VoiceAttack-profiles/CHANGELOG.md
alterNERDtive 0bfc7ac63e EliteDangerous: fixed the discovery scan event
Now will only tell you about differences with EDSMM when EDSM knows
_fewer_ bodies (there are some issues with duplicate entries in EDSM,
e.g. in Dromi)
2019-10-21 23:49:48 +02:00

3.1 KiB
Raw Blame History

RatAttack v0.1

RatAttack is now a thing! :D

(Documentation isnt yet.)

SpanshAttack v1.3.2

  • fixed auto jump on scooping. Now only queues a jump once not once per “refuelled” event (fires every 5s)

EliteDangerous v2.0.2

  • fixed the discovery scan event to only tell you about differences with EDSM when EDSM knows fewer bodies (there are some issues with duplicate entries in EDSM, e.g. in Dromi)

v0.4.1 (2019-10-14)

This is a bug fix release (as the version number indicates). Mainly for changes in EDDI 3.5.0-b1. If you havent updated to the beta, DO NOT update to this version yet!

There has also been a minor update to elite-scripts this is not relevant yet, so you do not have to download the new archive.

SpanshAttack v1.3.1

  • fixed jump on scooping to no longer conflict with an already charging jump

EliteDangerous v2.0.1

  • fixed lights off command for SRV, will no longer have a loop on race condition
  • fixed discovery scan event for new EDDI variable naming
  • fixed srv lauched event to properly turn off the lights

v0.4 (2019-10-12)

SpanshAttack v1.3

  • plotting a route now aborts if no jump range was given
  • added option to clear an active neutron route on closing the game client (default: on)
  • added option to auto jump after fuel scooping (default: on)
  • fixed SpanshAttack.announceTripTime saying “1 hours” and “1 minutes” (#13)

EliteDangerous v2.0

  • added documentation! (#11)
  • fixed EliteDangerous.jumpToSuperCruise to no longer drop you from SC when called while in SC
  • fixed relog to [open;solo] command for new menu structure
  • added distance [from;to] [home;the center;Beagle Point;Colonia] command (requires python scripts, see docs)
  • now compares current system bodies to the bodies found on EDSM and gives feedback if theres a discrepancy (and you should FSS the entire system to update EDSM) (requires python scripts, see doc)
  • added compatibility for SpanshAttacks clear on shutdown

v0.3 (2019-09-22)

SpanshAttack v1.2

  • improved trip time announcements
  • trip time is now also written to the VoiceAttack log

EliteDangerous v1.0

Should be usable by other people now without too much hassle. If you run into problems, please hit me up on Discord or file an issue here.

v0.2 (2019-08-28)

SpanshAttack v1.1

  • added a command to announce (approximate) jumps left, see docs (#1)
  • added command to announce the time spent on a trip and configuration option to automatically tell it after completing it (#3)
  • fixed a race condition with waypoint pasting into the galaxy map (#2)
  • fixed the list of jumps left to announce automatically not working correctly in all cases (#4)

EliteDangerous v… dont even ask

Added EliteDangerous profile in its current state. Its in no way sanitised or advised for general use, but feel free to dig around and draw inspiration from it. Soon™ it will be published in a more usable state, but I wanted to get it out there for reference.

v0.1 (2019-08-06)

SpanshAttack v1.0

  • initial release
  • expect bugs
  • please help