qmk_firmware/keyboards/heliar/wm1_hotswap/keymaps/default/keymap.c
heliarmk 2b318ba01b [Keyboard] add keyboard wm1 (#7466)
* add new keyborad wm1

* 删除print信息

* add info.json and modified the default keymap.c

* add keyboard name and maintainer in info.json

* add readme.md file for new keyboard

* add default/keymap/readme.md

* modified the main readme file

* change keyboard name from wm1 to wm1_hotswap

* update readme

* update imgur link in readme

* update readme to add more pic and subtopic

* change wm1 keyboard pic to direct show up

* add copyright to config.h

* modified the info.json to change the label

* set the debug config to no in rule.mk

* rename wn1.c wm1.h to wm1_hotswap.c, wm1_hotswap.h

* fix  spelling mistake

* update the rule.mk to new version

* fix the LED operation in wm1_hotswap.c

* delete the definition of kc_trns

* change layout to conform to electrical position

* delete backslashes in keymap.c

* update info.json according to the layout

* change the return of led_update_kb

* delete unused comments in rule.mk

* delete unused definition in wm1_hotswap.h

* add a if statement to support user override func

* fix comment in rules.mk
2019-11-26 16:51:32 -08:00

23 lines
1.6 KiB
C

#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_INS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT,KC_LGUI,KC_SPC, LT(_FN,KC_SPC), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
[_FN] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};