(11, 0xFF, 0x00, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(23, 0xFF, 0x00, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(14, 0xFF, 0x00, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_GUI) {
RGB_MATRIX_INDICATOR_SET_COLOR(9, 0xFF, 0xD9, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_ALT) {
RGB_MATRIX_INDICATOR_SET_COLOR(10, 0x00, 0x00, 0xFF);
RGB_MATRIX_INDICATOR_SET_COLOR(25, 0x00, 0x00, 0xFF);
RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0x00, 0xFF);
}
if (layer_state_is(_LOWER)) {
RGB_MATRIX_INDICATOR_SET_COLOR(7, 0x00, 0xFF, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(8, 0x00, 0xFF, 0x00);
}
if (layer_state_is(_RAISE)) {
RGB_MATRIX_INDICATOR_SET_COLOR(4, 0xFF, 0xFF, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(5, 0xFF, 0xFF, 0x00);
}
}

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@ -0,0 +1,6 @@
BOOTMAGIC_ENABLE = lite
EXTRAKEY_ENABLE = yes
TAP_DANCE_ENABLE = no
NKRO_ENABLE = yes
RGBLIGHT_STARTUP_ANIMATION = yes
ENCODER_MAP_ENABLE = yes

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@ -174,7 +174,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MAKE, _______, _______, _______, _______, _______, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, RGB_IDL,
_______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, TG_MODS,
KEYLOCK, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,

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@ -106,7 +106,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
TH_LVL, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
HPT_TOG, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS
KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS
)
};

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@ -124,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RST,
VRSN, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, EEP_RST,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, RGB_IDL,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
KEYLOCK, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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@ -89,7 +89,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_split_3x6_3_wrapper( \
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
MG_NKRO, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
KEYLOCK, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
HPT_TOG, KC_NUKE, _______, _______, TG_MODS, HPT_FBK
)
};

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@ -103,8 +103,11 @@ void shutdown_user(void) {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_set_color_all(0xFF, 0x00, 0x00);
rgb_matrix_update_pwm_buffers();
#endif // RGB_MATRIX_ENABLE
#ifdef OLED_ENABLE
oled_off();
#endif
shutdown_keymap();
}

File diff suppressed because it is too large Load diff

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@ -16,6 +16,8 @@
#include "drashna.h"
extern bool host_driver_disabled;
#ifndef KEYLOGGER_LENGTH
// # ifdef OLED_DISPLAY_128X64
# define KEYLOGGER_LENGTH ((uint8_t)(OLED_DISPLAY_HEIGHT / OLED_FONT_WIDTH))
@ -29,24 +31,24 @@ static char keylog_str[KEYLOGGER_LENGTH + 1] = {0};
static uint16_t log_timer = 0;
// clang-format off
static const char PROGMEM code_to_name[0xFF] = {
static const char PROGMEM code_to_name[256] = {
// 0 1 2 3 4 5 6 7 8 9 A B c D E F
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', // 0x
'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', // 1x
'3', '4', '5', '6', '7', '8', '9', '0', 20, 19, 27, 26, 22, '-', '=', '[', // 2x
']','\\', '#', ';','\'', '`', ',', '.', '/', 128, ' ', ' ', ' ', ' ', ' ', ' ', // 3x
' ', ' ', ' ', ' ', ' ', ' ', 'P', 'S', ' ', ' ', ' ', ' ', 16, ' ', ' ', ' ', // 4x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 5x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 6x
']','\\', '#', ';','\'', '`', ',', '.', '/', 128, '1', '2', '3', '4', '5', '6', // 3x
'7', '8', '9', '0', '1', '2', 'P', 'S', 19, ' ', 17, 30, 16, 16, 31, 26, // 4x
27, 25, 24, 'N', '/', '*', '-', '+', 23, '1', '2', '3', '4', '5', '6', '7', // 5x
'8', '9', '0', '.','\\', 'A', 0, '=', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 6x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 7x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 8x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 9x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Ax
' ', ' ', ' ', ' ', ' ', 0, ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Ax
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Bx
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Cx
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Dx
'C', 'S', 'A', 'C', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Ex
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ' // Fx
'C', 'S', 'A', 'C', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 24, 26, 24, // Ex
25,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D,0x9D, 24, 25, 27, 26, ' ', ' ', ' ' // Fx
};
// clang-format on
@ -148,8 +150,8 @@ void render_keylock_status(uint8_t led_usb_state) {
oled_write_P(PSTR(OLED_RENDER_LOCK_NUML), led_usb_state & (1 << USB_LED_NUM_LOCK));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR(OLED_RENDER_LOCK_CAPS), led_usb_state & (1 << USB_LED_CAPS_LOCK));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR(OLED_RENDER_LOCK_SCLK), led_usb_state & (1 << USB_LED_SCROLL_LOCK));
// oled_write_P(PSTR(" "), false);
// oled_write_P(PSTR(OLED_RENDER_LOCK_SCLK), led_usb_state & (1 << USB_LED_SCROLL_LOCK));
}
void render_matrix_scan_rate(void) {
@ -292,12 +294,22 @@ void render_user_status(void) {
static const char PROGMEM rgb_layer_status[2][3] = {{0xEE, 0xEF, 0}, {0xF0, 0xF1, 0}};
oled_write_P(rgb_layer_status[userspace_config.rgb_layer_change], false);
static const char PROGMEM nukem_good[2][3] = {{0xF8, 0xF9, 0}, {0xF6, 0xF7, 0}};
oled_write_P(nukem_good[0], userspace_config.nuke_switch);
static const char PROGMEM cat_mode[2][3] = {{0xF8, 0xF9, 0}, {0xF6, 0xF7, 0}};
oled_write_P(cat_mode[0], host_driver_disabled);
#if defined(UNICODE_ENABLE)
static const char PROGMEM uc_mod_status[5][3] = {{0xEA, 0xEB, 0}, {0xEC, 0xED, 0}};
oled_write_P(uc_mod_status[get_unicode_input_mode() == UC_MAC], false);
#endif
if (userspace_config.nuke_switch) {
#if !defined(OLED_DISPLAY_128X64)
oled_write_P(PSTR(" "), false);
#endif
static const char PROGMEM nukem_good[2] = {0xFA, 0};
oled_write_P(nukem_good, false);
#if !defined(OLED_DISPLAY_128X64)
oled_advance_page(true);
#endif
}
#if defined(OLED_DISPLAY_128X64)
oled_advance_page(true);
#endif

