qmk_firmware/keyboards/percent/booster
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

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* Move RGBLight animations to data driven, M

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* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

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* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] New Keyboard: Booster (#6486) 2019-08-06 10:38:28 -07:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

Booster

Booster is a number pad designed for Canoe. Shared exactly the same angle and approximate design language,

Keyboard Maintainer: MechMerlin
Hardware Supported: Booster PCB
Hardware Availability: Percent Studio Store

Make example for this keyboard (after setting up your build environment):

make percent/booster:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.