Commit graph

326 commits

Author SHA1 Message Date
4b58c342e9 EliteDangerous: added open materials finder command 2020-03-13 19:34:30 +01:00
a8ce3598f9 StreamAttack: fixed copypasta errors in the docs 2020-03-09 23:03:35 +01:00
ba65a9094b CHANGELOG typos 2020-03-09 23:01:53 +01:00
a8d8b5597e Merge branch 'release-prep/1.2' into devel 2020-03-09 22:35:52 +01:00
d5bfaa8c99 Merge branch 'release-prep/1.2' into release 2020-03-09 22:35:41 +01:00
ebfdc12e28 v1.2! 2020-03-09 22:35:32 +01:00
284aa120d7 SpanshAttack: clarified EDDI’s “laden” range. 2020-03-09 21:06:59 +01:00
efc3728a33 EliteDangerous: typo in EliteDangerous.focusElite fixed 2020-03-09 21:01:22 +01:00
4dd41e850b SpanshAttack: now aware of the router’s system database
Will check if a system exists in the database before trying to plot
a route. If not, will ask for coordinates to find the nearest system
that is.

Now requires `elite-scripts`. **This change breaks compatibilty**.
2020-03-09 20:52:20 +01:00
25dbb3edc8 SpanshAttak: checking for current/target system before plotting 2020-03-09 19:40:08 +01:00
2f868a1460 EliteDangerous: made Water Worlds worth mapping … 2020-03-09 18:27:24 +01:00
d22455df38 SpanshAttack: added SpanshAttack.defaultToLadenRange option
If enabled, this will ask EDDI about the ship’s laden range and default
to that instead of asking for user input. Setting a ship’s range
manually in `SpanshAttack.getShipRange` will still have higher priority
(e.g. if you are usually using a ship with less than a full cargo hold).
2020-03-08 02:14:58 +01:00
d4faee85cb EliteDangerous: fixed for changed spansh.py interface 2020-03-08 01:07:13 +01:00
b9b72881a1 README: added note about using the latest VA Spansh plugin 2020-03-08 00:06:34 +01:00
e2874d72e2 README: added note about using the latest VA Spansh plugin 2020-03-08 00:05:01 +01:00
864d78141f EliteDangerous: now telling you about outdated station data 2020-03-04 18:18:48 +01:00
3b4c7545a2 StreamAttack: added [copy;open] ship build command 2020-02-26 11:38:43 +01:00
f8ce6ab33e EliteDangerous: fixed docking request if you have a target
Got messed up before if the “target” tab was active. Now doing panel
right x2 instead of panel left.
2020-02-26 11:37:24 +01:00
032523b58c StreamAttack: fixed location for planetary bases 2020-02-26 10:57:05 +01:00
4ba0943e13 RatAttack: split passing and announcing new cases
You can now just pass a ratsignal to VA (without it being announced) by
calling `RatAttack.getInfoFromRatsignal`, or choose to also have it
announced in TTS by calling `RatAttack.announceCaseFromRatsignal`.

**Breaks interface compatibility!** `RatAttack.getInfoFromRatsignal`
behaviour has changed.
2020-02-25 19:45:25 +01:00
c924709e34 StreamAttack: location fixes
EDDI sets `Status near surface` near stations, but without
a corresponding event firing … so I had to change the logic there.

Also updating the state variables takes a couple seconds after an event,
so `EDDI Docked`, `EDDI Near surface` and `EDDI Undocked` now have a 5s
delay each. Let’s see if that is enough.
2020-02-25 00:35:18 +01:00
643d662ed0 EliteDangerous: running StreamAttack.startup now … 2020-02-25 00:34:59 +01:00
631fdd2851 RatAttack: added proper handling for multiple rsigs
Handling of a ratsignal will be delayed by 5s if a signal is currently
being handled. That way all signals will find their way into VoiceAttack
even if they hit simultaneously / shortly after each other.

To reduce possible confusion though the “open case?” prompt has been
removed from `RatAttack.getInfoFromRatsignal`.

