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# bindED
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# bindED
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This VoiceAttack plugin reads keybindings in Elite:Dangerous and stores them as
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This VoiceAttack plugin reads keybindings in Elite:Dangerous and stores them as
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VoiceAttack variables. It was originally written by Gary (the developer of
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VoiceAttack variables. It was originally written by Gary (the developer of
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@ -26,6 +26,18 @@ preset for all 4 sections (general, ship, SRV, foot). Sadly it’s not apparent
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from the files which of these sections a bind belongs to, so there is no simple
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from the files which of these sections a bind belongs to, so there is no simple
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way to read multiple files properly.
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way to read multiple files properly.
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## Using Binds In Commands
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Each bind in Elite Dangerous has a name assigned in the binds file. The plugin
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takes this name, prepends `ed` and turns it into a VoiceAttack variable.
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To press the corresponding key in the game, you will have to create a new
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`Key Press` action in a VoiceAttack command and use the desired variable named
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after the ingame bind. In order to toggle your landing gear for example you will
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have to create a `Key Press` action and use the `edLandingGearToggle` variable.
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![[keypress.png]]
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## Supported Keyboard Layouts
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## Supported Keyboard Layouts
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If you are using any non-US layout you might have noticed that some binds don’t
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If you are using any non-US layout you might have noticed that some binds don’t
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