ahk-joystick-focus/CHANGELOG.md
alterNERDtive 59d63e42b0
Now watches for process instead of window
Deciding whether or not a tool is already up by a window existing fails
if the tool is started, but hasn’t created a window yet. This is not an
issue if watching for the _process_ to pop up.

Ideally this would also close processes instead of windows when the
watched game goes down, but killing a process from AHK sadly is
ungraceful, unlike closing a window.
2022-09-09 18:31:09 +02:00

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devel

Changed

  • Now watches for a process instead of a window for checking if a tool is already up. This means stuff isnt started multiple times if the window takes a while to pop up.

v0.2.0 (2021-01-20)

This release adds proper support for devices beyond just Joysticks, e.g. physical throttle units.

Changed

  • Now watching all available axes, not just X and Y. See below.

Fixed

  • Instead of watching an axis for deviation from the middle (only works with sticks, really), now watching for a change in axis value. (#1)

v0.1.1 (2020-08-03)

Fixed

  • reading booleans from the .ini file “correctly” (= it works™) (#3)
  • no longer force-killing tools on exit, gracefully instead (#4)

v0.1 (2020-02-08)

Initial release. Currently not working properly with throttle axes; see #1 and the README on how to disable the device axes as a workaround.