qmk_firmware/keyboards/sporewoh/banime40
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
..
keymaps Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
banime40.c [Keyboard] Add banime40 keyboard (#16694) 2022-04-13 07:23:01 -07:00
banime40.h [Keyboard] Add banime40 keyboard (#16694) 2022-04-13 07:23:01 -07:00
config.h Remove UNUSED_PINS (#17931) 2022-08-06 23:23:35 +10:00
info.json Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
readme.md [Keyboard] Add banime40 keyboard (#16694) 2022-04-13 07:23:01 -07:00
rules.mk Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00

banime40

A hotswap gasket mount 4x10 that can support multiple layouts.

  • Keyboard Maintainer: sporewoh
  • Hardware Supported: Open source PCB files, Pro Micro compatible
  • Hardware Availability: PCBs and Case files available here

Make example for this keyboard (after setting up your build environment):

make sporewoh/banime40:default

Flashing example for this keyboard:

make sporewoh/banime40:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 2 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead