1303 lines
44 KiB
Markdown
1303 lines
44 KiB
Markdown
# devel
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**NOTE**: Further development is on hold and Odyssey compatibility will not be
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worked on for the time being. See [the corresponding issue on
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Github](https://github.com/alterNERDtive/VoiceAttack-profiles/issues/113). Feel
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free to file issues for anything that is broken on Odyssey and it will be worked
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on when it is worked on.
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That said, there is now a settings UI! It’s not pretty, it’s basic, but it does
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the job.
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* Updated documentation for the switch to 64-bit as the standard VoiceAttack
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distribution format.
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* Updated included `bindED` plugin to FIXXME.
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### Added
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* `customize settings` command: Brings up a rudimentary settings UI. (#80)
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* `open documentation` command: Opens the profile’s documentatin in your
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default browser.
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### Fixed
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* Log level settings description no longer contains literal `\n`s.
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## EliteAttack 8.3
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### Added
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* `INFO` logging for carrier events.
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* `auto refuel` setting: Automatically refuel after docking at a station.
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Default: true. (#133)
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* `auto repair` setting: Automatically repair after docking at a station.
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Default: true. (#133)
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* `auto move to hangar` setting: Automatically move the ship to the hanger after
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docking at a station. Default: true. (#133)
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* `auto enter station services`: Automatically enter the Station Services menu
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after docking at a station. Default: true. (#133)
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## RatAttack 6.2.3
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### Added
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* Now gives feedback after asking for call confirmation: “Call aborted.”
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“Calling <…>.”.
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### Fixed
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* No longer trying to get nearest CMDR for the new “Unconfirmed” system info.
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* Fixed RATSIGNAL parsing for locales containing `&`.
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* Fixed RATSIGNAL parsing for system information containing `/` (e.g. “Herbig
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AE/BE star”).
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* “Not Set” case number when asking for details about an invalid case.
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* Fixed RATSIGNAL parsing for locales containing `,`.
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* No longer determines (nor logs) nearest CMDR if announcing nearest CMDR is
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turned off while also being off duty.
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## SpanshAttack 7.2.1
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### Fixed
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* OBOE on last jump.
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-----
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# 4.2.3 (2021-05-23)
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Updated included bindED plugin to version 4.1 that fixes Odyssey compatibility.
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No actual code / profile changes.
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-----
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# 4.2.2 (2021-05-19)
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Now comes with Odyssey-compatible bindED.
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**DO read [the release notes on
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that](https://github.com/alterNERDtive/bindED/releases/tag/release/4.0) before
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upgrading!**
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## RatAttack 6.2.2
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### Fixed
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* Added handling for Odyssey clients. (#114)
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* Correctly setting system for manual Ratsignals (`""`) to `None` now. IMO a
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Mecha bug, but whatever.
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* Code reds are now correctly detected again with the new case announcement
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format. (#115)
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-----
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# 4.2.1 (2021-05-03)
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This will probably be the last pre-Odyssey release. I am not in the Odyssey
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alpha, and I have no ETA on a compatibility release. Please do file issues you
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encounter regardless.
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Changes to the RATSIGNAL produced by Swiftsqueak broke not only the parsing, but
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also the default string used to detect them in AdiIRC. You’ll need to listen to
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`on *:TEXT:*RATSIGNAL*(??_SIGNAL):#fuelrats:` instead.
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## Documentation
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* Reworded the 32- vs. 64-bit part of the VoiceAttack installation instructions.
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Some scenarios require one or the other, otherwise it probably doesn’t matter
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which you pick.
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## EliteAttack 8.2.1
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### Fixed
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* ~~No longer tries to auto-honk after a hyperdiction event. (#105)~~ Sadly
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doesn’t quite work, yet.
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* On-demand outdated station check works again. (#108)
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## RatAttack 6.2.1
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### Fixed
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* Fixed RATSIGNAL parsing for new format. Needs adjusting your IRC client, see
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above. IRC formatting will now be stripped before sending to VoiceAttack.
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(#111)
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* Fixed RATSIGNAL parsing for language strings that contain numbers (e.g.
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“es-419”).
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* Fixed RATSIGNAL parsing for “unknown system” (which contains a zero-width
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space …)
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* Fixed RATSIGNAL parsing for procedually generated landmark systems.
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* Fixed RATSIGNAL parsing landmark systems with alternate names.
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### Changed
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* Removed the TTS prompt and logging from incoming invalid RATSIGNALs by
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default, for real this time. See the `((RatAttack.invalidRatsignal))` command
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for info on how to re-enable for yourself.
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-----
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# 4.2 (2021-03-09)
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## EliteAttack 8.2
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### Added
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* "limpet check" configuration option: Do a limpet check when undocking,
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reminding you if you forgot to buy some. Default: true. (see discussion on
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#86)
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## RatAttack 6.2
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### Added
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* `distance to latest rat case` command: gives you you current distance to the
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latest rat case.
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### Fixed
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* Fixed RATSIGNAL parsing for “Sagittarius A*” landmark.
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* Fixed RATSIGNAL parsing for new wording of injected cases with no system
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given.
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* Fixed RATSIGNAL parsing for “cardinal direction” addition to distance
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estimates for proc gen systems.
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## SpanshAttack 7.2
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### Changed
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* Moved EDTS system coordinate estimation code from Python script to the
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VoiceAttack plugin.
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### Removed
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* `edts.exe` Python script.
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-----
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# 4.1 (2021-02-19)
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## EliteAttack 8.1
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### Added
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* `how many jumps left` command: Announces the jumps left on a neutron trip
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(requires SpanshAttack) or a course plotted via the galaxy map.
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* `route jump count` configuration option: Give a jump count on plotting a
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route. Default: true.
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* Now reports on AFMU repairs.
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* `repair reports` configuration option: Report on AFMU repairs. Default: true.
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* Now reports on Synthesis.
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* `synthesis reports` configuration option: Report on synthesis. Default: true.
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### Fixed
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* Restricted outdated stations check to systems with stations again.
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* `Material Threshold` event should no longer cause logging errors.
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## RatAttack 6.1
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### Added
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* `call jumps [left;]` command: Calls jumps for the currently open case based on
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a neutron trip (requires Spanshattack) or a plotted ingame route.
