b4423e4f0d
Merge branch 'release-prep/0.4' into devel
2019-10-12 00:36:45 +02:00
5f9d488989
v0.4!
2019-10-12 00:36:13 +02:00
382b4c8605
EliteDangerous: docs typos ’n’ stuff
2019-10-12 00:33:10 +02:00
b360975339
EliteDangerous: added extensive documentation
...
fixes #11
2019-10-12 00:16:51 +02:00
94d98cbf3b
EliteDangerous: straightened out some command invocations
2019-10-12 00:08:48 +02:00
5ece1c5f0d
EliteDangerous: minor change to opening system on EDSM
2019-10-11 23:14:36 +02:00
7ea4a3128c
SpanshAttack: fixed auto jump logic
2019-10-11 18:16:02 +02:00
739e885417
SpanshAttack docs: wording fix “import”→“include”
2019-10-10 12:17:54 +02:00
881484fa70
typo
2019-10-10 12:14:57 +02:00
650c9ee25e
SpanshAttack: fixed auto jump after scooping
...
… will now also only fire if actually in neutron jump mode.
2019-10-10 09:46:47 +02:00
b75746c044
SpanshAttack: fixed clear on shutdown
...
Now correctly handles cases when you are NOT on a neutron trip …
2019-10-10 09:07:30 +02:00
adee73698d
fixed CHANGELOG typos
2019-10-10 07:43:50 +02:00
0f9501c83a
SpanshAttack: added option to auto jump ofter fuel scooping
...
default: on
2019-10-10 07:37:04 +02:00
5c59300347
SpanshAttack docs: better formatting
2019-10-10 07:28:10 +02:00
8f2fca8517
typo corrected
2019-10-10 07:26:43 +02:00
4bf036596e
README: added {Rat,Seal}Attack disclaimers
2019-10-10 07:19:01 +02:00
c960d468cd
SpanshAttack: fixed SpanshAttack.announceTripTime
...
Now knows proper singular for hours and minutes.
fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf
SpanshAttack: added option to clear route on game shutdown
...
Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
7cd25e4a5b
changed “distance to” command to be more flexible
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Right now includes “home”, “the center”, “Beagle Point”, “Colonia” and
is easily extensible.
2019-10-10 00:44:36 +02:00
f46ef41fe1
changed EliteDangerous version to 2.0
...
adding the elite-scripts dependency should be viewed as breaking
compatibility, IMO. requires manual changes when upgrading.
2019-10-08 11:35:58 +02:00
b4a77944b4
added elite-scripts dependency to README
2019-10-08 11:35:47 +02:00
d9c1edbe43
added some commentary around the body count thing
2019-10-08 11:31:32 +02:00
b15ad00a61
added missing CHANGELOG entries
2019-10-07 21:22:43 +02:00
98997a5622
moved EDSM body count call to the jumped
event
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– got its own command now
– called on jumped instead of disco scan for less spamming the API and
having the information available in the scan event without waiting
– information is cleared on commander login to not interfere with other
sessions
– if not already downloaded when disco scan is executed, will download
then
2019-10-07 21:18:31 +02:00
4ff6bb161c
fixed EliteDangerous.jumpToSupercruise
: no longer drops from SC
2019-10-04 05:22:02 +02:00
0c06a2d67f
added distance from home
command
2019-10-04 05:20:25 +02:00
028f01095a
EliteDangerous: fixed relog command, added EDSM body count comparison
...
The latter needs the elite-scripts stuff.
2019-10-04 03:08:52 +02:00
ac07478f55
README: included note about major version changes
2019-09-29 16:18:23 +02:00
c5c1801748
SpanshAttack: plotting a route now aborts if no jump range was given
2019-09-27 16:04:41 +02:00
880b7d97bb
Merge branch 'release' into devel
2019-09-22 14:03:07 +02:00
1c3f85bf18
adde missing SpanshAttack changes
2019-09-22 14:01:37 +02:00
a447ac70fe
Merge branch 'release-prep/0.3' into devel
2019-09-22 13:57:44 +02:00
17ea977e06
Merge branch 'release-prep/0.3' into release
2019-09-22 13:57:25 +02:00
bef89087b4
v0.3!
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fixes #6
2019-09-22 13:56:55 +02:00
cfc15a3cfe
Added lots of command descriptions for ease of use.
2019-09-22 13:50:44 +02:00
ff851405ad
added Discord link to README
2019-09-22 03:49:38 +02:00
dc588db2f6
added Discord link to README
2019-09-22 03:48:56 +02:00
25d78f193f
updatet EliteDangerous
2019-09-22 01:43:00 +02:00
d401f2b3c8
SpanshAttack: now writing trip time to VA log
2019-09-16 14:28:39 +02:00
3112e84b51
random bits and bobs
2019-09-09 21:20:49 +02:00
ab051fb243
optimisations for recognition and small things that i’ve already forgotten about
2019-09-09 21:20:02 +02:00
74c8609b33
EliteDangerous: major refactoring work
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Not thoroughly bug tested yet, command structure should know roughly
represent what I’m aiming for, still not finished though. Everything
else (sanitising, commenting, …) still has to be done for an initial
release that can be publicly used.
2019-09-01 01:48:43 +02:00
dc54473982
fixed band-aid for #5 :)
2019-09-01 01:48:39 +02:00
c9f8224bfd
SpanshAttack: improved trip time announcement
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Don’t announce “0 hours” if the trip has been shorter than 1 h.
2019-08-30 07:08:09 +02:00
b13b7d7750
band-aid for #5 .
2019-08-30 07:06:40 +02:00
1936f1d1ff
* added a command to announce (approximate) jumps left, see docs ( #1 )
...
* added command to announce the time spent on a trip and configuration
option to automatically tell it after completing it (#3 )
* fixed a race condition with waypoint pasting into the galaxy map (#2 )
* fixed the list of jumps left to announce automatically not working
correctly in all cases (#4 )
Added EliteDangerous profile in its current state. It’s in no way sanitised or
advised for general use, but feel free to dig around and draw inspiration from
it. Soon™ it will be published in a more usable state, but I wanted to
get it
out there for reference.
2019-08-28 13:30:57 +02:00
96ce8cef32
fixed SpanshAttacks stupid c&p errors for time calculation :)
2019-08-28 04:31:20 +02:00
44f1823b11
SpanshAttack.announceJumpsLeft fixed
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It now has `;` on both ends. That allows to check for “;<jumps>;” and
this in turn (hopefully? :p) fixes #4 for good.
2019-08-27 23:27:04 +02:00
411bda4b94
added SpanshAttack.announceTripTime
and associated stuff
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You are now able to get the exact time you’ve spend on your plotted
neutron trip, complete with the option to automatically tell you your
time at the end of the route.
closes #3
2019-08-27 23:24:10 +02:00
cdaac3f828
added SpanshAttack.getJumpsLeft
and corresponding voice command
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closes #1
2019-08-26 21:00:21 +02:00