qmk_firmware/keyboards/tetris
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
..
keymaps/default Make default layer size 16-bit (#15286) 2022-06-19 07:37:51 +10:00
config.h Debounce defines cleanup (#19742) 2023-02-03 19:19:58 +00:00
info.json Move keyboard USB IDs and strings to data driven: T (#17899) 2022-08-04 02:35:08 +01:00
readme.md
rules.mk Fix up build options comments (#15463) 2021-12-12 18:05:37 -08:00
tetris.c
tetris.h Change keyboard level include guards to pragma once (#14248) 2021-09-01 19:03:14 +10:00

Tetris

A compact 40% (12x4) ortholinear keyboard (Planck Mit layout) with per switch RGB and encoder made by Fengz.

Fake keys on the 5th row are for configuring the encoder's keycode.

TetrisPhoto

More: Imgur.

Keyboard Maintainer: Fengz

Make example for this keyboard (after setting up your build environment):

make tetris:default

See build environment setup then the make instructions for more information.