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* Now uses Mecha’s system information in the RATSIGNAL in case announcements.
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* `system information for fuel rat case` configuration option: System
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information provided by Mecha. Default: true.
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* `latest rat case details` command: Will give you the case data for the
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latest incoming case.
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### Changed
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* Removed TTS prompt from the invalid RATSIGNAL trigger. It’s still in the log,
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but you won’t get spammed in voice every time the format changes before an
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update to the profiles is out.
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* No longer looks up your nearest CMDR to a rat case if the system is neither in
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Mecha’s galaxy database nor a potentially valid system name. (#89)
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### Fixed
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* Updated RATSIGNAL parsing to correctly handle new format for landmark systems.
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* Updated RATSIGNAL parsing to accomodate new “Invalid system name” info and
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colouration.
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* Updated RATSIGNAL parsing for new nick announcement (if different than CMDR name)
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## SpanshAttack 7.1
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### Added
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* `skip [this;current] neutron waypoint` command: Skips the next neutron
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waypoint. (#94)
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* Now also announces the actual jump count with the trip time.
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-----
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# 4.0.2 (2021-02-04)
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## RatAttack 6.0.1
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### Fixed
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* RATSIGNAL parsing updated for latest Mecha3 changes.
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-----
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# 4.0.1 (2021-01-30)
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## SpanshAttack 7.0.1
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### Fixed
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* Now correctly getting the next neutron waypoint again after reaching the
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current one.
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-----
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# 4.0 (2021-01-29)
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This version introduces huge (and _breaking_) changes. **Make sure to refer to
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[the “Upgrading”
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section](https://alternerdtive.github.io/VoiceAttack-profiles/upgrading/) in the
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documentation if you are upgrading from an older version!**
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Oh yes, there is [an all new and improved documentation
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now](https://alternerdtive.github.io/VoiceAttack-profiles)!
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The biggest change is the addition of plugins to supplement the profiles, and
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the new `alterNERDtive-base` profile that handles a lot of the plugin-related
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tasks including configuration.
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Long-term goal is to re-implement the Python scripts in the plugins, too, to
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reduce the complexity (= probability of silly errors) and the download size.
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The profile package now also includes [my fork of the `bindED`
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plugin](https://github.com/alterNERDtive/bindED). If you use other profiles that
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expect the old version, you will see error messages in the log about not being
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able to invoke that plugin. [You can safely ignore that](https://github.com/alterNERDtive/bindED#migrating-from-the-old-plugin).
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## alterNERDtive-base 4.0
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### Added
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* `alterNERDtive-base` plugin. Provides functionality common to all profiles.
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* Proper logging to the VoiceAttack log. You will notice a lot of useful
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information, more is available if you change the log level configuration
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option. Logging to a file for troubleshooting will be added at a later date.
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* `generate missing key binds report` command: Will place a list of missing key
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binds (provided by bindED) on your Desktop for troubleshooting.
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* Lots of new configuration options, see [the
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documentation](https://alternerdtive.github.io/VoiceAttack-profiles/configuration/general).
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* You can now have a list of configuration voice commands as well as a list
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of all configuration options and their current settings printed to the
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VoiceAttack log.
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* `open [docs;documentation;help] [site;]` command: Opens the new documentation site.
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* `open [docs;documentation;help] file` command: Opens the PDF version of the
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new documentation site distributed with the profiles for offline use.
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### Removed
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* `Python.scriptPath` configuration option: The scripts are basically already
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deprecated, and I’m from now on assuming that you use the profile package for
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installation/upgrades, so I expect the scripts where they are supposed to be.
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### Changed
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* Completely reworked how the configuration works. It will be trivial to add new
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options in the future including voice commands to set them. Adding a GUI is
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also possible, but not on the roadmap yet.
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* EDDI events (and some other more administrative commands) are now hidden from
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the VoiceAttack log.
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* The command beep sound used by some commands as acknowledgment has been
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changed to a builtin sound effect in VoiceAttack to avoid having to ship a
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.wav file of unknown origin.
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### EliteAttack 8.0
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The `EliteDangerous` profile has been renamed to `EliteAttack` to be consistent
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with the other profiles. If you are upgrading instead of installing fresh, your
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profile will keep the old name. Feel free to manually rename it.
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### Added
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* `EliteAttack` plugin. Doesn’t do a lot yet.
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* Submodule targeting! Say
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`target the [drive;drives;power plant;frame shift drive;f s d;shield generator]`
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to target submodules on your current target, and `clear sub [module;system]
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target` to clear your target.
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* `distance [from;to] [Sol;home;the center;Beagle Point;Colonia]` command: Gives
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you your current distance to the given POI.
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* `[where’s;where is] my landing pad` command: Will tell you the location of
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your assigned landing pad on a starport.
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* `[dis;]engage silent running` command: Handles silent running.
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* `[are there any;] outdated stations [in this system;]` command: Runs an
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on-demand check for outdated stations in the current system.
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* `open spansh` command: Opens https://spansh.uk in your default browser.
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### Changed
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* `power to` command now supports of lot more options. `power to X and Y` sets
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8/4/0, `balanced power to X and Y` sets 6/6/0, `half power to X` sets 6/3/3,
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`half power to X and Y` sets 5/5/2.
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* Moved the EDSM body count and outdated station checks from the `Jumped` event
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to the pre-jump `FSD engaged` event to work around increased EDSM response
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times. (#85)
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### Removed
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* `[buggy;exploration] power` command.
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### Fixed
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* `EDDI Material threshold` event now uses the correct variable names. It will
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automatically start working properly in a future version of EDDI that fixes
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some bugs with setting event variables. (#32)
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### RatAttack 6.0
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### Added
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* `RatAttack` plugin. Responsible for handling case data instead of having a way
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too long and convoluted list of VoiceAttack variables. Also provides a way to
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send RATSIGNALs to VoiceAttack via IPC.
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* `RatAttack-cli.exe` helper tool. Used to send RATSIGNALs to the plugin via IPC.
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* Will now announce permit locks, including the name of the permit if available.
