023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
||
---|---|---|
.. | ||
keymaps | ||
config.h | ||
g60.c | ||
info.json | ||
matrix_diagram.md | ||
readme.md | ||
rules.mk |
Basic I/O Instruments G60
Inspired by the design of the Cherry G80 series, the G60 is a 60% USB/Bluetooth dual-mode custom keyboard.
- Keyboard Maintainer: Basic I/O Instruments (Scott Wei)
- Hardware Supported: BIOI G60BLE PCB
- Hardware Availability: BIOI Taobao Store / Playkeyboard
Make example for this keyboard (after setting up your build environment):
make bioi/g60:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.