e8023de816
SpanshAttack: set neutron mode and target before getting range
2019-11-14 02:29:33 +01:00
b8b5ca6460
{Spansh,Rat}Attack: disabled EDDI’s speech responder by default
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In order not to confuse people that have not been using EDDI in the
past, the profiles will now automatically disable the speech responder.
To use it with the profiles, you will have to explicitly enable it
again.
2019-11-08 00:23:49 +01:00
fd2ee7741e
SpanshAttack: fixed target announcement when plotting
2019-10-30 09:35:04 +01:00
132bd9565b
fixed auto jump on scooping
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Now only queues a jump _once_ not once per “refuelled” event (fires
every 5s)
2019-10-18 22:31:32 +02:00
6dd011bde0
SpanshAttack: fixed jump on scooping
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Will no longer conflict with an already charging jump
2019-10-14 15:25:44 +02:00
7ea4a3128c
SpanshAttack: fixed auto jump logic
2019-10-11 18:16:02 +02:00
650c9ee25e
SpanshAttack: fixed auto jump after scooping
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… will now also only fire if actually in neutron jump mode.
2019-10-10 09:46:47 +02:00
b75746c044
SpanshAttack: fixed clear on shutdown
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Now correctly handles cases when you are NOT on a neutron trip …
2019-10-10 09:07:30 +02:00
0f9501c83a
SpanshAttack: added option to auto jump ofter fuel scooping
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default: on
2019-10-10 07:37:04 +02:00
c960d468cd
SpanshAttack: fixed SpanshAttack.announceTripTime
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Now knows proper singular for hours and minutes.
fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf
SpanshAttack: added option to clear route on game shutdown
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Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
c5c1801748
SpanshAttack: plotting a route now aborts if no jump range was given
2019-09-27 16:04:41 +02:00
cfc15a3cfe
Added lots of command descriptions for ease of use.
2019-09-22 13:50:44 +02:00
d401f2b3c8
SpanshAttack: now writing trip time to VA log
2019-09-16 14:28:39 +02:00
ab051fb243
optimisations for recognition and small things that i’ve already forgotten about
2019-09-09 21:20:02 +02:00
dc54473982
fixed band-aid for #5 :)
2019-09-01 01:48:39 +02:00
c9f8224bfd
SpanshAttack: improved trip time announcement
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Don’t announce “0 hours” if the trip has been shorter than 1 h.
2019-08-30 07:08:09 +02:00
b13b7d7750
band-aid for #5 .
2019-08-30 07:06:40 +02:00
96ce8cef32
fixed SpanshAttacks stupid c&p errors for time calculation :)
2019-08-28 04:31:20 +02:00
44f1823b11
SpanshAttack.announceJumpsLeft fixed
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It now has `;` on both ends. That allows to check for “;<jumps>;” and
this in turn (hopefully? :p) fixes #4 for good.
2019-08-27 23:27:04 +02:00
411bda4b94
added SpanshAttack.announceTripTime
and associated stuff
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You are now able to get the exact time you’ve spend on your plotted
neutron trip, complete with the option to automatically tell you your
time at the end of the route.
closes #3
2019-08-27 23:24:10 +02:00
cdaac3f828
added SpanshAttack.getJumpsLeft
and corresponding voice command
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closes #1
2019-08-26 21:00:21 +02:00
9448a9781a
using <jumps>;
now for jump announcement substring search
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This _should_ fix #4 . let’s see :)
2019-08-26 20:39:54 +02:00
75b4fe1b0f
added pause between pasting text and restoring clipboard
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Hopefully fixes the race condition that leads to #2 .
fixed #2
2019-08-20 02:27:36 +02:00
d349927fe0
initial version of the SpanshAttack profile
2019-08-06 17:27:23 +02:00
af13889039
initial commit
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Pretty raw state, SpanshAttack is in a usable state. Use things at your
own risk.
2019-08-06 16:37:51 +02:00