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* Now supports manually injected cases that might not provide a system. You will
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still have to manually copy the system from \#fuelrats or the dispatch board
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after it has been set. (#76)
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### Changed
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* RATSIGNAL handling is no longer done through a file, there is now a helper
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tool that communicates with the plugin directly. See “Upgrading” in the
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documentation.
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* Now supports up to 31 cases (0–30). Thanks, Epicalypse!
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### Fixed
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* Updated RATSIGNAL parsing for Mecha3.
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### SpanshAttack 7.0
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### Added
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* `SpanshAttack` plugin. Does miscellaneous things for now, will at some point
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replace the dependency on the ED-NeutronRouter plugin.
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* Will now log the jumps calculated for a trip to the VoiceAttack log.
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### Changed
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* Now pulls/announces next neutron waypoint on `FSD engaged` (starting a jump)
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instead of `Jumped` (finishing a jump). (#85)
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### StreamAttack 2.0
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### Added
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* `distance [to;from] jump target` command: Tells you the current distance to
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the jump target.
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### Changed
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* Jump target will now be set to SpanshAttack’s plot target if the actual target
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system is not in the database.
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-----
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# 3.2.1 (2021-01-02)
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## RatAttack 5.0.5
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### Fixed
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* RATSIGNAL parsing had to be updated _again_. -.-
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-----
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# 3.2.0 (2020-12-31)
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The update mechanism has been changed to manual update in preparation of the
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4.0 release that will come with the need to manually change some things around.
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So in order to not automatically leave people with a broken state, they will
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have to manually go through the update steps for 4.0. To reflect that, 3.2.0
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will no longer auto-download a new release and instead send you to the release
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page on Github.
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## RatAttack 5.0.4
|
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|
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### Fixed
|
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|
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* RATSIGNAL parsing updated for the latest Mecha3 changes. Permits are now
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orange instead of red.
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## EliteDangerous 7.3
|
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### Changed
|
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* Updates are no longer automatic, instead you will be sent to the release page
|
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on Github.
|
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-----
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# 3.1.3 (2020-11-06)
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Hopefully last Mecha3 compatibility release.
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## RatAttack 5.0.3
|
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|
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### Fixed
|
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|
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* System names will now be `ToLower()`ed since Mecha3 capitalizes them and EDDI
|
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likes spelling those out instead of saying the names. Makes them a little
|
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messy in other ways, but less annoying overall.
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* Permit detection part of the RATSIGNAL RegEx fixed for named permits.
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* `XB` platform changed to `Xbox` to match Mecha3.
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-----
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# 3.1.2 (2020-10-22)
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Bugfix to the bugfix, anyone?
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Mecha3 had a couple more changes to the case announcement I wasn’t aware of. All
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fixed now! (I hope.)
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Sorry for the inconveniece.
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## RatAttack 5.0.2
|
||
|
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### Fixed
|
||
|
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* RATSIGNAL parsing updated for (hopefully) all the changes in Mecha3.
|
||
|
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-----
|
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# 3.1.1 (2020-10-21)
|
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Bugfix release.
|
||
|
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## RatAttack 5.0.1
|
||
|
||
### Fixed
|
||
|
||
* RATSIGNAL parsing update for Mecha3.
|
||
|
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## EliteDangerous 7.2
|
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|
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### Added
|
||
|
||
* Outdated station check will now also tell you the amount of stations in the
|
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system if outdated stations are found. Now you can make sure no station is
|
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flat out missing!
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|
||
### Fixed
|
||
|
||
* `[find;target] […]` is now able to find brokers and traders again.
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* Outdated station notification has TTS again.
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-----
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# 3.1 (2020-08-18)
|
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This is going to be the last release before I do a bunch of refactoring
|
||
… including writing some VoiceAttack plugin stuff. Should make a bunch of things
|
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easier to tweak, and also allow you to more easily mix&match profiles,
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especially without using the current de-facto main profile `EliteDangerous`.
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So, just as a heads up, the next version might require some manual fiddling
|
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again :)
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## EliteDangerous 7.1
|
||
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### Changed
|
||
|
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* Update check logging: now a) always logs when an update is found, even if
|
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logging is off and b) logs the command you need to run, in case you miss the
|
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TTS.
|
||
* Limited `target nearest…` commands to a single concurrently running route
|
||
search. Also added some feedback TTS. (#59)
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* Moved R2R announcements to the `Jumped` event. No discovery scan needed! (#61)
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|
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### Added
|
||
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* `open profiles change log`: opens `CHANGELOG.md` on Github.
|
||
* Cancelling a carrier jump now also fires an `((EDDI Carrier cooldown))` event
|
||
at the appropriate time.
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||
* Update check logging: now logs the current version when no update is found.
|
||
(#58)
|
||
* `target nearest …` commands now have a `find nearest` variation (#55)
|
||
* `[bodies;whats;what is] left to [map;be mapped;scan]` has some more words now!
|
||
(#54)
|
||
|
||
### Fixed
|
||
|
||
* `Discovery scan` event now checks if EDSM body count has been refreshed since
|
||
the last jump instead of referring to last system’s when EDSM is slow to
|
||
respond.
|
||
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## SpanshAttack 6.0.1
|
||
|
||
### Added
|
||
|
||
* Now gives TTS feedback on starting to plot a neutron route since looking up
|
||
the system might take a few seconds.
|
||
|
||
### Changed
|
||
|
||
* Now gets the next waypoint upon jumpin instead of supercharge; that means if
|
||
you have copying to clipboard enabled and auto-plotting disabled, you can
|
||
shave off some precious seconds by plotting the next waypoint while in the
|
||
cone instead of waiting for the auto-plot that would happen a couple seconds
|
||
later.
|
||
|
||
### Fixed
|
||
|
||
* Plotting to systems not in the DB works again; copypasta fixed in
|
||
`SpanshAttack.getNearestSystem` and typo in `SpanshAttack.plotNeutronRoute`.
|
||
(#53)
|
||
|
||
-----
|
||
|
||
# 3.0 (2020-08-03)
|
||
|
||
A bug fix release turned major version update. That’s something new.
|
||
|
||
The interesting changes are auto-updates and re-worked logging. Plus a bunch of
|
||
fixes, as usual.
