qmk_firmware/keyboards/pierce/keymaps/durken1/config.h
durken1 a50b09cba5
[Keyboard] add pierce (#17000)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Dan Abrahamsson <dan.abrahamsson@imsystech.com>
2022-06-11 11:24:58 -07:00

77 lines
2.4 KiB
C

/* Copyright 2022 durken (https://github.com/durken1/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// default but important
#define TAPPING_TERM 220
// Prevent normal rollover on alphas from accidentally triggering mods.
#define IGNORE_MOD_TAP_INTERRUPT
// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
#define TAPPING_FORCE_HOLD
#define PERMISSIVE_HOLD
// Recommended for heavy chording.
#define QMK_KEYS_PER_SCAN 4
// Combo settings
#define COMBO_COUNT 3
#define COMBO_TERM 35
#ifdef PS2_USE_USART
#define PS2_CLOCK_PIN D5
#define PS2_DATA_PIN D2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_MOUSE_ROTATE 270 // compensate for east-facing device orientation
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
#ifdef AUTO_BUTTONS
#define AUTO_BUTTONS_TIMEOUT 750
#endif