qmk_firmware/keyboards/aleblazer/zodiark
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps aleblazer/zodiark:via: Disable two RGB effects (#21495) 2023-07-10 13:29:25 +10:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md Aleblazer Zodiark touch-up (#12279) 2021-03-18 14:38:08 +11:00
rules.mk OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
zodiark.c Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00

Zodiark Keyboard

Zodiark Split

A split keyboard with 5x7 including a thumbcluster, encoders on each side, per key RGB, and 2x I2C headers per side, supporiting 1.3"/.96" 128x64 OLEDs (the 1.3" is an SSH1106 OLED, refer to QMK documentation for limitations), .91" 128x32 OLEDs.

Make example for this keyboard (after setting up your build environment):

make aleblazer/zodiark:default

Flashing example for this keyboard:

make aleblazer/zodiark:default:flash

Remove TRRS cable from halves, plug into one side, press reset button when asked. Repeat process on the other side.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Credit to Sofle and Josef Adamcik josef.adamcik@gmail.com for OLED and layer code.