|
||
|
||
**Note**: Since 2.0.1 you are probably seeing a warning about the profiles
|
||
having been created with a newer VoiceAttack version. I am currently alpha
|
||
testing a VoiceAttack build containing a bug fix. You should be able to safely
|
||
ignore that message :)
|
||
|
||
**BREAKING CHANGE IN ALL PROFILES**:
|
||
|
||
The profiles now contain flags that will make them overwrite the current version
|
||
if you import them, streamlining the update process and making it work like
|
||
I expected it to work in the first place.
|
||
|
||
In order for this to work properly in the future, you need to do the following
|
||
steps _once_ when updating to this version:
|
||
|
||
1. Keep track of which of your profiles import any of my profiles and which
|
||
ones.
|
||
1. Delete all of my profiles from VoiceAttack (`EliteDangerous`, `RatAttack`,
|
||
`SpanshAttack`, `StreamAttack`). Technically also `SealAttack`, but since
|
||
I am not currently including this you might want to keep it around if you are
|
||
actually using it.
|
||
1. Import the updated profiles, either manually or in the way described under
|
||
“Updating” in the README.
|
||
1. Fix all profiles that include the updated profiles. You are going to have to
|
||
re-add the includes (“Edit Profile” → “Options” → “Include commands from
|
||
other profiles”).
|
||
1. If you haven’t yet created your own custom profile and imported mine there,
|
||
a) do that now for the future and b) you’ll have to re-configure any settings
|
||
you have changed either through voice commands or fiddling with commands
|
||
manually (don’t do the latter, please).
|
||
|
||
You will only have to do this once. In the future you will also be able to make
|
||
use of the new, improved and basically automated update process described in the
|
||
README. Yay!
|
||
|
||
## EliteDangerous 7.0
|
||
|
||
### Added
|
||
|
||
* Parameterized `EliteDangerous.openSystemOnEdsm` command
|
||
* `EliteDangerous.enableAutoUpdateCheck` setting. Invoke `[enable;disable] auto
|
||
update check` to change.
|
||
|
||
### Changed
|
||
|
||
* Is now set up to overwrite an old version on import. See “Updating”
|
||
instructions in the README.
|
||
* All logging to the VoiceAttack event log is now properly encapsuled. See the
|
||
docs for instructions on how to enable logging.
|
||
|
||
### Fixed
|
||
|
||
* `Route details event` now only firing when it should, not on automated
|
||
triggers like handing in missions (#46)
|
||
* `Route details event` now with correct escaping of Cottle syntax (no more “P
|
||
\<system\>” TTS)
|
||
* TTS now handles systems containing `'` correctly. (#49)
|
||
|
||
### Removed
|
||
|
||
* `((EDDI Commander continued))` since that event is only used in StreamAttack
|
||
anyway, so doesn’t need multiple handlers loaded. Shouldn’t really change
|
||
anything.
|
||
* `EliteDangerous.openCurrentSystemOnEdsm`,
|
||
`EliteDangerous.openCopiedSystemOnEdsm`
|
||
|
||
## RatAttack 5.0
|
||
|
||
### Changed
|
||
|
||
* Is now set up to overwrite an old version on import. See “Updating”
|
||
instructions in the README.
|
||
* All logging to the VoiceAttack event log is now properly encapsuled. See the
|
||
docs for instructions on how to enable logging.
|
||
|
||
### Fixed
|
||
|
||
* `RatAttack.enableRatDuty` has TTS again.
|
||
* TTS now handles systems containing `'` correctly. (#49)
|
||
|
||
## SealAttack
|
||
|
||
**Has been removed for now.**
|
||
|
||
You can still your current version around if you want to. It’s based on a very
|
||
old version of RatAttack and the Seals IRC is still coming “when it’s done”, so
|
||
currently I don’t see a good reason to keep it.
|
||
|
||
When the Seals IRC becomes a thing, I’ll reintroduce this profile, based on the
|
||
then-current version of RatAttack. That’s less work than trying to get current
|
||
SealAttack up to date
|
||
|
||
## SpanshAttack 6.0
|
||
|
||
### Changed
|
||
|
||
* Is now set up to overwrite an old version on import. See “Updating”
|
||
instructions in the README.
|
||
* All logging to the VoiceAttack event log is now properly encapsuled. See the
|
||
docs for instructions on how to enable logging.
|
||
|
||
### Fixed
|
||
|
||
* TTS now handles systems containing `'` correctly. (#49)
|
||
|
||
## StreamAttack 1.0
|
||
|
||
### Changed
|
||
|
||
* Is now set up to overwrite an old version on import. See “Updating”
|
||
instructions in the README.
|
||
* All logging to the VoiceAttack event log is now properly encapsuled. See the
|
||
docs for instructions on how to enable logging.
|
||
|
||
### Fixed
|
||
|
||
* TTS now handles systems containing `'` correctly. (#49)
|
||
|
||
-----
|
||
|
||
# 2.0.1 (2020-07-21)
|
||
|
||
## EliteDangerous 6.0.1
|
||
|
||
### Fixed
|
||
|
||
* `Carrier jump request` event now has TTS again.
|
||
* (Hopefully) fixed timing on the carrier pre-lockdown warnings.
|
||
* `Carrier jump engaged` TTS is now working properly again.
|
||
* `how many <thing> do i have` working properly now? again? W/e, works.
|
||
|
||
## RatAttack 4.0.1
|
||
|
||
### Fixed
|
||
|
||
* `distance to …` commands will now report about invalid system names instead of
|
||
silently failing.
|
||
|
||
-----
|
||
|
||
# 2.0 (2020-07-18)
|
||
|
||
This is a HUGE one! :D
|
||
|
||
You now no longer have to fiddle with configuration options in the various
|
||
`startup` commands. Instead you can set everything with voice commands! See the
|
||
`docs/` and the new `_configuration` command sections of the individual profiles
|
||
for details.
|
||
|
||
Settings will only be saved in the profile you have selected when changing them,
|
||
but be preserved if you switch around.
|
||
|
||
This also means that importing the profiles and updating them has become easier
|
||
on you, the user. The README has been updated with the new and improved
|
||
installation, update and customization process.
