Commit graph

198 commits

Author SHA1 Message Date
8fb3981766 EliteDangerous: added EDDI’s new carrier-based events
fixes #19
2020-06-23 09:52:11 +02:00
f39875fdb6 EliteDangerous: fixed auto-honk on EDDI Jumped
fixes #21
2020-06-22 01:27:15 +02:00
9de9d3eea2 v1.4! 2020-06-19 22:42:00 +02:00
a5d4b8c9a7 EliteDangerous: added shut up EDDI command 2020-06-19 22:36:49 +02:00
7c809bf3d6 EliteDangerous: added support for EDDI’s route()
There are a bunch of `target <thing>` commands powered by EDDI now. Put
them in their own fresh “navigation” category along with old commands
that fit in there.
2020-06-18 00:24:51 +02:00
4565a99e4c CHANGELOG: typo fixed 2020-06-14 20:18:09 +02:00
58a7695cb8 v1.3! 2020-06-14 20:10:32 +02:00
cbdc929eb8 automated bindings!
EliteDangerous: now automatically detects the bindings profile in use
and loads that.

SpanshAttack: now loads bindings, like, at all. Guess I forgot that.
Also automated, of course.
2020-06-13 15:47:42 +02:00
6439927224 EliteDangeuros: increased delay before EDDI docked starts 2020-06-10 02:08:31 +02:00
4ed3cbdb03 EliteDangeuros: fixed nav panel filters for carriers 2020-06-09 21:16:29 +02:00
17d5f8f948 EliteDangerous: fixed EDDI docked event for new interface 2020-06-09 21:10:30 +02:00
a2cdb3db99 EliteDangerous:
* added a couple materials/engineering related commands
* added `Entered normal space` event; will throttle you to 0 if
  `EliteDangerous.hyperSpaceDethrottle` is set
2020-06-07 21:17:10 +02:00
a85027646b StreamAttack: now updates location on dropping from SC 2020-06-07 17:28:32 +02:00
b8de820885 EliteDangerous: materials + commander loading
* added `[what;which] materials do i need?` command
* added `EDDI Material Threshold` event
* changed `EDDI Commander continued` event to `EDDI Commander loading`
  which executes on game start rather than every time you log into
  a game mode.
2020-06-03 18:14:15 +02:00
54c7777d0e RatAttack: added RatAttack.[enable;disable]RatDuty commands 2020-05-30 17:59:11 +02:00
64e933f424 README: missing comma 2020-05-10 18:39:10 +02:00
04af7eff2c Merge branch 'release' into devel 2020-04-24 10:20:20 +02:00
ccdf607f14 README: fixed Discord invite 2020-04-24 10:20:00 +02:00
e60a50468b EliteDangerous: removed my HOTAS/HOSAS button commands
Moved them to their own profile. They are not really useful for anyone
else without tinkering anyway.
2020-04-24 10:17:45 +02:00
8b18c2eac3 EliteDangerous: added restart from Desktop command
Also started making delays/pauses configurable (see #18).
2020-04-24 10:11:52 +02:00
a0c97ee688 EliteDangerous: updated miner’s tool URL 2020-03-13 21:40:21 +01:00
e10e02a91c EliteDangerous: added open inara command 2020-03-13 19:45:26 +01:00
4b58c342e9 EliteDangerous: added open materials finder command 2020-03-13 19:34:30 +01:00
a8ce3598f9 StreamAttack: fixed copypasta errors in the docs 2020-03-09 23:03:35 +01:00
ba65a9094b CHANGELOG typos 2020-03-09 23:01:53 +01:00
a8d8b5597e Merge branch 'release-prep/1.2' into devel 2020-03-09 22:35:52 +01:00
d5bfaa8c99 Merge branch 'release-prep/1.2' into release 2020-03-09 22:35:41 +01:00
ebfdc12e28 v1.2! 2020-03-09 22:35:32 +01:00
284aa120d7 SpanshAttack: clarified EDDI’s “laden” range. 2020-03-09 21:06:59 +01:00
efc3728a33 EliteDangerous: typo in EliteDangerous.focusElite fixed 2020-03-09 21:01:22 +01:00
4dd41e850b SpanshAttack: now aware of the router’s system database
Will check if a system exists in the database before trying to plot
a route. If not, will ask for coordinates to find the nearest system
that is.

