8920db2b57
* WIP: virgo keyboard * Finish layout * Enable debugging and format * Debug keypresses * Add function layer * Fix whitespace * Fix some more whitespace * Add Jeremy's map * Add left split ortho 2U board * Enabled extrakeys for volume & media control * More work on split ortho 2U... ...but still not complete * Finish default layout * Fix many issues by renaming the keyboard * Add right half as a keyboard * Update config for right side * WIP: Add split ortho 2U board * WIP: Correct rules & config * More work on split ortho * More work on split ortho 2u * Nearing completion on split ortho * Remove left and right separate keyboards. Split ortho 2U is complete and they are not needed. * Add uglydense keyboard * Rename directory for uglydense * Swap right Fn and right ctrl keys * Add jeremy's layout * Add ian layout * Add reset key, which is very useful for flashing. * Add Levi's layout * Update Levi's layout * Fix Levi's Layout * Fix Levi's layout again * Add a README with some basic information * Add keymap customization info to uglydense readme * Make the readme make a little more sense. * Make John a layout with left fn and left super swapped * Update John's layout * Add Carl's layout * Add Sean's layout * Add reset keys to all layouts * Swap LALT & LGUI on default layout * shpurk keyboard: initial commit * Add nathaniel & shpurk layouts * Update instructions to include necesarry dependencies * Add Lrrr keyboard, ruler of Omicron Persei 8 * Update README for Lrrr * Update Lrrr it uses Caterina bootloader Also B1 wasn't working for Row 6, so I changed that to F6 * Swap RCTL & RALT * Un-swap RCTL and RALT, making RCTL closer to right thumb * Add printscreen to my layout * Rename lrrr to Launch, enbiggen L-Shift to 2U * Add layout files for Launch * Rename launch to launch_1 * Add levi layout for ortho_split_2u * Update carl keymap * Add launch testboard * Implement keyboard keycode reading using raw hid * Enable dynamic keymap * Add config support to launch_1 * Implement probe command, make logical key names match configurator * Update logical key names again * Add layout generator for keyboard configurator * Add board name and version * Add board name and version to test board * Fix issues with compiling board and version commands * Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2 * Generate layouts for other launch prototypes * Fix launch_alpha_1 logical names * Add launch_beta_1 * Fix building production hex file with atmel-dfu bootloader * Limit backlight brightness * USB mux handling * Allow repeat start * Do USB MUX init before bootmagic * Fixes for mux init * Fix register write size for programmable function control * Ensure bit shifts are correct * Improve documentation * Fix when i2c read ack condition happens * Fix extra start in i2c_set * Add ISP instructions * Add fuse information * Refactor * Add RGB matrix support * Fix RGB matrix * Update Jeremy layout * Enable audio controls * Update Jeremy layout * Ensure that n-key rollover is used * Port changes to other launch boards * Configuration values for starting HSV and speed (#7740) * Define default HSV and speed for RGB matrix. * Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL. * Document RGB_MATRIX_STARTUP_SPD. * Preserve the ordering. * Set default RGB mode, hue, and saturation * Reduce AVR clock to 8MHz * Update launch_beta_1 with new USB ID * Update default LED mode * Set default hue * Disable RGB while suspended * Add led value and color commands * Add max value to CMD_LED_GET_VALUE * Do not save custom mode to eeprom * Add reset to bootloader command for Launch keyboard * Rename launch_beta_1 to launch_1 * Enable LTO when compiling for launch_1 * Allow setting individual LED's * Convert tabs to spaces * Unlock on RESET keypress: - Display unlock pattern - Disable LED get/set functions - Enable reset to bootloader function * Reduce brightness of rainbow backdrop in unlock pattern * Add hid commands for setting led matrix mode This changes the color setting to not change the mode, and set the hue and saturation for QMK effects. * Fix `CMD_LED_GET_MODE` * Add Levi's Launch layout * Fix layer mistake in Levi's Launch layout * Add matrix command * Define default RGB matrix speed * Add active_keys effect * Move definition of RGB modes inside ifdef testing for custom RGB modes * RGB parameters per layer * fix: Call `system76_ec_rgb_layer` after setting mode * Include layer 3 and 4 in default layout for launch_1 I added support for layer 3 and 4 to the Configurator, but it seems to load bogus values. `dynamic_keymap_reset()` has a comment saying: ``` // Reset the keymaps in EEPROM to what is in flash. // All keyboards using dynamic keymaps should define a layout // for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT ``` Other keyboards seem to have default layouts that only list the first two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but whatever. This appears to make the Configurator behave as expected with layer 3 and 4. * Use EEPROM to store RGB parameters * Add layer 2 and 3 to other keymaps * Add LED_SAVE command * Use eeprom_update_block to improve performance * Revert "Configuration values for starting HSV and speed (#7740)" This reverts commitde1f60fd37
. * Update launch_1 rules.mk for changes in Qmk * WIP keycodes matching EC behavior * Modify default layout to match design * Apply updates to jeremy layout * Improvements to RGB keycodes * system76_ec: Add mode to disable layer backlight * launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout * Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout" This reverts commitf71c5e7ac3