|
||
|
||
**Important**: I’ve made a lot of changes that _might_ break stuff if you just
|
||
import into/over your existing profiles. Please _delete_ (or rename) the ones
|
||
you currently have and import everything from scratch. Make sure to keep track
|
||
of configuration/commands you have changed so you can get a similar state back
|
||
after upgrading.
|
||
|
||
**Importanter**: The profiles are now implementing features introduced in
|
||
VoiceAttack 1.8.6. *You’ll __have__ to upgrade to __VoiceAttack 1.8.6__ to use
|
||
them*.
|
||
|
||
* Updated to `elite-scripts` 0.6.
|
||
|
||
## EliteDangerous 6.0
|
||
|
||
### Added
|
||
|
||
* Configuration via voice commands!
|
||
* `Low Fuel` event will now tell you how many jumps you have left, or an
|
||
estimate for your remaining range if it’s less than a single full range jump.
|
||
* The threshold for stations to be considered outdated is now a configuration
|
||
option.
|
||
* Announcement of missing bodies on EDSM and outdated station data is now
|
||
a configuration option.
|
||
* `reload bindings` now has TTS feedback.
|
||
* Old station search now also writes results to the log window.
|
||
* New `open spansh` command.
|
||
* Carrier lockdown announcements at 10, 5 and 2 minutes left.
|
||
|
||
### Changed
|
||
|
||
* Configuration variables have been renamed to fit the global scheme of
|
||
`Profile.variable`. If you have overwritten any, you’ll have to re-change
|
||
them. You’ll have to do that anyway though because of voice command
|
||
configuration :)
|
||
* The Elite client is now targeted by process name instead of window title.
|
||
Should technically be faster, but probably won’t make much of a difference.
|
||
* System/body names are now passed to EDDI using the `{P("<string>")}` literal
|
||
which should improve pronunciation in most cases.
|
||
* No longer targeting the Elite client profile-wide, instead on command level.
|
||
Should be more accurate and alleviate potential issues with focus switching,
|
||
and should be more robust when importing the profile.
|
||
* Renamed `EDDI Events` category to `EDDI events` for consistency. Shouldn’t
|
||
bother you at all unless you have fiddled with the commands in there.
|
||
* Restricted a bunch of commands to only execute if they are not already
|
||
running.
|
||
* Focusing the Elite client for event commands that need to send keys should be
|
||
more sturdy now.
|
||
* Bumped required detection confidence for the `FSS` and `cruise` commands to 85
|
||
since they were misfiring a lot. If you have any problems please file an
|
||
issue.
|
||
|
||
### Removed
|
||
|
||
* `fix window dimensions` command. Too specific to my setup.
|
||
|
||
## RatAttack 4.0
|
||
|
||
### Added
|
||
|
||
* Configuration via voice commands!
|
||
* `RatAttack.setRatDuty` command. Accepts a boolean parameter.
|
||
`RatAttack.[enable;disable]RatDuty` still exist for calling from the command
|
||
line.
|
||
* Will now inform you if an incoming rat case is within the permit locked
|
||
starter area.
|
||
|
||
### Changed
|
||
|
||
* **Breaking Change**: Passing RATSIGNALs to VoiceAttack is no longer done
|
||
through the windows clipboard, and instead through a file. See `docs/` for
|
||
details. You have to change your IRC client’s configuration.
|
||
* System/body names are now passed to EDDI using the `{P("<string>")}` literal
|
||
which should improve pronunciation in most cases.
|
||
* Converted all command category names to lower case. Shouldn’t bother you at
|
||
all unless you have fiddled with the commands.
|
||
|
||
## SealAttack 0.2
|
||
|
||
### Added
|
||
|
||
* Configuration via voice commands! As this profile is … a work in progress, not
|
||
everything is implemented yet.
|
||
|
||
## SpanshAttack 5.0
|
||
|
||
### Added
|
||
|
||
* Configuration via voice commands!
|
||
* `reload bindings` now has TTS feedback.
|
||
* Renamed `EDDI Events` category to `EDDI events` for consistency. Shouldn’t
|
||
bother you at all unless you have fiddled with the commands in there.
|
||
* Restricted a bunch of commands to only execute if they are not already
|
||
running.
|
||
|
||
### Changed
|
||
|
||
* The Elite client is now targeted by process name instead of window title.
|
||
Should technically be faster, but probably won’t make much of a difference.
|
||
* System/body names are now passed to EDDI using the `{P("<string>")}` literal
|
||
which should improve pronunciation in most cases.
|
||
* No longer targeting the Elite client profile-wide, instead on command level.
|
||
Should be more accurate and alleviate potential issues with focus switching,
|
||
and should be more robust when importing the profile.
|
||
|
||
## StreamAttack 0.3
|
||
|
||
### Added
|
||
|
||
* Configuration via voice commands! Not a lot to configure here though.
|
||
|
||
### Changed
|
||
|
||
* Restricted `distance to jump target` command to a single running instance.
|
||
|
||
-----
|
||
|
||
# 1.5.1 (2020-07-05)
|
||
|
||
This is just a minor bug fix release.
|
||
|
||
## EliteDangerous 5.2.1
|
||
|
||
### Fixed
|
||
|
||
* `EDDI Carrier cooldown` will no longer call your carrier “Not set”.
|
||
|
||
-----
|
||
|
||
# 1.5 (2020-07-05)
|
||
|
||
Changed Changelog format. Should be even clearer now at a glance!
|
||
|
||
See [KeepAChangelog](https://keepachangelog.com/en/1.0.0/).
|
||
|
||
## EliteDangerous 5.2
|
||
|
||
### Added
|
||
|
||
* Support for EDDI’s new `Carrier` events!
|
||
* `>enableCarrierAnnouncements` configuration variable. Default: true.
|
||
|
||
### Removed
|
||
|
||
* `check next [star;hop;jump;system]` command. Only works if the target system
|
||
is in EDSM which makes the entire thing kind of pointless.
|
||
* A bunch of personal chat macros.
|
||
* `target <subsystem>` command. NYI, haven’t found a way to make it work
|
||
properly.
|
||
|
||
## RatAttack 3.1.1
|
||
|
||
### Fixed
|
||
|
||
* `distance to rat case […]` commands now actually work.
