Commit graph

76 commits

Author SHA1 Message Date
e8023de816 SpanshAttack: set neutron mode and target before getting range 2019-11-14 02:29:33 +01:00
b8b5ca6460 {Spansh,Rat}Attack: disabled EDDI’s speech responder by default
In order not to confuse people that have not been using EDDI in the
past, the profiles will now automatically disable the speech responder.
To use it with the profiles, you will have to explicitly enable it
again.
2019-11-08 00:23:49 +01:00
fd2ee7741e SpanshAttack: fixed target announcement when plotting 2019-10-30 09:35:04 +01:00
132bd9565b fixed auto jump on scooping
Now only queues a jump _once_ not once per “refuelled” event (fires
every 5s)
2019-10-18 22:31:32 +02:00
6dd011bde0 SpanshAttack: fixed jump on scooping
Will no longer conflict with an already charging jump
2019-10-14 15:25:44 +02:00
7ea4a3128c SpanshAttack: fixed auto jump logic 2019-10-11 18:16:02 +02:00
650c9ee25e SpanshAttack: fixed auto jump after scooping
… will now also only fire if actually in neutron jump mode.
2019-10-10 09:46:47 +02:00
b75746c044 SpanshAttack: fixed clear on shutdown
Now correctly handles cases when you are NOT on a neutron trip …
2019-10-10 09:07:30 +02:00
0f9501c83a SpanshAttack: added option to auto jump ofter fuel scooping
default: on
2019-10-10 07:37:04 +02:00
c960d468cd SpanshAttack: fixed SpanshAttack.announceTripTime
Now knows proper singular for hours and minutes.

fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf SpanshAttack: added option to clear route on game shutdown
Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
c5c1801748 SpanshAttack: plotting a route now aborts if no jump range was given 2019-09-27 16:04:41 +02:00
cfc15a3cfe Added lots of command descriptions for ease of use. 2019-09-22 13:50:44 +02:00
d401f2b3c8 SpanshAttack: now writing trip time to VA log 2019-09-16 14:28:39 +02:00
ab051fb243 optimisations for recognition and small things that i’ve already forgotten about 2019-09-09 21:20:02 +02:00
dc54473982 fixed band-aid for #5 :) 2019-09-01 01:48:39 +02:00
c9f8224bfd SpanshAttack: improved trip time announcement
Don’t announce “0 hours” if the trip has been shorter than 1 h.
2019-08-30 07:08:09 +02:00
b13b7d7750 band-aid for #5. 2019-08-30 07:06:40 +02:00
96ce8cef32 fixed SpanshAttacks stupid c&p errors for time calculation :) 2019-08-28 04:31:20 +02:00
44f1823b11 SpanshAttack.announceJumpsLeft fixed
It now has `;` on both ends. That allows to check for “;<jumps>;” and
this in turn (hopefully? :p) fixes #4 for good.
2019-08-27 23:27:04 +02:00
411bda4b94 added SpanshAttack.announceTripTime and associated stuff
You are now able to get the exact time you’ve spend on your plotted
neutron trip, complete with the option to automatically tell you your
time at the end of the route.

closes #3
2019-08-27 23:24:10 +02:00
cdaac3f828 added SpanshAttack.getJumpsLeft and corresponding voice command
closes #1
2019-08-26 21:00:21 +02:00
9448a9781a using <jumps>; now for jump announcement substring search
This _should_ fix #4. let’s see :)
2019-08-26 20:39:54 +02:00
75b4fe1b0f added pause between pasting text and restoring clipboard
Hopefully fixes the race condition that leads to #2.

fixed #2
2019-08-20 02:27:36 +02:00
d349927fe0 initial version of the SpanshAttack profile 2019-08-06 17:27:23 +02:00
af13889039 initial commit
Pretty raw state, SpanshAttack is in a usable state. Use things at your
own risk.
2019-08-06 16:37:51 +02:00