41 lines
2.8 KiB
Markdown
41 lines
2.8 KiB
Markdown
# How to Setup Pick Up Notifier
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Update 8 added the Pick Up Notifier mod
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(<https://www.curseforge.com/minecraft/mc-mods/pick-up-notifier>). The default
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configuration will **only** show certain vault mod items **while in a vault**.
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**Making It Work With Backpacks**
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**_This has been fixed in update 9!_**
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You will need to change the mod’s server configuration file to support showing items being picked up right into a Backpack using a Pickup Upgrade.
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You can find the file in `saves/<name>/serverconfig/pickupnotifier/pickupnotifier-server.toml` (playing in singleplayer) or `<world name>/serverconfig/pickupnotifier/pickupnotifier-server.toml` (hosting a server). Change “backpack_compatibility” to `true` or replace it with the attached file.
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https://cdn.discordapp.com/attachments/889845714207801344/1084536594335277119/pickupnotifier-server.toml
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Stop the server / log out of your world before you change it. I also recommend copying it to `defaultconfigs/pickupnotifier/pickupnotifier-server.toml` so it automatically applies to newly generated worlds.
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Do note that the information on the Curseforge page regarding config file
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location is, ironically, _outdated_.
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**Adding/Removing Items**
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Pick Up Notifier displays items based on client side config files. You can have a global one and one for each dimension (e.g. Overworld, Nether, End). Vault Dimensions are generated on the fly, so you will have to make a global configuration for your vault settings, and then dimension-specific ones if you want separate settings for outside of vaults. You can find the settings in `config/pickupnotifier/*.json`. I recommend naming them after the dimension they apply to; the mod ships with files for global (`all.json`) as well as Overworld, Nether and End (named accordingly).
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The shipped files will be **overwritten** on **each pack update**. So either you figure something out how to restore them every time, or you need to make your changes in additional files. Priority is alphabetical, descending; if your files are first in the list, they will apply. So basically, create some `0000_<dimension>.json`s.
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As to how the dimension configurations work, see
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<https://github.com/Fuzss/pickupnotifier#configuration>. You can edit them
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“live” while the game is running and do `/pickupnotifier reload` to apply any
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changes.
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**Visual Setup (Position, Size, …)**
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*If you have subtitles turned on, the default positioning of the item display will be __behind__ the subtitles.*
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Client side configuration is found in `config/pickupnotifier/pickupnotifier-client.toml`. The file is commented fairly heavily, that should give you the pointers you need.
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You can also use the Create config menu (goggles in the ESC menu) or Configured
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(<https://www.curseforge.com/minecraft/mc-mods/configured>) to access these
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settings from the game.
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