|
||
|
||
### Changed
|
||
|
||
* Now setting EDDI to quiet mode even if the profile was loaded before plugin
|
||
initialization had been completed.
|
||
|
||
## SealAttack 0.1.1
|
||
|
||
### Changed
|
||
|
||
* Now setting EDDI to quiet mode even if the profile was loaded before plugin
|
||
initialization had been completed.
|
||
|
||
## SpanshAttack 4.0
|
||
|
||
### Added
|
||
|
||
* If the target system is not in the router’s data base but has already been
|
||
uploaded to EDSM, it will now pull target coordinates from EDDI instead of
|
||
making the user input them manually. This at least works for systems that are
|
||
in EDSM, but haven’t been sent through EDDN.
|
||
* If EDSM doesn’t know about the system either, it will now try getting
|
||
coordinates through EDTS. EDTS calculates them based on the procedurally
|
||
generated system name. Only if this fails will you have to input coordinates
|
||
manually now!
|
||
* Re-plotting a route is now aware of the actual target ≠ plot target conundrum.
|
||
It will remember the plot target and re-use it instead of starting the process
|
||
of finding a plottable system again.
|
||
|
||
### Changed
|
||
|
||
* Now setting EDDI to quiet mode even if the profile was loaded before plugin
|
||
initialization had been completed.
|
||
* `SpanshAttack.getNextNeutronWaypoint` reworked. The old one is now available
|
||
as `SpanshAttack.copyNextNeutronWaypoint`.
|
||
* If the target system is not in the database, it will now acknowledge that the
|
||
system you plot to is not the actual target system and target the latter
|
||
instead on the last way point.
|
||
* Trip time will no longer be reset when re-plotting, nor when plotting a new
|
||
route while a route is currently active. If you want to reset, make sure to
|
||
`clear` the current route first.
|
||
|
||
## StreamAttack 0.2.1
|
||
|
||
### Added
|
||
|
||
* Now updates your location on `Carrier jumped` events. Those only fire when you
|
||
are on board a carrier that is jumping, and it clearly changes your location.
|
||
|
||
### Changed
|
||
|
||
* Now setting EDDI to quiet mode even if the profile was loaded before plugin
|
||
initialization had been completed.
|
||
|
||
-----
|
||
|
||
# v1.4 (2020-06-19)
|
||
|
||
This is basically just a bug fix release, but I happened to have one new feature
|
||
ready, so it’s in, too!
|
||
|
||
I managed to have leftover debug output in the version of `elite-scripts`
|
||
published with v1.3. You might have noticed after jumping into a system that had
|
||
a station with data in EDDN >1 year old. Apologies.
|
||
|
||
* New, fixed version of `elite-scripts` included.
|
||
|
||
## EliteDangerous v5.1
|
||
|
||
* Added `shut up EDDI` command. Immediately makes EDDI stop talking. Might come
|
||
in handy at some point.
|
||
* Added a bunch of `target nearest <thing>` commands powered by EDDI’s `route()`
|
||
function. See the docs for details.
|
||
* Added new “Navigation” section. This includes the aforementioned new commands
|
||
and a bunch of old ones that fit there better than into “Misc”.
|
||
|
||
-----
|
||
|
||
# v1.3 (2020-06-14)
|
||
|
||
## EliteDangerous v5.0
|
||
|
||
You don’t need to find out your bindings file anymore! It will now automatically
|
||
be read from the file the game reads it from, too.
|
||
|
||
* Removed the HOTAS buttons section. They were pretty personal to me and not
|
||
very useful to other people anyway. They are in their own profile now without
|
||
polluting the public one.
|
||
* Fixed nav panel filter commands for the addition of fleet carriers.
|
||
* Fixed the `EDDI Docked` event for the new interface.
|
||
* There are a couple engineering/materials related things now. See the docs for
|
||
more info.
|
||
* Added `EDDI Entered normal space` event. Will now automatically throttle you
|
||
to 0 upon exiting SC if `>hyperSpaceDethrottle` is set.
|
||
* Replaced `EDDI Commander continued` with `EDDI commander loading` so it only
|
||
runs when the game starts, not on relogging. If you don’t know what that
|
||
means, it probably won’t affect you :)
|
||
* Added `restart from Desktop` command. Useful for farming HGEs. You might want
|
||
to set `>delays.quitToDesktop` according to your needs. Restarting the game
|
||
also only works on 1080p currently. Might change in the future.
|
||
* Updated miner’s tool URL.
|
||
* Added `open Inara` and `open materials finder` commands.
|
||
|
||
## RatAttack v3.1
|
||
|
||
* Added `RatAttack.[enable;disable]RatDuty` commands that can be invoked
|
||
externally more easily.
|
||
|
||
## SpanshAttack v3.1
|
||
|
||
Now also reads the correct bindings file (automatically). Didn’t read any
|
||
bindings before even though it needs them …
|
||
|
||
## StreamAttack v0.2
|
||
|
||
* Now updates your location when dropping from SC.
|
||
* Fixed some copypasta errors in the documentation.
|
||
|
||
-----
|
||
|
||
# v1.2 (2020-03-09)
|
||
|
||
## EliteDangerous v4.0
|
||
|
||
The big new feature is being able to pull data from Spansh’s database in
|
||
addition to EDSM. That allows checking for stations that haven’t had their data
|
||
updated in ages. Probably not that interesting to you, but I like keeping things
|
||
up to date in EDDN.
|
||
|
||
* EDDI events will now focus Elite before sending keyboard inputs. That should
|
||
help with inputs being swallowed. For non-event commands I’m just going to
|
||
assume that Elite is already focused :)
|
||
* Changed logic for “worthwhile” bodies while scanning a system. It will now
|
||
alert you to terraformable bodies, Earth-like, Water and Ammonia Worlds. It
|
||
will no longer check against a scan value.
|
||
* Mapping a body will now announce the expected payout.
|
||
* Added `>hyperspaceDethrottle` setting. Basically does the same thing as the SC
|
||
Assist thing, and has been doing it forever. Now defaults to false.
|
||
* Added a call to `StreamAttack.startup` to `EliteDangerous.startup`. Duh. And
|
||
calls to the EDDI event handlers.
