Commit graph

63 commits

Author SHA1 Message Date
3397ec1285 fixed discovery scan event for new EDDI variable naming 2019-10-14 10:11:27 +02:00
99b75f38db EliteDangerous: fixed lights off command for SRV
EDDI has a new `Status srv high beams` variable that can be used to
distinguish the two SRV lights states :)
2019-10-14 08:52:49 +02:00
b4423e4f0d Merge branch 'release-prep/0.4' into devel 2019-10-12 00:36:45 +02:00
5f9d488989 v0.4! 2019-10-12 00:36:13 +02:00
382b4c8605 EliteDangerous: docs typos ’n’ stuff 2019-10-12 00:33:10 +02:00
b360975339 EliteDangerous: added extensive documentation
fixes #11
2019-10-12 00:16:51 +02:00
94d98cbf3b EliteDangerous: straightened out some command invocations 2019-10-12 00:08:48 +02:00
5ece1c5f0d EliteDangerous: minor change to opening system on EDSM 2019-10-11 23:14:36 +02:00
7ea4a3128c SpanshAttack: fixed auto jump logic 2019-10-11 18:16:02 +02:00
739e885417 SpanshAttack docs: wording fix “import”→“include” 2019-10-10 12:17:54 +02:00
881484fa70 typo 2019-10-10 12:14:57 +02:00
650c9ee25e SpanshAttack: fixed auto jump after scooping
… will now also only fire if actually in neutron jump mode.
2019-10-10 09:46:47 +02:00
b75746c044 SpanshAttack: fixed clear on shutdown
Now correctly handles cases when you are NOT on a neutron trip …
2019-10-10 09:07:30 +02:00
adee73698d fixed CHANGELOG typos 2019-10-10 07:43:50 +02:00
0f9501c83a SpanshAttack: added option to auto jump ofter fuel scooping
default: on
2019-10-10 07:37:04 +02:00
5c59300347 SpanshAttack docs: better formatting 2019-10-10 07:28:10 +02:00
8f2fca8517 typo corrected 2019-10-10 07:26:43 +02:00
4bf036596e README: added {Rat,Seal}Attack disclaimers 2019-10-10 07:19:01 +02:00
c960d468cd SpanshAttack: fixed SpanshAttack.announceTripTime
Now knows proper singular for hours and minutes.

fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf SpanshAttack: added option to clear route on game shutdown
Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
7cd25e4a5b changed “distance to” command to be more flexible
Right now includes “home”, “the center”, “Beagle Point”, “Colonia” and
is easily extensible.
2019-10-10 00:44:36 +02:00
f46ef41fe1 changed EliteDangerous version to 2.0
adding the elite-scripts dependency should be viewed as breaking
compatibility, IMO. requires manual changes when upgrading.
2019-10-08 11:35:58 +02:00
b4a77944b4 added elite-scripts dependency to README 2019-10-08 11:35:47 +02:00
d9c1edbe43 added some commentary around the body count thing 2019-10-08 11:31:32 +02:00
b15ad00a61 added missing CHANGELOG entries 2019-10-07 21:22:43 +02:00
98997a5622 moved EDSM body count call to the jumped event
– got its own command now
– called on jumped instead of disco scan for less spamming the API and
having the information available in the scan event without waiting
– information is cleared on commander login to not interfere with other
sessions
– if not already downloaded when disco scan is executed, will download
then
2019-10-07 21:18:31 +02:00
4ff6bb161c fixed EliteDangerous.jumpToSupercruise: no longer drops from SC 2019-10-04 05:22:02 +02:00
0c06a2d67f added distance from home command 2019-10-04 05:20:25 +02:00
028f01095a EliteDangerous: fixed relog command, added EDSM body count comparison
The latter needs the elite-scripts stuff.
2019-10-04 03:08:52 +02:00
ac07478f55 README: included note about major version changes 2019-09-29 16:18:23 +02:00
c5c1801748 SpanshAttack: plotting a route now aborts if no jump range was given 2019-09-27 16:04:41 +02:00
880b7d97bb Merge branch 'release' into devel 2019-09-22 14:03:07 +02:00
1c3f85bf18 adde missing SpanshAttack changes 2019-09-22 14:01:37 +02:00
a447ac70fe Merge branch 'release-prep/0.3' into devel 2019-09-22 13:57:44 +02:00
17ea977e06 Merge branch 'release-prep/0.3' into release 2019-09-22 13:57:25 +02:00
bef89087b4 v0.3!
fixes #6
2019-09-22 13:56:55 +02:00
cfc15a3cfe Added lots of command descriptions for ease of use. 2019-09-22 13:50:44 +02:00
ff851405ad added Discord link to README 2019-09-22 03:49:38 +02:00
dc588db2f6 added Discord link to README 2019-09-22 03:48:56 +02:00
25d78f193f updatet EliteDangerous 2019-09-22 01:43:00 +02:00
d401f2b3c8 SpanshAttack: now writing trip time to VA log 2019-09-16 14:28:39 +02:00
3112e84b51 random bits and bobs 2019-09-09 21:20:49 +02:00
ab051fb243 optimisations for recognition and small things that i’ve already forgotten about 2019-09-09 21:20:02 +02:00
74c8609b33 EliteDangerous: major refactoring work
Not thoroughly bug tested yet, command structure should know roughly
represent what I’m aiming for, still not finished though. Everything
else (sanitising, commenting, …) still has to be done for an initial
release that can be publicly used.
2019-09-01 01:48:43 +02:00
dc54473982 fixed band-aid for #5 :) 2019-09-01 01:48:39 +02:00
c9f8224bfd SpanshAttack: improved trip time announcement
Don’t announce “0 hours” if the trip has been shorter than 1 h.
2019-08-30 07:08:09 +02:00
b13b7d7750 band-aid for #5. 2019-08-30 07:06:40 +02:00
1936f1d1ff * added a command to announce (approximate) jumps left, see docs (#1)
* added command to announce the time spent on a trip and configuration
  option to automatically tell it after completing it (#3)

* fixed a race condition with waypoint pasting into the galaxy map (#2)
* fixed the list of jumps left to announce automatically not working
  correctly in all cases (#4)

Added EliteDangerous profile in its current state. It’s in no way sanitised or
advised for general use, but feel free to dig around and draw inspiration from
it. Soon™ it will be published in a more usable state, but I wanted to
get it
out there for reference.
2019-08-28 13:30:57 +02:00
96ce8cef32 fixed SpanshAttacks stupid c&p errors for time calculation :) 2019-08-28 04:31:20 +02:00
44f1823b11 SpanshAttack.announceJumpsLeft fixed
It now has `;` on both ends. That allows to check for “;<jumps>;” and
this in turn (hopefully? :p) fixes #4 for good.
2019-08-27 23:27:04 +02:00