Now requires `elite-scripts`. **This change breaks compatibilty**.
2020-03-09 20:52:20 +01:00
25dbb3edc8 SpanshAttak: checking for current/target system before plotting 2020-03-09 19:40:08 +01:00
2f868a1460 EliteDangerous: made Water Worlds worth mapping … 2020-03-09 18:27:24 +01:00
d22455df38 SpanshAttack: added SpanshAttack.defaultToLadenRange option
If enabled, this will ask EDDI about the ship’s laden range and default
to that instead of asking for user input. Setting a ship’s range
manually in `SpanshAttack.getShipRange` will still have higher priority
(e.g. if you are usually using a ship with less than a full cargo hold).
2020-03-08 02:14:58 +01:00
d4faee85cb EliteDangerous: fixed for changed spansh.py interface 2020-03-08 01:07:13 +01:00
b9b72881a1 README: added note about using the latest VA Spansh plugin 2020-03-08 00:06:34 +01:00
e2874d72e2 README: added note about using the latest VA Spansh plugin 2020-03-08 00:05:01 +01:00
864d78141f EliteDangerous: now telling you about outdated station data 2020-03-04 18:18:48 +01:00
3b4c7545a2 StreamAttack: added [copy;open] ship build command 2020-02-26 11:38:43 +01:00
f8ce6ab33e EliteDangerous: fixed docking request if you have a target
Got messed up before if the “target” tab was active. Now doing panel
right x2 instead of panel left.
2020-02-26 11:37:24 +01:00
032523b58c StreamAttack: fixed location for planetary bases 2020-02-26 10:57:05 +01:00
4ba0943e13 RatAttack: split passing and announcing new cases
You can now just pass a ratsignal to VA (without it being announced) by
calling `RatAttack.getInfoFromRatsignal`, or choose to also have it
announced in TTS by calling `RatAttack.announceCaseFromRatsignal`.

**Breaks interface compatibility!** `RatAttack.getInfoFromRatsignal`
behaviour has changed.
2020-02-25 19:45:25 +01:00
c924709e34 StreamAttack: location fixes
EDDI sets `Status near surface` near stations, but without
a corresponding event firing … so I had to change the logic there.

Also updating the state variables takes a couple seconds after an event,
so `EDDI Docked`, `EDDI Near surface` and `EDDI Undocked` now have a 5s
delay each. Let’s see if that is enough.
2020-02-25 00:35:18 +01:00
643d662ed0 EliteDangerous: running StreamAttack.startup now … 2020-02-25 00:34:59 +01:00
631fdd2851 RatAttack: added proper handling for multiple rsigs
Handling of a ratsignal will be delayed by 5s if a signal is currently
being handled. That way all signals will find their way into VoiceAttack
even if they hit simultaneously / shortly after each other.

To reduce possible confusion though the “open case?” prompt has been
removed from `RatAttack.getInfoFromRatsignal`.

**Breaks interface compatibility!**
2020-02-24 17:32:59 +01:00
ce15622a7c StreamAttack: fixed EDDI jumped event to write location data 2020-02-24 00:58:08 +01:00
77835da532 RatAttack: added open [rat;] dispatch board command 2020-02-23 07:53:02 +01:00
28a9508977 StreamAttack: some more fixes 2020-02-23 07:51:40 +01:00
1f7d6aeffc StreamAttack: some typos in the profile fixed 2020-02-22 20:18:44 +01:00
696e39f040 StreamAttack: initial version
Moved all `jump target` stuff out of the `EliteDangerous` profile into
its own. Added various info files for commander, ship, location, jump
target.
2020-02-22 20:00:53 +01:00