README: addded configuration instructions

This commit is contained in:
alterNERDtive 2023-07-13 13:16:02 +02:00
parent 9c30bdc09e
commit 8aa9578425
Signed by: alterNERDtive
GPG key ID: 547787A4FE6533F1

View file

@ -6,17 +6,24 @@ All of these can be individually disabled in client & server config files.
If you do not disable the changes that affect expertises, I recommend a full expertise reset after installing this mod.
## Fixes
## Configuration
The mod is configured via a server configuration file. To change settings, do the following:
1. Create a new world and load into it / start your server.
2. Close the world again / stop your server.
3. Find the configuration file in `saves/<world name>/the_vault-tweaks-server.toml` (singleplayer) or `<world name>/the_vault-tweaks-server.toml` (server).
4. Change accordingly. The file is heavily commented.
## Bug Fixes
* Removed the “Andersite” “joke”.
* ~~Removed call to a colour handling event that is called several thousand times per second; gives a noticeable performance boost, but turns jewels and unidentified items white~~ use <https://github.com/radimous/FastVaultGear>.
* Fake players work with research again (e.g. Routers + Botany Pots, AE2 auto crafting).
* Fake players can put Vault Rocks on the Altar again.
* Relic fragments \#5 are now equally as likely to drop as the others.
* AE2 auto crafting no longer requires manually giving its fake player all research.
* Altar Conduit now draws the correct amount of power when connected to AE2.
## Changes
## Balance Changes
* Removed Emerald cost from Vault Enchanter.
* Vault Enchanters offer Fortune 5, Fortunate expertise removed.