59 lines
1.7 KiB
Markdown
59 lines
1.7 KiB
Markdown
# devel
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*
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# 3.11.2.0 (2023-08-06)
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* Updated dependencies for Vault Hunters 3.11.2.
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* Updated tags for Vault Hunters 3.11.2.
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* Removed spammy logging for the fake player research fix.
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# 3.11.1.1 (2023-07-26)
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* Balance changes are now disabled by default, bug fixes enabled. Will not affect exsting worlds/configs.
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* Modularized Portal block configuration; you can now define your own blocks to build Vault Portals out of.
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* Altar requirement tags! Generated from the actual config file.
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# 3.11.1.0 (2023-07-25)
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* Updated dependencies for Vault Hunters 3.11.1.
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# 3.11.0.3 (2023-07-13)
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* Re-release because Curse sucks.
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* Removed the Altar Conduit fix toggle from the configuration file.
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# 3.11.0.2 (2023-07-13)
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* Removed Altar Conduit power draw fix for AE2, fixed in the mod itself.
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* Fixed (= removed) Vault Integrations dependency.
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# 3.11.0.1 (2023-07-13)
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* Updated dependencies for Vault Hunters 3.11.
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* Added support for Reaping Jewels (you still cannot obtain those without commands or config changes!).
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# 3.10.1.5 (2023-06-27)
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* Fixed `removeEmeraldCost` option not being applied correctly on servers (#2).
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* Added en_US strings for Clean/Dirty Chromatic Iron Slurry.
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# 3.10.1.4 (2023-06-23)
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* Fixed Vault Altar Conduit energy usage when used in an AE2 grid.
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# 3.10.1.3 (2023-06-21)
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* Removed Emerald cost from Vault Enchanter.
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* Lots of refactoring work behind the scenes.
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* Added i18n support and lots of logging.
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* Fixed AE2 fake player in existing worlds not getting new research when it is added to the pack.
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# 3.10.1.1 (2023-06-20)
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* Fixed AE2 auto crafting needing NBT editing.
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* Removed colour handler fix; install <https://github.com/radimous/FastVaultGear> instead.
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# 3.10.1.0 (2023-06-19)
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Initial release for The Vault 3.10.1.
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