|
||
* Fixed the docking request command if you currently have a target (and
|
||
subsequently a forth “target” tab in your left hand panel).
|
||
* Upon jumping into a (populated) system, will now check Spansh for stations in
|
||
the system with outdated data (>1 yo) and announce those.
|
||
|
||
## RatAttack v3.0
|
||
|
||
* Added `open [rat;] dispatch board` command. Opens the web dispatch board in
|
||
your default browser.
|
||
* Added proper handling for multiple ratsignals hitting at once. That’s mainly
|
||
an IRC client config thing,
|
||
[see the docs](docs/RatAttack.md#getting-case-data-from-irc).
|
||
* Renamed `RatAttack.getInfoFromRatsignal` to
|
||
`RatAttack.announceCaseFromRatsignal`. Removed the “open case?” voice input
|
||
prompt.
|
||
* Added new `RatAttack.getInfoFromRatsignal` command that will only add
|
||
a ratsignal’s data to the internal case list, but not announce the case.
|
||
|
||
## SpanshAttack v3.0
|
||
|
||
This now also pulls data from Spansh’s database. In this case to make sure your
|
||
target system is actually in there for plotting. If not, it will prompt you for
|
||
coordinates and use the nearest one that is.
|
||
|
||
This means that you will now need to install my `elite-scripts` to run
|
||
SpanshAttack. If you are using the profile package, you are doing that already
|
||
and don’t have to do anything.
|
||
|
||
* Added `SpanshAttack.defaultToLadenRange` config option. If enabled, will pull
|
||
current range from EDDI before asking you to manually input a range for your
|
||
ship. Sadly that will be range with full cargo but _current_ fuel levels. So
|
||
make sure your tank is full. Will default to false for this very reason.
|
||
* Will now check if you actually have a current and target system set and abort
|
||
plotting a route if you e.g. aren’t logged into Elite or EDDI is throwing
|
||
a fit.
|
||
* As said above, SpanshAttack will now check for the target system being in the
|
||
router’s database or ask you to input target coordinates instead.
|
||
|
||
## StreamAttack v0.1
|
||
|
||
This profile will write some state data to files that can then be read e.g. by
|
||
OBS for streaming shenanigans. Yes, other tools do that as well, but this one is
|
||
mine ;)
|
||
|
||
[See the docs](docs/StreamAttack.md).
|
||
|
||
-----
|
||
|
||
# v1.1 (2020-01-30)
|
||
|
||
The compiled Python scripts are now distributed as two single .exe files. You
|
||
can (but don’t have to) delete the subfolders in `Python.scriptDir`.
|
||
|
||
## RatAttack v2.0
|
||
|
||
* `[current;] rat case details` changed: Now always has to include “rat” in the
|
||
command to pave the way for SealAttack arriving soon™. **This breaks
|
||
compatibilty with the old `[current;] case details` command.**
|
||
|
||
features:
|
||
|
||
* added option to auto-close on fuel+: Defaults to off. Enabled in the
|
||
EliteDangerous profile.
|
||
* added option to call jumps “left”
|
||
* added distance commands `distance to current rat case`/`distance to rat case
|
||
number [0..19]`: Both require a current version of the elite-scripts.
|
||
* added `call client offline` command
|
||
|
||
## SealAttack v0.1
|
||
|
||
VERY early alpha. Basically the only thing that works and is “finished” already
|
||
is pasting ingame chat into Seals IRC. use `.sb <msg>` for \#Seal-Bob and `.rr
|
||
<msg>` for \#Repair-Requests.
|
||
|
||
Use at your own risk.
|
||
|
||
## SpanshAttack v2.2
|
||
|
||
features:
|
||
|
||
* added plot command “with custom range”: Instead of using the saved jump range
|
||
for your current ship, you can now plot a route with a custom range; e.g. if
|
||
you have temporarily changed modules around or have more/less cargo than usual
|
||
for this trip.
|
||
|
||
fixes:
|
||
|
||
* added info about EDDB to docs: Just a little tidbit about making sure the
|
||
target system is actually in the DB.
|
||
|
||
## EliteDangerous v3.1
|
||
|
||
features:
|
||
|
||
* added jumpTarget stuff: You can now set/clear a jump target. This will start
|
||
writing the distance to said target to `>jumpTargetFile` for inclusion e.g. in
|
||
OBS. If SpanshAttack currently has a target system, jump target will default
|
||
to that. A manually set target will take precedence.
|
||
* added `distance [from;to] jump target` command
|
||
* added some quick links: Coriolis, EDSM main page, EDDB (incl.
|
||
station/system/faction search page). `open coriolis`, `open e d s m`, `open
|
||
e d d b [station;system;faction;] [search;]`.
|
||
|
||
fixes:
|
||
|
||
* refactored for better variable scoping
|
||
* changed `EDDI Body scanned` constraint: Now checks for being in SC instead of
|
||
just in FSS; will now include auto-scans of bodies, while still excluding nav
|
||
beacon scan data.
|
||
* logic around getting bodycount more sturdy: Now actually notices when the
|
||
script errors out for some reason. Probably still won’t notice when it’s flat
|
||
out missing, but hey, that’s PEBKAC for not using the profile package.
|
||
* fixed race condition in `EDDI ship fsd`: Weirdly that only started being an
|
||
issue in VA 1.8.
|
||
* updated for new controls setup: the HOTAS buttons have changed because my
|
||
setup has changed. Probably not really relevant for you.
|
||
|
||
-----
|
||
|
||
# v1.0 (2019-12-04)
|
||
|
||
### single-file profile package
|
||
|
||
You can now install a single “profile package” for all the packages and related
|
||
stuff (excluding required plugins)! That should make the entire setup process
|
||
way less of a hassle. Future releases will just be a single file to import into
|
||
VoiceAttack. See the README for more info.
|
||
|
||
Note that for this the default Python script path has changed! I recommend that
|
||
you delete the now obsolote `scripts` folder in your VoiceAttack directory, or
|
||
wherever you have installed the scripts instead. If you haven’t been using them,
|
||
just ignore this paragraph.
|
||
|
||
### new profile format
|
||
|
||
VoiceAttack 1.8 has the compressed profile as default export format. The
|
||
profiles will now come in this since I would forget to change the export format
|
||
every time I export them anyway. This shouldn’t lead to any issues but please do
|
||
open a bug if it does.