**Breaks interface compatibility!**
2020-02-24 17:32:59 +01:00
ce15622a7c StreamAttack: fixed EDDI jumped event to write location data 2020-02-24 00:58:08 +01:00
77835da532 RatAttack: added open [rat;] dispatch board command 2020-02-23 07:53:02 +01:00
28a9508977 StreamAttack: some more fixes 2020-02-23 07:51:40 +01:00
1f7d6aeffc StreamAttack: some typos in the profile fixed 2020-02-22 20:18:44 +01:00
696e39f040 StreamAttack: initial version
Moved all `jump target` stuff out of the `EliteDangerous` profile into
its own. Added various info files for commander, ship, location, jump
target.
2020-02-22 20:00:53 +01:00
0e7e766f4d EliteDangerous: >hyperspaceDethrottle setitng
Will now respect the setting for auto dethrottle after a jump. defaults
to false.
2020-02-18 01:41:04 +01:00
59fbcd3f82 docs: removed double spaces 2020-02-10 18:53:36 +01:00
3e1cc35243 EliteDangerous: fixed mapping value announcement
It’s now “x.y million credits”.
2020-02-10 10:58:49 +01:00
5950bea451 EliteDangerous: changed logic for “worthwhile” bodies to map
Now treats terraformables and ELW/Ammonia Worlds as worthwhile instead
of going by estimated scan value.

Also now tells you the map data value of high-value bodies you mapped.
2020-02-09 21:17:03 +01:00
9f95ba6327 imagine forgetting to include the actual profile in your commits … 2020-02-08 12:43:27 +01:00
9500b09527 EliteDangerous: removed headlook buttons, no longer in use 2020-02-08 11:43:55 +01:00
3061e00c1e EliteDangerous: events will focus Elite
If an event is about to send key presses, it will focus the Elite client
window now to make sure the first one won’t get swallowed even if you
are tabbed out right now.

For all non-event commands, I’m going to assume you are actively playing
and the client already has focus.

Fixes rare instances of key presses being swallowed, e.g. in the `EDDI
Jumped` command when you tabbed out of the game in hyper space. Should
make things more reliable in general.

Also replaced all occurences of focusing the client window with the
helper function to have a single point of change if the client window
title ever changes.
2020-02-08 11:41:25 +01:00
35ed643d2c changelog fixed 2020-01-30 06:44:35 +01:00
a69db3ee7a Merge branch 'release-prep/1.1' into devel 2020-01-30 06:42:25 +01:00
e2ad40defa Merge branch 'release-prep/v1.1' into release 2020-01-30 06:40:49 +01:00
770b17ae04 v1.1! 2020-01-30 06:40:36 +01:00
0ed96207f0 EliteDangerous: added distance [from;to] jump target 2020-01-30 06:22:13 +01:00
4a02e41959 docs typos 2020-01-30 03:02:13 +01:00
c5bd8bc936 EliteDangerous: added some quick links
Coriolis, EDSM main page, EDDB (incl. station/system/faction search page)
2020-01-30 02:56:21 +01:00
d54c66b1b6 SealAttack: VERY early alpha
Basically the only thing that works and is “finished” already is pasting
ingame chat into Seals IRC. use `.sb <msg>` for \#Seal-Bob and `.rr
<msg>` for \#Repair-Requests.
2020-01-29 23:13:33 +01:00
fcbd556c3c RatAttack: [current;] rat case details changed
Now always has to include “rat” in the command to pave the way for
SealAttack arriving soon™.
2020-01-29 23:05:58 +01:00
57a6221a47 EliteDangerous: added jumpTarget stuff
You can now set a jump target. This will start writing the distance to
said target to `>jumpTargetFile` for inclusion e.g. in OBS.

If SpanshAttack currently has a target system, jump target will default
to that. A manually set target will take precedence.
2020-01-29 22:44:21 +01:00
90d4d20e37 EliteDangerous: mute button + docs fixes 2020-01-29 16:02:12 +01:00
1be50d5aed updated for new controls setup 2020-01-28 23:59:46 +01:00
5edd0ecad6 SpanshAttack: added info about EDDB to docs
Just a little tidbit about making sure the target system is actually in
the DB.
2020-01-25 02:40:45 +01:00
72f92fe1bc EliteDangerous,RatAttack: updated for single-file scripts 2020-01-17 16:19:45 +01:00
7cd280d3bf more docs fixes 2020-01-13 23:44:29 +01:00