83 lines
4.2 KiB
C
83 lines
4.2 KiB
C
/*
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* keymap for modified macway keyboarq
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*/
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#include <avr/pgmspace.h>
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#include "matrix.h"
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#include "keymap.h"
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int current_layer = 1;
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static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
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// 0: default
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{
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{ KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE },
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{ KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT },
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{ KB_2, FN_0, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP },
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{ KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_1, KB_C, KB_DOWN },
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{ KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B },
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{ KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N },
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{ KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT },
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{ KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_2, KB_DOT, KB_NO },
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{ KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH }
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},
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// 1: FN_0
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{
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{ KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
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{ KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
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{ KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
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{ KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
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{ KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
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{ KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
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},
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// 2: FN_1
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{
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{ KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
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{ KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO },
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{ KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO },
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{ KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO },
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{ KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO },
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{ KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS },
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{ KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT },
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{ KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO },
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{ KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN }
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},
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// 3: FN_2
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{
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{ KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
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{ KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
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{ KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
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{ KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
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{ KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
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{ KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
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},
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};
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uint8_t get_keycode(int layer, int row, int col)
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{
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if (row >= MATRIX_ROWS)
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return KB_NO;
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if (col >= MATRIX_COLS)
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return KB_NO;
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return pgm_read_byte(&Keymap[layer][row][col]);
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}
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int get_layer(void) {
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int layer = 0;
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for (int row = 0; row < MATRIX_ROWS; row++) {
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for (int col = 0; col < MATRIX_ROWS; col++) {
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if (matrix[row] & 1<<col) continue;
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if (get_keycode(0, row, col) == FN_0) layer = 1;
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if (get_keycode(0, row, col) == FN_1) layer = 2;
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if (get_keycode(0, row, col) == FN_2) layer = 3;
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}
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}
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current_layer = layer;
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return current_layer;
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}
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