VoiceAttack-profiles/CHANGELOG.md
2019-10-12 00:36:13 +02:00

2 KiB
Raw Blame History

v0.4 (2019-10-12)

SpanshAttack v1.3

  • plotting a route now aborts if no jump range was given
  • added option to clear an active neutron route on closing the game client (default: on)
  • added option to auto jump after fuel scooping (default: on)
  • fixed SpanshAttack.announceTripTime saying “1 hours” and “1 minutes” (#13)

EliteDangerous v2.0

  • added documentation! (#11)
  • fixed EliteDangerous.jumpToSuperCruise to no longer drop you from SC when called while in SC
  • fixed relog to [open;solo] command for new menu structure
  • added distance [from;to] [home;the center;Beagle Point;Colonia] command (requires python scripts, see docs)
  • now compares current system bodies to the bodies found on EDSM and gives feedback if theres a discrepancy (and you should FSS the entire system to update EDSM) (requires python scripts, see doc)
  • added compatibility for SpanshAttacks clear on shutdown

v0.3 (2019-09-22)

SpanshAttack v1.2

  • improved trip time announcements
  • trip time is now also wrote to the VoiceAttack log

EliteDangerous v1.0

Should be usable by other people now without too much hassle. If you run into problems, please hit me up on Discord or file an issue here.

v0.2 (2019-08-28)

SpanshAttack v1.1

  • added a command to announce (approximate) jumps left, see docs (#1)
  • added command to announce the time spent on a trip and configuration option to automatically tell it after completing it (#3)
  • fixed a race condition with waypoint pasting into the galaxy map (#2)
  • fixed the list of jumps left to announce automatically not working correctly in all cases (#4)

EliteDangerous v… dont even ask

Added EliteDangerous profile in its current state. Its in no way sanitised or advised for general use, but feel free to dig around and draw inspiration from it. Soon™ it will be published in a more usable state, but I wanted to get it out there for reference.

v0.1 (2019-08-06)

SpanshAttack v1.0

  • initial release
  • expect bugs
  • please help