Commit graph

625 commits

Author SHA1 Message Date
0bfc7ac63e EliteDangerous: fixed the discovery scan event
Now will only tell you about differences with EDSMM when EDSM knows
_fewer_ bodies (there are some issues with duplicate entries in EDSM,
e.g. in Dromi)
2019-10-21 23:49:48 +02:00
f5d0a999df RatAttack: fixed RatAttack.parseRatsignal
VoicaAttack can handle control characters within a commond definition.
Sadly it errors out if you try to _import_ a profile that has said
control characters in them …

The workaround is to set the delimiter variable (`^B`) in an inline
function. This way the character itself does not appear in the exported
profile and everything works fine.
2019-10-19 22:34:38 +02:00
7fa191219f removed bindED from RatAttack requirements 2019-10-18 23:04:21 +02:00
e697b22867 added RatAttack profile. No docs yet. 2019-10-18 22:33:33 +02:00
132bd9565b fixed auto jump on scooping
Now only queues a jump _once_ not once per “refuelled” event (fires
every 5s)
2019-10-18 22:31:32 +02:00
45b8f6e9ff CHANGELOG: typo fixed 2019-10-14 20:23:14 +02:00
ac34f85a6f Merge branch 'release-prep/0.4.1' into devel 2019-10-14 20:15:03 +02:00
4d7cba2d6b Merge branch 'release-prep/0.4.1' into release 2019-10-14 20:14:53 +02:00
b2ae6c455c v0.4.1! 2019-10-14 20:14:39 +02:00
6dd011bde0 SpanshAttack: fixed jump on scooping
Will no longer conflict with an already charging jump
2019-10-14 15:25:44 +02:00
e5c3671d0e fixed srv lauched event to properly turn off the lights 2019-10-14 14:46:53 +02:00
3397ec1285 fixed discovery scan event for new EDDI variable naming 2019-10-14 10:11:27 +02:00
99b75f38db EliteDangerous: fixed lights off command for SRV
EDDI has a new `Status srv high beams` variable that can be used to
distinguish the two SRV lights states :)
2019-10-14 08:52:49 +02:00
b4423e4f0d Merge branch 'release-prep/0.4' into devel 2019-10-12 00:36:45 +02:00
db5540ab17 Merge branch 'release-prep/0.4' into release 2019-10-12 00:36:32 +02:00
5f9d488989 v0.4! 2019-10-12 00:36:13 +02:00
382b4c8605 EliteDangerous: docs typos ’n’ stuff 2019-10-12 00:33:10 +02:00
b360975339 EliteDangerous: added extensive documentation
fixes #11
2019-10-12 00:16:51 +02:00
94d98cbf3b EliteDangerous: straightened out some command invocations 2019-10-12 00:08:48 +02:00
5ece1c5f0d EliteDangerous: minor change to opening system on EDSM 2019-10-11 23:14:36 +02:00
7ea4a3128c SpanshAttack: fixed auto jump logic 2019-10-11 18:16:02 +02:00
739e885417 SpanshAttack docs: wording fix “import”→“include” 2019-10-10 12:17:54 +02:00
881484fa70 typo 2019-10-10 12:14:57 +02:00
650c9ee25e SpanshAttack: fixed auto jump after scooping
… will now also only fire if actually in neutron jump mode.
2019-10-10 09:46:47 +02:00
b75746c044 SpanshAttack: fixed clear on shutdown
Now correctly handles cases when you are NOT on a neutron trip …
2019-10-10 09:07:30 +02:00
adee73698d fixed CHANGELOG typos 2019-10-10 07:43:50 +02:00
0f9501c83a SpanshAttack: added option to auto jump ofter fuel scooping
default: on
2019-10-10 07:37:04 +02:00
5c59300347 SpanshAttack docs: better formatting 2019-10-10 07:28:10 +02:00
8f2fca8517 typo corrected 2019-10-10 07:26:43 +02:00
4bf036596e README: added {Rat,Seal}Attack disclaimers 2019-10-10 07:19:01 +02:00
c960d468cd SpanshAttack: fixed SpanshAttack.announceTripTime
Now knows proper singular for hours and minutes.

fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf SpanshAttack: added option to clear route on game shutdown
Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
7cd25e4a5b changed “distance to” command to be more flexible
Right now includes “home”, “the center”, “Beagle Point”, “Colonia” and
is easily extensible.
2019-10-10 00:44:36 +02:00
f46ef41fe1 changed EliteDangerous version to 2.0
adding the elite-scripts dependency should be viewed as breaking
compatibility, IMO. requires manual changes when upgrading.
2019-10-08 11:35:58 +02:00
b4a77944b4 added elite-scripts dependency to README 2019-10-08 11:35:47 +02:00
d9c1edbe43 added some commentary around the body count thing 2019-10-08 11:31:32 +02:00
b15ad00a61 added missing CHANGELOG entries 2019-10-07 21:22:43 +02:00
98997a5622 moved EDSM body count call to the jumped event
– got its own command now
– called on jumped instead of disco scan for less spamming the API and
having the information available in the scan event without waiting
– information is cleared on commander login to not interfere with other
sessions
– if not already downloaded when disco scan is executed, will download
then
2019-10-07 21:18:31 +02:00
4ff6bb161c fixed EliteDangerous.jumpToSupercruise: no longer drops from SC 2019-10-04 05:22:02 +02:00
0c06a2d67f added distance from home command 2019-10-04 05:20:25 +02:00
028f01095a EliteDangerous: fixed relog command, added EDSM body count comparison
The latter needs the elite-scripts stuff.
2019-10-04 03:08:52 +02:00
ac07478f55 README: included note about major version changes 2019-09-29 16:18:23 +02:00
c5c1801748 SpanshAttack: plotting a route now aborts if no jump range was given 2019-09-27 16:04:41 +02:00
880b7d97bb Merge branch 'release' into devel 2019-09-22 14:03:07 +02:00
1c3f85bf18 adde missing SpanshAttack changes 2019-09-22 14:01:37 +02:00
a447ac70fe Merge branch 'release-prep/0.3' into devel 2019-09-22 13:57:44 +02:00
17ea977e06 Merge branch 'release-prep/0.3' into release 2019-09-22 13:57:25 +02:00
bef89087b4 v0.3!
fixes #6
2019-09-22 13:56:55 +02:00
cfc15a3cfe Added lots of command descriptions for ease of use. 2019-09-22 13:50:44 +02:00
ff851405ad added Discord link to README 2019-09-22 03:49:38 +02:00