Commit graph

31 commits

Author SHA1 Message Date
770b17ae04 v1.1! 2020-01-30 06:40:36 +01:00
54fc6bd53e CHANGELOG: fixed header formatting 2019-12-04 01:54:51 +01:00
9b5ac8c2f7 v1.0! 2019-12-04 01:51:41 +01:00
5e9a9453fe CHANGELOG: removed VA beta stuff
… it’s now the official release anyway.
2019-12-04 01:34:34 +01:00
b06ebef617 added notice about using VA beta to CHANGELOG 2019-11-24 20:37:07 +01:00
38d7c67a91 added fixed elite-scripts version to the CHANGELOG
… actually doesn’t change anything until a new release is published.
2019-11-24 20:35:17 +01:00
748e057ca3 v0.5! 2019-11-09 08:01:26 +01:00
0bfc7ac63e EliteDangerous: fixed the discovery scan event
Now will only tell you about differences with EDSMM when EDSM knows
_fewer_ bodies (there are some issues with duplicate entries in EDSM,
e.g. in Dromi)
2019-10-21 23:49:48 +02:00
e697b22867 added RatAttack profile. No docs yet. 2019-10-18 22:33:33 +02:00
132bd9565b fixed auto jump on scooping
Now only queues a jump _once_ not once per “refuelled” event (fires
every 5s)
2019-10-18 22:31:32 +02:00
45b8f6e9ff CHANGELOG: typo fixed 2019-10-14 20:23:14 +02:00
b2ae6c455c v0.4.1! 2019-10-14 20:14:39 +02:00
6dd011bde0 SpanshAttack: fixed jump on scooping
Will no longer conflict with an already charging jump
2019-10-14 15:25:44 +02:00
e5c3671d0e fixed srv lauched event to properly turn off the lights 2019-10-14 14:46:53 +02:00
3397ec1285 fixed discovery scan event for new EDDI variable naming 2019-10-14 10:11:27 +02:00
99b75f38db EliteDangerous: fixed lights off command for SRV
EDDI has a new `Status srv high beams` variable that can be used to
distinguish the two SRV lights states :)
2019-10-14 08:52:49 +02:00
5f9d488989 v0.4! 2019-10-12 00:36:13 +02:00
b360975339 EliteDangerous: added extensive documentation
fixes #11
2019-10-12 00:16:51 +02:00
adee73698d fixed CHANGELOG typos 2019-10-10 07:43:50 +02:00
0f9501c83a SpanshAttack: added option to auto jump ofter fuel scooping
default: on
2019-10-10 07:37:04 +02:00
c960d468cd SpanshAttack: fixed SpanshAttack.announceTripTime
Now knows proper singular for hours and minutes.

fixes #13
2019-10-10 06:53:05 +02:00
16905c68cf SpanshAttack: added option to clear route on game shutdown
Defaults to true. Also added compatibility for that to EliteDangerous.
2019-10-10 06:44:30 +02:00
7cd25e4a5b changed “distance to” command to be more flexible
Right now includes “home”, “the center”, “Beagle Point”, “Colonia” and
is easily extensible.
2019-10-10 00:44:36 +02:00
f46ef41fe1 changed EliteDangerous version to 2.0
adding the elite-scripts dependency should be viewed as breaking
compatibility, IMO. requires manual changes when upgrading.
2019-10-08 11:35:58 +02:00
b15ad00a61 added missing CHANGELOG entries 2019-10-07 21:22:43 +02:00
98997a5622 moved EDSM body count call to the jumped event
– got its own command now
– called on jumped instead of disco scan for less spamming the API and
having the information available in the scan event without waiting
– information is cleared on commander login to not interfere with other
sessions
– if not already downloaded when disco scan is executed, will download
then
2019-10-07 21:18:31 +02:00
c5c1801748 SpanshAttack: plotting a route now aborts if no jump range was given 2019-09-27 16:04:41 +02:00
1c3f85bf18 adde missing SpanshAttack changes 2019-09-22 14:01:37 +02:00
bef89087b4 v0.3!
fixes #6
2019-09-22 13:56:55 +02:00
1936f1d1ff * added a command to announce (approximate) jumps left, see docs (#1)
* added command to announce the time spent on a trip and configuration
  option to automatically tell it after completing it (#3)

* fixed a race condition with waypoint pasting into the galaxy map (#2)
* fixed the list of jumps left to announce automatically not working
  correctly in all cases (#4)

Added EliteDangerous profile in its current state. It’s in no way sanitised or
advised for general use, but feel free to dig around and draw inspiration from
it. Soon™ it will be published in a more usable state, but I wanted to
get it
out there for reference.
2019-08-28 13:30:57 +02:00
8fc139833a Initial Release
I’ve finally started doing this, but for now only the SpanshAttack
profile is in a releasable state.

I’m not going to lie to you, you are probably going to run into
problems. There be dragons :)
2019-08-06 17:35:41 +02:00