9b07098dbd
* initial commit * OLEDに表示するロゴをuzuのものに差し替えた * delete undefault keymaps * delete info.json * delete pro_micro.h * remove USE_Link_Time_Optimization check * Moved constant defined for each keymap.c to rev1.h * update layer_state_reader.c * Rename Uzu42 to uzu42 * remove bootloader.h include * LAYOUT_kc to LAYOUT * delete keymap level rules.mk * update readme.md * remove persistent_default_layer_set function. * try refactor to use split_common and use OLED driver * Revert "try refactor to use split_common and use OLED driver" This reverts commit5a9afceacb
. * Update keyboards/uzu42/rev1/config.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rev1/rev1.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove lines already defined in QMK * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/uzu42/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * replaced comment block * Update keyboards/uzu42/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Revert "Revert "try refactor to use split_common and use OLED driver"" This reverts commita7849216f4
. * fix setting for RGBLED * The default of OLED_DRIVER_ENABLE has been changed to no. * Delete unuse block. * Remove unnecessary keycode definitions. * Remove unuse custom keycode. * Remove not needed code. * Remove not called code. * Remove code overwritten by the core. * Remove LAYOUT_kc macro. * Moved the definition of the layer block to keymap.c. * Removed unuse variable. * Remove code overwritten by the core too. * incorporate layer changes * Moved src rule to keymap from rev1. * Removed rgb_state_reader.c from lib folder and the code move to the keymap.c * Removed layer_state_reader.c from lib folder and the code move to the keymap.c * Removed logo_reader.c from lib folder and the code move to the keymap.c * Removed keylogger.c from lib folder and the code move to the keymap.c * Moved glcdfont_uzu42.c from lib folder to the default keymaps folder. * Removed unused files.
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uzu42
A split keyboard with 4x5 vertically staggered keys and 1 thumb keys.
Keyboard Maintainer: nrtkbb @nrtkbb
Hardware Supported: uzu42 PCB, Pro Micro
Hardware Availability: https://nrtkbb.booth.pm/
Make example for this keyboard (after setting up your build environment):
make uzu42:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.