|
||
|
||
## RatAttack v1.0
|
||
|
||
* fixed first case announcement after starting VoiceAttack
|
||
* on opening a case, VoiceAttack will now first copy the target system to the
|
||
clipboard and then announce case details
|
||
* now only executes the “nearest commander” Python script if the incoming case
|
||
is actually for a platform you want to have cases announced for
|
||
* added `call wing pending` command
|
||
|
||
## SpanshAttack v2.1
|
||
|
||
* will now set neutron mode and target system _before_ getting ship range. This
|
||
avoids race conditions with targeting a system, executing the plot command,
|
||
then changing the targeted system.
|
||
|
||
## EliteDangerous v3.0
|
||
|
||
* added `[dis;]engage silent running` command
|
||
|
||
## elite-scripts 0.1.1
|
||
|
||
* fixed bug with wonky system names (including e.g. `+` or `[]`)
|
||
|
||
-----
|
||
|
||
# v0.5 (2019-11-09)
|
||
|
||
## RatAttack v0.1
|
||
|
||
RatAttack is now a thing! :D
|
||
|
||
## SpanshAttack v2.0
|
||
|
||
* SpanshAttack will now disable EDDI’s speech responder by default. To get it
|
||
back you will have to manually re-enable it after including
|
||
`SpanshAttack.startup`. See docs for more info.
|
||
* Fixed the target announcement when plotting. Will now properly use the plot
|
||
target instead of the system that you have targeted at the moment of the
|
||
announcement.
|
||
* Requirements are now listed in the documentation.
|
||
* Fixed auto jump on scooping. Now only queues a jump _once_ not once per
|
||
“refuelled” event (fires every 5s)
|
||
|
||
## EliteDangerous v2.0.2
|
||
|
||
* Scanning a body will now tell you if it is in a fast orbit (less than 6h).
|
||
* Fixed the `sentToX` commands to do a CTRL+A before pasting text. This will
|
||
prevent garbled things to be send when you have already typed some text into
|
||
the edit box.
|
||
* Now automatically toggles FlightAssist off on takeoff/undock. Set
|
||
`>FlightAssistOff` to false in `EliteDangerous.startup` to disable.
|
||
* Added `[start;stop] [firing;mining]`. This command will start/stop hold down
|
||
the primary fire button for you; in case of mining it will also deploy your
|
||
cargo scoop.
|
||
* Fixed the discovery scan event to only tell you about differences with EDSM
|
||
when EDSM knows _fewer_ bodies (there are some issues with duplicate entries
|
||
in EDSM, e.g. in Dromi)
|
||
|
||
-----
|
||
|
||
# v0.4.1 (2019-10-14)
|
||
|
||
This is a bug fix release (as the version number indicates). Mainly for changes
|
||
in EDDI 3.5.0-b1. If you haven’t updated to the beta, DO NOT update to this
|
||
version yet!
|
||
|
||
There has also been a minor update to `elite-scripts` – this is not relevant
|
||
yet, so you do not have to download the new archive.
|
||
|
||
## SpanshAttack v1.3.1
|
||
|
||
* fixed jump on scooping to no longer conflict with an already charging jump
|
||
|
||
## EliteDangerous v2.0.1
|
||
|
||
* fixed lights off command for SRV, will no longer have a loop on race condition
|
||
* fixed discovery scan event for new EDDI variable naming
|
||
* fixed srv lauched event to properly turn off the lights
|
||
|
||
-----
|
||
|
||
# v0.4 (2019-10-12)
|
||
|
||
## SpanshAttack v1.3
|
||
|
||
* plotting a route now aborts if no jump range was given
|
||
* added option to clear an active neutron route on closing the game client
|
||
(default: on)
|
||
* added option to auto jump after fuel scooping (default: on)
|
||
* fixed `SpanshAttack.announceTripTime` saying “1 hours” and “1 minutes” (#13)
|
||
|
||
## EliteDangerous v2.0
|
||
|
||
* added documentation! (#11)
|
||
* fixed `EliteDangerous.jumpToSuperCruise` to no longer drop you from SC when
|
||
called while in SC
|
||
* fixed `relog to [open;solo]` command for new menu structure
|
||
* added `distance [from;to] [home;the center;Beagle Point;Colonia]` command
|
||
(requires python scripts, see docs)
|
||
* now compares current system bodies to the bodies found on EDSM and gives
|
||
feedback if there’s a discrepancy (and you should FSS the entire system to
|
||
update EDSM) (requires python scripts, see doc)
|
||
* added compatibility for SpanshAttack’s clear on shutdown
|
||
|
||
-----
|
||
|
||
# v0.3 (2019-09-22)
|
||
|
||
## SpanshAttack v1.2
|
||
|
||
* improved trip time announcements
|
||
* trip time is now also written to the VoiceAttack log
|
||
|
||
## EliteDangerous v1.0
|
||
|
||
Should be usable by other people now without too much hassle. If you run into
|
||
problems, please hit me up on [Discord](https://discord.gg/mD6dAb) or file an
|
||
issue here.
|
||
|
||
-----
|
||
|
||
# v0.2 (2019-08-28)
|
||
|
||
## SpanshAttack v1.1
|
||
|
||
* added a command to announce (approximate) jumps left, see docs (#1)
|
||
* added command to announce the time spent on a trip and configuration option to
|
||
automatically tell it after completing it (#3)
|
||
* fixed a race condition with waypoint pasting into the galaxy map (#2)
|
||
* fixed the list of jumps left to announce automatically not working correctly
|
||
in all cases (#4)
|
||
|
||
## EliteDangerous v… don’t even ask
|
||
|
||
Added EliteDangerous profile in its current state. It’s in no way sanitised or
|
||
advised for general use, but feel free to dig around and draw inspiration from
|
||
it. Soon™ it will be published in a more usable state, but I wanted to get it
|
||
out there for reference.
|
||
|
||
-----
|
||
|
||
# v0.1 (2019-08-06)
|
||
|
||
## SpanshAttack v1.0
|
||
|
||
* initial release
|
||
* expect bugs
|
||
* please help
|