. * Fix building bootloader * Workaround for upstream orientation * Custom USB IDs for USB hubs, disable USB hub feature controller * Set USB mux orientation in a loop for one second * Set mux orientation 100 times with 10 ms delay * Update Jeremy's keymap * Update Levi's Launch keymap * Update flashing instructions and rewrite layout design instructions * Update README.md * Add a system76_ec command to disable input events For testing purposes. * Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3 - Migrate system76/launch_1 from 0.7.103: - Explicitly enable used RGB matrix effects - Initialize flags field of `rgb_config_t` union/struct - Account for header and source file location changes - Update AVR platform makefile with Atmel DFU bootloader option - Update ATmega32U4 bootloader to latest from Microchip - Format C sources with ClangFormat - Format Markdown text with Prettier * Remove System76 pre-release or test keyboards and keymaps * Add licensing and replace guards in headers for system76/launch_1 * Remove options impact for system76/launch_1 * Revert AVR platform changes for `atmel-dfu` bootloader * Update system76/launch_1 README * Add system76/launch_1 information JSON file * Replace `util/delay.h` timing abstractions in system76/launch_1 * Use I2C QMK abstractions in system76/launch_1 * Fully revert AVR platform changes for `atmel-dfu` bootloader * Move `layouts.sh` into `keyboards/system76` * Implement GitHub PR suggestions for system76/launch_1 * Make additional system76/launch_1 updates * Implement minor system76/launch_1 change requests * Add custom version of Bootmagic Lite and document fuse values for system76/launch_1 * Remove the RESET HID command from system76/launch_1 * Reorder `process_record_user` in system76/launch_1 * Add `post_rules.mk` to system76/launch_1 * Fix overlapping key in sytem76/launch_1
75 lines
2.1 KiB
Bash
Executable file
75 lines
2.1 KiB
Bash
Executable file
#!/usr/bin/env bash
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#
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# This script produces layout data for the System76 Keyboard Configurator.
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#
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# Copyright (C) 2021 System76
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, version 3.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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set -eEuo pipefail
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R=$(git rev-parse --show-toplevel)
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cd "${R}"
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rm -rf .build/layouts
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mkdir -p .build/layouts
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D="$(realpath .build/layouts)"
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binary="${D}/keymap"
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source="${binary}.c"
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header="quantum/keycode.h"
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printf "#include <stdio.h>\n" >"$source"
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printf "#include \"%s\"\n\n" "${header}" >>"$source"
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echo "int main(int argc, char **argv) {" >>"$source"
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grep '^ KC_' "$header" |
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cut -d ' ' -f5 |
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cut -d ',' -f1 |
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while read -r keycode; do
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name=$(echo "${keycode}" | cut -d '_' -f2-)
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printf " printf(\"%s,0x%%04X\\\n\", $keycode);\n" "${name}" >>"$source"
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done
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printf "\n return 0;\n}\n" >>"$source"
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gcc -I. "$source" -o "$binary"
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"${binary}" | tee "${D}/keymap.csv"
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cd keyboards
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for board in system76/launch_*; do
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file="$board/$(basename "$board").h"
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if [ ! -e "$file" ]; then
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continue
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fi
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echo "# ${board}"
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mkdir -p "${D}/${board}"
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cp "${D}/keymap.csv" "${D}/${board}"
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row=0
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rg \
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--multiline \
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--multiline-dotall \
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--regexp '#define LAYOUT\(.*\) \{.*\}' \
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"$file" |
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grep --only-matching '\{.*\}' |
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sed 's/^{ //' |
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sed 's/ }$//' |
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sed 's/, / /g' |
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while read -r line; do
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col=0
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for word in $line; do
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if [[ "${word}" != "___" ]]; then
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echo "${word},${row},${col}"
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fi
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col=$((col + 1))
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done
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row=$((row + 1))
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done |
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sort -n |
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tee "${D}/${board}/layout.csv"
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done
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