alterNERDtive
0bfc7ac63e
Now will only tell you about differences with EDSMM when EDSM knows _fewer_ bodies (there are some issues with duplicate entries in EDSM, e.g. in Dromi)
97 lines
3.1 KiB
Markdown
97 lines
3.1 KiB
Markdown
## RatAttack v0.1
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RatAttack is now a thing! :D
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(Documentation isn’t yet.)
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## SpanshAttack v1.3.2
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* fixed auto jump on scooping. Now only queues a jump _once_ not once per
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“refuelled” event (fires every 5s)
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## EliteDangerous v2.0.2
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* fixed the discovery scan event to only tell you about differences with EDSM
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when EDSM knows _fewer_ bodies (there are some issues with duplicate entries
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in EDSM, e.g. in Dromi)
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# v0.4.1 (2019-10-14)
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This is a bug fix release (as the version number indicates). Mainly for changes
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in EDDI 3.5.0-b1. If you haven’t updated to the beta, DO NOT update to this
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version yet!
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There has also been a minor update to `elite-scripts` – this is not relevant
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yet, so you do not have to download the new archive.
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## SpanshAttack v1.3.1
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* fixed jump on scooping to no longer conflict with an already charging jump
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## EliteDangerous v2.0.1
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* fixed lights off command for SRV, will no longer have a loop on race condition
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* fixed discovery scan event for new EDDI variable naming
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* fixed srv lauched event to properly turn off the lights
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# v0.4 (2019-10-12)
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## SpanshAttack v1.3
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* plotting a route now aborts if no jump range was given
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* added option to clear an active neutron route on closing the game client
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(default: on)
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* added option to auto jump after fuel scooping (default: on)
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* fixed `SpanshAttack.announceTripTime` saying “1 hours” and “1 minutes” (#13)
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## EliteDangerous v2.0
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* added documentation! (#11)
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* fixed `EliteDangerous.jumpToSuperCruise` to no longer drop you from SC when
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called while in SC
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* fixed `relog to [open;solo]` command for new menu structure
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* added `distance [from;to] [home;the center;Beagle Point;Colonia]` command
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(requires python scripts, see docs)
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* now compares current system bodies to the bodies found on EDSM and gives
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feedback if there’s a discrepancy (and you should FSS the entire system to
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update EDSM) (requires python scripts, see doc)
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* added compatibility for SpanshAttack’s clear on shutdown
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# v0.3 (2019-09-22)
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## SpanshAttack v1.2
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* improved trip time announcements
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* trip time is now also written to the VoiceAttack log
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## EliteDangerous v1.0
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Should be usable by other people now without too much hassle. If you run into
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problems, please hit me up on [Discord](https://discord.gg/mD6dAb) or file an
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issue here.
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# v0.2 (2019-08-28)
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## SpanshAttack v1.1
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* added a command to announce (approximate) jumps left, see docs (#1)
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* added command to announce the time spent on a trip and configuration option to
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automatically tell it after completing it (#3)
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* fixed a race condition with waypoint pasting into the galaxy map (#2)
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* fixed the list of jumps left to announce automatically not working correctly
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in all cases (#4)
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## EliteDangerous v… don’t even ask
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Added EliteDangerous profile in its current state. It’s in no way sanitised or
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advised for general use, but feel free to dig around and draw inspiration from
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it. Soon™ it will be published in a more usable state, but I wanted to get it
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out there for reference.
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# v0.1 (2019-08-06)
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## SpanshAttack v1.0
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* initial release
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* expect bugs
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* please help
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