View file

@ -18,7 +18,7 @@
#include "version.h"
uint16_t copy_paste_timer;
bool host_driver_disabled = false;
// Defines actions tor my global custom keycodes. Defined in drashna.h file
// Then runs the _keymap's record handier if not processed here
@ -198,6 +198,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *re
eeconfig_update_user(userspace_config.raw);
}
}
break;
case KEYLOCK: {
static host_driver_t *host_driver = 0;
if (record->event.pressed) {
if (host_get_driver()) {
host_driver = host_get_driver();
clear_keyboard();
host_set_driver(0);
host_driver_disabled = true;
} else {
host_set_driver(host_driver);
host_driver_disabled = false;
}
}
break;
}
#endif
}
return true;

View file

@ -46,6 +46,7 @@ enum userspace_custom_keycodes {
UC_TABL, // ┬─┬ノ( º _ ºノ)
UC_SHRG, // ¯\_(ツ)_/¯
UC_DISA, // ಠ_ಠ
KEYLOCK, // Locks keyboard by unmounting driver
NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
};

View file

@ -33,15 +33,16 @@ extern bool tap_toggling;
extern bool swap_hands;
#endif
extern userspace_config_t userspace_config;
extern bool host_driver_disabled;
uint16_t transport_keymap_config = 0;
uint32_t transport_userspace_config = 0;
uint32_t transport_userspace_config = 0, transport_user_state = 0;
user_runtime_config_t user_state;
void user_state_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) {
if (initiator2target_buffer_size == sizeof(user_state)) {
memcpy(&user_state, initiator2target_buffer, initiator2target_buffer_size);
if (initiator2target_buffer_size == sizeof(transport_user_state)) {
memcpy(&transport_user_state, initiator2target_buffer, initiator2target_buffer_size);
}
}
void user_keymap_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) {
@ -79,9 +80,13 @@ void user_transport_update(void) {
#ifdef SWAP_HANDS_ENABLE
user_state.swap_hands = swap_hands;
#endif
user_state.host_driver_disabled = host_driver_disabled;
transport_user_state = user_state.raw;
} else {
keymap_config.raw = transport_keymap_config;
userspace_config.raw = transport_userspace_config;
user_state.raw = transport_user_state;
#ifdef UNICODE_ENABLE
unicode_config.input_mode = user_state.unicode_mode;
#endif
@ -91,22 +96,21 @@ void user_transport_update(void) {
#ifdef SWAP_HANDS_ENABLE
swap_hands = user_state.swap_hands;
#endif
host_driver_disabled = user_state.host_driver_disabled;
}
}
void user_transport_sync(void) {
if (is_keyboard_master()) {
// Keep track of the last state, so that we can tell if we need to propagate to slave
static user_runtime_config_t last_user_state;
static uint16_t last_keymap = 0;
static uint32_t last_config = 0;
static uint32_t last_sync[3];
static uint32_t last_config = 0, last_sync[3], last_user_state = 0;
bool needs_sync = false;
// Check if the state values are different
if (memcmp(&user_state, &last_user_state, sizeof(user_state))) {
if (memcmp(&transport_user_state, &last_user_state, sizeof(transport_user_state))) {
needs_sync = true;
memcpy(&last_user_state, &user_state, sizeof(user_state));
memcpy(&last_user_state, &transport_user_state, sizeof(transport_user_state));
}
// Send to slave every 500ms regardless of state change
if (timer_elapsed32(last_sync[0]) > 250) {

View file

@ -19,12 +19,16 @@
#include "drashna.h"
__attribute__((aligned(8))) typedef struct {
bool audio_enable;
bool audio_clicky_enable;
bool tap_toggling;
bool unicode_mode;
bool swap_hands;
typedef union {
uint32_t raw;
struct {
bool audio_enable :1;
bool audio_clicky_enable :1;
bool tap_toggling :1;
bool unicode_mode :1;
bool swap_hands :1;
bool host_driver_disabled :1;
};
} user_runtime_config_t;
extern user_runtime_config_t user_state;