EliteDangerous: now automatically detects the bindings profile in use
and loads that.
SpanshAttack: now loads bindings, like, at all. Guess I forgot that.
Also automated, of course.
Will check if a system exists in the database before trying to plot
a route. If not, will ask for coordinates to find the nearest system
that is.
Now requires `elite-scripts`. **This change breaks compatibilty**.
If enabled, this will ask EDDI about the ship’s laden range and default
to that instead of asking for user input. Setting a ship’s range
manually in `SpanshAttack.getShipRange` will still have higher priority
(e.g. if you are usually using a ship with less than a full cargo hold).
Instead of using the saved jump range for your current ship, you can now
plot a route with a custom range; e.g. if you have temporarily changed
modules around or have more/less cargo than usual for this trip.
In order not to confuse people that have not been using EDDI in the
past, the profiles will now automatically disable the speech responder.
To use it with the profiles, you will have to explicitly enable it
again.
You are now able to get the exact time you’ve spend on your plotted
neutron trip, complete with the option to automatically tell you your
time at the end of the route.
closes #3